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	<title>/f/lockdraw wiki - User contributions [en]</title>
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	<updated>2026-04-12T17:55:45Z</updated>
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		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=449</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=449"/>
		<updated>2025-09-06T20:15:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. The latest versions of Minecraft (1.21 and later) require Java 23 or later (1.18-1.20 require Java 17+). You can download Java 23 from Skycow.US [https://mc.skycow.us/download/jdk-23.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/javase/jdk23-archive-downloads.html Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 23 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1.21.8&lt;br /&gt;
| &amp;lt;span&amp;gt;Survival Server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=448</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=448"/>
		<updated>2025-06-06T05:31:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: Changed java version info and links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. The latest versions of Minecraft (1.21 and later) require Java 23 or later (1.18-1.20 require Java 17+). You can download Java 23 from Skycow.US [https://mc.skycow.us/download/jdk-23.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/javase/jdk23-archive-downloads.html Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 23 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1.21.5&lt;br /&gt;
| &amp;lt;span&amp;gt;Survival Server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Main_Page&amp;diff=447</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Main_Page&amp;diff=447"/>
		<updated>2025-04-23T12:40:25Z</updated>

		<summary type="html">&lt;p&gt;Admin: Removed confirmaccount stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;This is the /f/lockdraw wiki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re a mod on /f/lockdraw and want to edit the wiki, ask Admin on /f/lockdraw or send an email (admin at skycow dot us).&lt;br /&gt;
&lt;br /&gt;
On the wiki thusfar:&lt;br /&gt;
&lt;br /&gt;
[[Help Page]]: General help for users of /f/lockdraw&lt;br /&gt;
&lt;br /&gt;
[[Standalone Flash]]: A guide on how to run /f/lockdraw in the standalone Flash &amp;quot;projector&amp;quot; program&lt;br /&gt;
&lt;br /&gt;
[[Changelog]]: A log of changes to the /f/lockdraw client and server&lt;br /&gt;
&lt;br /&gt;
[[Feature Requests]]: A place to keep track of new features requested in /f/lockdraw&lt;br /&gt;
&lt;br /&gt;
[[Skycow.US Minecraft]]: A guide to the custom Minecraft client of Skycow.US&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=446</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=446"/>
		<updated>2025-04-13T21:49:45Z</updated>

		<summary type="html">&lt;p&gt;Admin: Update server list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. The latest versions of Minecraft (1.21 and later) require Java 21 or later (1.18-1.20 require Java 17+). You can download Java 21 from Skycow.US [https://mc.skycow.us/download/jdk-21_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1.21.5&lt;br /&gt;
| &amp;lt;span&amp;gt;Survival Server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=445</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=445"/>
		<updated>2024-06-19T01:59:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: Update servers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. The latest versions of Minecraft (1.21 and later) require Java 21 or later (1.18-1.20 require Java 17+). You can download Java 21 from Skycow.US [https://mc.skycow.us/download/jdk-21_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1.21&lt;br /&gt;
| &amp;lt;span&amp;gt;Survival Server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=444</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=444"/>
		<updated>2024-06-19T01:58:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: Update servers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. The latest versions of Minecraft (1.21 and later) require Java 21 or later (1.18-1.20 require Java 17+). You can download Java 21 from Skycow.US [https://mc.skycow.us/download/jdk-21_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span&amp;gt;1.21 Survival Server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=443</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=443"/>
		<updated>2024-06-19T00:41:34Z</updated>

		<summary type="html">&lt;p&gt;Admin: Update required Java versions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. The latest versions of Minecraft (1.21 and later) require Java 21 or later (1.18-1.20 require Java 17+). You can download Java 21 from Skycow.US [https://mc.skycow.us/download/jdk-21_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span&amp;gt;1.20.4 Survival Server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=442</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=442"/>
		<updated>2024-01-30T03:36:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: Update server list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span&amp;gt;1.20.4 Survival Server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=441</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=441"/>
		<updated>2024-01-30T03:36:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: Update server list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span&amp;gt;1.20.4 Survival Server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=440</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=440"/>
		<updated>2023-06-07T02:53:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: All servers offline :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=439</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=439"/>
		<updated>2023-03-15T18:37:45Z</updated>

		<summary type="html">&lt;p&gt;Admin: Update server list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Modded 1.16.5&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;OceanBlock modded server (see below)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.19&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Flockwood creative server&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=438</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=438"/>
		<updated>2022-06-10T21:41:47Z</updated>

		<summary type="html">&lt;p&gt;Admin: Update server versions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.19&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Modded 1.16.5&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;OceanBlock modded server (see below)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.19&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Flockwood creative server&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=437</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=437"/>
		<updated>2022-04-01T00:15:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added info about modpacks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Modded&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;OceanBlock modded server (see below)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Flockwood creative server&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Below is a list of modpacks you can use to play on Skycow.US servers. To add them to the launcher, click on &amp;quot;Add Instance&amp;quot; on the main screen then choose &amp;quot;Import from zip&amp;quot; on the left side, paste the appropriate link to the modpack in and click &amp;quot;Add&amp;quot;. This will ensure you&#039;re using the exact same list of mods that each server uses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note that many modpacks require you to use the older Java 8 to run correctly because Forge does not yet support Java 17+.&#039;&#039;&#039; You will need to right-click the instance for the modpack, click &amp;quot;Edit Instance&amp;quot;, go to &amp;quot;Settings&amp;quot; on the left side and check &amp;quot;Java Installation&amp;quot; then click &amp;quot;Auto-detect...&amp;quot; and choose a Java 8 version for such packs to load correctly. While you&#039;re there, you can also check &amp;quot;Memory&amp;quot; and give the modpack a bit more RAM if your computer has any to spare. Modpacks can require 4+ GB of RAM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Modpack&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Java Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Link for &amp;quot;Import from zip&amp;quot; menu&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;FTB OceanBlock&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Java 1.8&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;https://mc.skycow.us/modpacks/sc-oceanblock.zip&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=436</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=436"/>
		<updated>2022-03-29T00:20:20Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently doesn&#039;t host any modded servers, but keep an eye on this section for instructions on how to add a modded version of Minecraft to the launcher in the future.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Flockwood creative server&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=435</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=435"/>
		<updated>2022-03-29T00:18:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently doesn&#039;t host any modded servers, but keep an eye on this section for instructions on how to add a modded version of Minecraft to the launcher in the future.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;quot;&amp;gt;mc5.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;&amp;quot;Flockwood&amp;quot; creative server&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=434</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=434"/>
		<updated>2022-03-28T01:45:58Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently doesn&#039;t host any modded servers, but keep an eye on this section for instructions on how to add a modded version of Minecraft to the launcher in the future.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
[[File:Skin-upload.png|thumb|right|The skin upload window in the launcher]]&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=File:Skin-upload.png&amp;diff=433</id>
		<title>File:Skin-upload.png</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=File:Skin-upload.png&amp;diff=433"/>
		<updated>2022-03-28T01:45:10Z</updated>

		<summary type="html">&lt;p&gt;Admin: The skin upload window in the Skycow.US Minecraft launcher&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The skin upload window in the Skycow.US Minecraft launcher&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=432</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=432"/>
		<updated>2022-03-28T01:42:03Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently doesn&#039;t host any modded servers, but keep an eye on this section for instructions on how to add a modded version of Minecraft to the launcher in the future.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/ MinecraftSkins.com] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=431</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=431"/>
		<updated>2022-03-28T01:41:47Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft Account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the Launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently doesn&#039;t host any modded servers, but keep an eye on this section for instructions on how to add a modded version of Minecraft to the launcher in the future.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer Servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Changing Your Player Skin=&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=430</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=430"/>
		<updated>2022-03-28T01:40:41Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the launcher=&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently doesn&#039;t host any modded servers, but keep an eye on this section for instructions on how to add a modded version of Minecraft to the launcher in the future.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Skins=&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=429</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=429"/>
		<updated>2022-03-28T01:39:35Z</updated>

		<summary type="html">&lt;p&gt;Admin: Adding info about changing skins&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the launcher=&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently doesn&#039;t host any modded servers, but keep an eye on this section for instructions on how to add a modded version of Minecraft to the launcher in the future.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Skins=&lt;br /&gt;
In newer versions of the Skycow.US Minecraft launcher you can change your own player skin, which determines what your character looks like to other players on multiplayer servers or if you look at yourself in third-person using F5 in game.&lt;br /&gt;
&lt;br /&gt;
Many Minecraft skins can be found on [https://www.minecraftskins.com/] or other sites, and there are also tools available online to design and preview your own custom skin. Much more information can be found [https://minecraft.fandom.com/wiki/Skin on the Minecraft wiki].&lt;br /&gt;
&lt;br /&gt;
Once you have the .png image of a skin you wish to use on Skycow.US Minecraft, go to the Accounts page in Settings and click on the username for which you want to change the skin. Then click Upload Skin on the right side. Choose the .png file of the skin you want by clicking the three dots button next to the blank box, then choose whether the skin should use the &amp;quot;Steve&amp;quot; or &amp;quot;Alex&amp;quot; model (Alex has thinner arms) and click OK. If you want to remove your custom skin and be the default &amp;quot;Steve&amp;quot; character again, click Delete Skin on the right side.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=428</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=428"/>
		<updated>2022-03-23T23:02:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the launcher=&lt;br /&gt;
[[File:Newlauncher.jpg|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently doesn&#039;t host any modded servers, but keep an eye on this section for instructions on how to add a modded version of Minecraft to the launcher in the future.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Skins?=&lt;br /&gt;
There&#039;s currently no way to change your own player skin from the default &amp;quot;Steve&amp;quot; texture, but Admin can change it for you if you send a link to the one you want. Again, it&#039;s admin at skycow dot us.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=427</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=427"/>
		<updated>2022-03-23T23:01:39Z</updated>

		<summary type="html">&lt;p&gt;Admin: Updating for new MultiMC-based launcher&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
Skycow.US Minecraft is a custom version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from the username and password you use if you own regular Minecraft, and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
=Setting up the launcher=&lt;br /&gt;
[[File:Newlauncher.png|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
After you&#039;ve got your account set up, you can [https://mc.skycow.us/download download the laucher] to run Skycow.US Minecraft on your computer. Like regular Minecraft it requires Java to run, so make sure you have a recent version. In order to run the latest versions of Minecraft (1.18 and later) require Java 17 or later. You can download Java 17 from Skycow.US [https://mc.skycow.us/download/jdk-17.0.2_windows-x64_bin.exe at this link] or from [https://www.oracle.com/java/technologies/downloads/ Oracle&#039;s website].&lt;br /&gt;
&lt;br /&gt;
[[File:Launcher-setup.png|thumb|right|The launcher setup screen]]&lt;br /&gt;
You can save the launcher &amp;quot;.zip&amp;quot; file anywhere. Open it and drag the &amp;quot;SkycowMC&amp;quot; folder somewhere you can get to it easily. Then run SkycowMC.exe to open the launcher. When you first start the launcher it shows a list of Java installations detected on your computer. If you don&#039;t see anything in the list, you may need to download Java (see above). Choose a Java version (preferably Java 17 or later) from the list. You can also set the minimum and maximum memory (RAM) that Minecraft is allowed to use. It&#039;s a good idea to increase this from the default 512MB-1GB to perhaps 2GB-4GB or even more if your computer has a lot of RAM (see the screenshot at right). Once this is done, click the Finish button.&lt;br /&gt;
&lt;br /&gt;
Now you&#039;ll see the launcher main window, which is empty right now because you haven&#039;t set up any versions of Minecraft to use. First, click Profiles in the upper right and then Manage Accounts. Click Add Skycow.US to log in. As mentioned above, this is different from your the regular Minecraft username and password you might have if you own the normal game. Once your account is added, click Close and you should see your account listed in the upper-right corner. Then, you can click Add Instance to add a version of Minecraft to play. You can add as many versions (or copies of the same version) as you want, and they will keep separate settings, world save files, and mods.&lt;br /&gt;
&lt;br /&gt;
If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Double-click on a Minecraft version you&#039;ve added to the main window to launch the game. The first time you play a given version it will have to download all the game files (around 500MB-1GB) which might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently doesn&#039;t host any modded servers, but keep an eye on this section for instructions on how to add a modded version of Minecraft to the launcher in the future.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer servers=&lt;br /&gt;
Like regular Minecraft, Skycow.US Minecraft supports online multiplayer. Note however that you won&#039;t be able to play on normal Minecraft servers with your Skycow.US Minecraft account. For that you would need to buy the regular version of Minecraft and use Microsoft&#039;s launcher. Regular Minecraft users also can&#039;t play on Skycow.US Minecraft servers (which is largely the point of this modded launcher) so Skycow.US hosts some multiplayer servers. Below is a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option on Skycow.US Minecraft to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.18.2&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Skycow.US survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Skins?=&lt;br /&gt;
There&#039;s currently no way to change your own player skin from the default &amp;quot;Steve&amp;quot; texture, but Admin can change it for you if you send a link to the one you want. Again, it&#039;s admin at skycow dot us.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=File:Launcher-setup.png&amp;diff=426</id>
		<title>File:Launcher-setup.png</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=File:Launcher-setup.png&amp;diff=426"/>
		<updated>2022-03-23T22:47:14Z</updated>

		<summary type="html">&lt;p&gt;Admin: Setup screen of the Skycow.US Minecraft launcher&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Setup screen of the Skycow.US Minecraft launcher&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=File:Newlauncher.jpg&amp;diff=425</id>
		<title>File:Newlauncher.jpg</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=File:Newlauncher.jpg&amp;diff=425"/>
		<updated>2022-03-23T22:28:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: The new MultiMC-based Skycow.US Minecraft Launcher&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The new MultiMC-based Skycow.US Minecraft Launcher&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Help_Page&amp;diff=424</id>
		<title>Help Page</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Help_Page&amp;diff=424"/>
		<updated>2021-12-16T02:03:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: Adding chat commands&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/f/lockdraw is a collaborative drawing application written in Flash that allows many people to edit a canvas, somewhat like a multiplayer MSPaint. It&#039;s based on [http://flockdraw.com the original Flockdraw], but adds a [[Moderation system|moderation system]] and some more advanced drawing tools. Unlike other such modifications of Flockdraw, it runs on a separate server.&lt;br /&gt;
&lt;br /&gt;
This help page explains some of the many drawing tools and shortcuts of /f/lockdraw.&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
[[File:flockdraw_overview.png|thumb|right|The main window of /f/lockdraw]]&lt;br /&gt;
The main window of /f/lockdraw is shown to the right.&lt;br /&gt;
&lt;br /&gt;
The top of the window shows the [[#Top Bar|room controls and status]]. On the right side, you can see a [[#User List|list of users]] and the [[#Chat|chat box]], as well as the [[#Tools|tool selector]]. The bottom of the window shows all the [[#Controls|drawing controls]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
=Login Dialog=&lt;br /&gt;
[[File:Flockdraw_logindialog.png|thumb|right|The login dialog]]&lt;br /&gt;
The login dialog is the first thing that appears when you open /f/lockdraw. Other users will see the name you type here in the user list as well as next to your cursor when you are drawing. Note that names cannot include spaces (they will be changed to underscores &amp;quot;_&amp;quot;) or certain unicode characters.&lt;br /&gt;
&lt;br /&gt;
If you type a name that has been registered, you will be asked for the password in the next dialog. If the name is unregistered, you will go directly to the [[#Room Selection Dialog|room selection dialog]].&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
=Room Selection Dialog=&lt;br /&gt;
[[Image:Flockdraw_roomselect.png|thumb|right|The room selection dialog]]&lt;br /&gt;
/f/lockdraw supports multiple drawing &amp;quot;rooms&amp;quot; at once. Each room has a separate drawing space, and it is possible to view multiple rooms at once with the same username by opening multiple copies of the application. The room selection dialog allows you to select which room you&#039;d like to join.&lt;br /&gt;
&lt;br /&gt;
On the left side of the window is a clickable list of rooms. The list also shows the number of users currently in each room. When you click a room in the list, it is selected (highlighted blue) and some information about it is shown on the right side of the dialog. The default room (called /f/lockdraw) is selected in this example, so you can see the room&#039;s description, who it was created by, the number of users in it, and whether it is muted. A small preview image that shows you what is being drawn in the room is also shown in the lower right.&lt;br /&gt;
	&lt;br /&gt;
==Registration==&lt;br /&gt;
When you are logged in with a name, it is possible to register that name with a password so that no one else can use it. To do this, click the &amp;quot;Register/Chg Pass&amp;quot; button in the room selection dialog. You will have to type your new password twice, and once you click Set your name will be registered with this password. Don&#039;t forget the password, since you&#039;ll need to type it every time you log in.&lt;br /&gt;
&lt;br /&gt;
There are a few other benefits to registering besides protecting your chosen username. When registered, you can be promoted to a room mod in existing rooms, and will automatically be a room mod in rooms you create. This means you can change the room settings, use a larger cursor, and undo the changes of troublesome users.&lt;br /&gt;
&lt;br /&gt;
==Creating Rooms==&lt;br /&gt;
Besides selecting a room from the list in the room selection dialog, you can also type a name manually into the text box in the lower left. This allows you to create a new room, at which point you will be asked to set the room&#039;s description (which appears when other users select it) and whether it should be private. Private rooms do not show up in the room list, and their names must be typed manually (with the exact same capitalization) to join them.&lt;br /&gt;
&lt;br /&gt;
=Tools=&lt;br /&gt;
Just to the right of the drawing area is a vertical toolbar with pictures of various brush types. These brushes all draw in different ways, and can be used to achieve a variety of effects. Note that each tool also has a keyboard shortcut listed next to it (for example, the pencil tool is F3). The types of brush are listed below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Brush.png|frameless|brush]]&lt;br /&gt;
&#039;&#039;&#039;Brush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The brush tool is the default drawing tool selected when you open /f/lockdraw. It is similar to the brush tool in Photoshop in that it has adjustable alpha (transparency) and blur (softness).&lt;br /&gt;
&lt;br /&gt;
[[Image:Airbrush.png|frameless|airbrush]]&lt;br /&gt;
&#039;&#039;&#039;Airbrush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The airbrush tool is similar to the brush tool, except it applies many times within a single stroke. This means that when you are drawing transparent (low alpha) lines, they will render as a series of short transparent line segments overlapping one another rather than a continuous transparent line.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pencil.png|frameless|pencil]]&lt;br /&gt;
&#039;&#039;&#039;Pencil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The pencil tool is the same as the Brush tool except that it does not use the alpha or blur settings, and it does not have any anti-aliasing. This means that the edges of the strokes it makes are sharper and more pixelated. The pencil tool is useful for sharp fine lines and pixel art.&lt;br /&gt;
&lt;br /&gt;
[[Image:Eraser.png|frameless|eraser]]&lt;br /&gt;
&#039;&#039;&#039;Eraser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The eraser tool acts the same as the Brush tool but will always draw white lines. This is useful for quickly correcting mistakes when drawing against the default white background.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bucket.png|frameless|paintbucket]]&lt;br /&gt;
&#039;&#039;&#039;Paintbucket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The paint bucket tool will fill an area that is a continuous solid color with another color of your choice. Note that to prevent abuse the paint bucket tool will not work on areas over a certain fraction of the canvas size.&lt;br /&gt;
&lt;br /&gt;
[[Image:line.png|frameless|line]]&lt;br /&gt;
&#039;&#039;&#039;Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The line tool allows you to draw a single line segment from one point to another by clicking and dragging. Please keep in mind that other users see your line as it is being positioned (while you&#039;re holding down the mouse button).&lt;br /&gt;
&lt;br /&gt;
[[Image:text.png|frameless|text]]&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The text tool allows you to type text at your mouse cursor and click to add it to the canvas. The text tool should be used sparingly -- it&#039;s intended for filling in speech/thought bubbles and the such. For general communication with other users, use the chat window.&lt;br /&gt;
&lt;br /&gt;
[[Image:colorpicker.png|frameless|dropper]]&lt;br /&gt;
&#039;&#039;&#039;Dropper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The dropper tool lets you click on any point in the drawing and load the color from that point as your current color. This is useful for picking up previous shades you&#039;ve used after you&#039;ve changed to another color.&lt;br /&gt;
&lt;br /&gt;
=Controls=&lt;br /&gt;
[[Image:controls.png|thumb|right|The main controls]]&lt;br /&gt;
The lower portion of the /f/lockdraw window shows a number of controls that can be used to adjust your drawing tool. There are also ten &amp;quot;slots&amp;quot; for saved brushes and a control for zooming the canvas.&lt;br /&gt;
&lt;br /&gt;
==Sliders==&lt;br /&gt;
The sliders in the control area can be used to adjust your brush&#039;s size, color, blur (softness) and alpha (transparency), as well as to zoom the canvas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Color Controls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*R, G, B - these sliders change the Red, Green and Blue components of your color&lt;br /&gt;
*H, S, V - these sliders change the Hue, Saturation and Value components of your color&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This slider changes the size of your drawing tool. You can also change size by scrolling the mouse wheel (on supported OSes) or using the up and down arrow keys on your keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;amp;alpha;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This slider changes the alpha-value (transperency) of your drawing tool. Note that it is not used by all tools. You can also change the alpha-value using the right and left arrow keys on your keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blur&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This slider changes the amount of blur (softness) used in your drawing tool. Note that it is not used by all tools. You can also change the blur amount using the Home and End keys on your keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zoom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This slider will zoom the canvas from 100% (all the way zoomed out) to 1000%. You can also zoom in and out by holding the &amp;quot;Ctrl&amp;quot; key on your keyboard and scrolling the mouse wheel (on supported OSes) or by pressing the &amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; keys on your keyboard.&lt;br /&gt;
&lt;br /&gt;
To move around within the zoomed canvas, hold down the &amp;quot;Ctrl&amp;quot; key on your keyboard and click and drag within the drawing area.&lt;br /&gt;
&lt;br /&gt;
==Other Controls==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Color Selector&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The box with the color gradient to the right of the main controls can be clicked to select a color. The color you select will show in the smaller box just to the left of the gradient. This color preview box will also show any changes you make to the color using the RGB or HSV sliders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This drop-down selector allows you to choose a blending mode used to apply your brushstrokes to the canvas. This affects how the already existing color and your chosen color are blended when you use a tool. For instance, use the Darken setting with a light color if you want to color in white areas but not color over lines that are already in place. Note that the mode setting is not used by all tools.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saved Brushes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The ten slots labeled &amp;quot;0&amp;quot; through &amp;quot;9&amp;quot; in the controls area can be used to save and quickly recall brush settings that you use often. To save a brush, hold down the Shift key on your keyboard and click one of the slots or press the corresponding number key. To recall a saved brush, just click or press one of the numbers without holding Shift.&lt;br /&gt;
&lt;br /&gt;
The saved brush slots will save your brush color, size, alpha, blur, and mode. If you are a registered user, your saved brushes will be remembered on the server for the next time you log in. The brush you save in slot &amp;quot;1&amp;quot; will be automatically selected when you first join a room after opening /f/lockdraw.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version Number&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The version number you are currently using is always shown in the far lower left corner of the /f/lockdraw window. Sometimes there are minor releases between versions also, which are shown as &amp;quot;Version XX Release YY&amp;quot;. You must have the most up-to-date major version to connect and use /f/lockdraw, but any minor version after it will be able to be used simultaneously. Typically the version number changes only when the server is upgraded with new features that would make older versions not work correctly.&lt;br /&gt;
&lt;br /&gt;
If you have an old version saved on your computer and can&#039;t connect, go to [http://skycow.us Skycow.US] to get the latest version.&lt;br /&gt;
&lt;br /&gt;
=Keyboard/Mouse Shortcuts=&lt;br /&gt;
These shortcuts can be used in /f/lockdraw (or bound to buttons on your pen tablet):&lt;br /&gt;
*F1-F8: Switch tools (as labeled)&lt;br /&gt;
*0-9: Switch saved brushes&lt;br /&gt;
*Shift+0-9: Save current brush to saved brush slot&lt;br /&gt;
*Mouse wheel (or Up/Down arrow): Change brush size&lt;br /&gt;
*F9: Put cursor in chat box&lt;br /&gt;
*Page Dn: Move to bottom of chat history (if scrolled up)&lt;br /&gt;
*Home: Increase blur&lt;br /&gt;
*End: Decrease blur&lt;br /&gt;
*Left arrow: Decrease alpha&lt;br /&gt;
*Right arrow: Increase alpha&lt;br /&gt;
*Equals: Zoom in&lt;br /&gt;
*Dash: Zoom out&lt;br /&gt;
*Z: Return to default zoom (show all)&lt;br /&gt;
&lt;br /&gt;
=Animation=&lt;br /&gt;
These keyboard shortcuts can be used to zoom into preset parts of the canvas to draw animation frames:&lt;br /&gt;
*A: Previous frame&lt;br /&gt;
*D: Next frame&lt;br /&gt;
*Z: Return to default zoom (show all)&lt;br /&gt;
*Shift+C: Copy current frame&lt;br /&gt;
*Shift+V: Paste to current frame&lt;br /&gt;
*Shift+W: Play through animation at ~12fps&lt;br /&gt;
*W: Stop playing animation&lt;br /&gt;
&lt;br /&gt;
=User List=&lt;br /&gt;
[[Image:Flockdraw_userlist.png|thumb|right|The user list]]&lt;br /&gt;
The upper-right portion of the /f/lockdraw window shows a list of users in the room you are currently connected to. If you right-click on a particular user, you will see a popup menu of options related to that user. You can send the user a PM (private message) in chat, or synchronize your board with them (meaning you see what they see, just in case people get out of sync). If you are a room mod, you can also use this menu to mute and unmute users (so that they cannot draw) or kick them out of the room. Global moderators also have expanded options in this menu.&lt;br /&gt;
&lt;br /&gt;
Just above the userlist is a text indicator that shows your username as it will appear to others in the room, and your status (in square brackets) below it. The status line might for instance be &amp;quot;Unregistered&amp;quot;, &amp;quot;Registered&amp;quot;, or &amp;quot;Room Mod&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Muting==&lt;br /&gt;
Users in a /f/lockdraw room can be &amp;quot;muted&amp;quot;, which prevents them from drawing anything on the canvas but still allows them to use the chat box. If a user is muted, the label &amp;quot;(M)&amp;quot; will appear before their name. If you are muted, you will see the &amp;quot;(M)&amp;quot; under &amp;quot;Your Name&amp;quot; in the upper right.&lt;br /&gt;
&lt;br /&gt;
/f/lockdraw rooms can also be muted. This means that any non-mod users who join the room will start out muted by default, and will have to ask in chat for one of the mods to unmute them. Muted rooms will show up as &amp;quot;Muted: Yes&amp;quot; in the room selection dialog when you click on them, and when you join them you will see &amp;quot;(M)&amp;quot; before the room name in the top bar.&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
=Chat=&lt;br /&gt;
[[Image:Flockdraw_chat.png|thumb|right|The chat box]]&lt;br /&gt;
The lower-right portion of the /f/lockdraw window contains a chat box which can be used to send text chats to all users currently drawing in the room. To chat, click in the text box in the lower portion of the chat area (or press F9) and type your message. When you are finished typing, press the Enter key to send it.&lt;br /&gt;
&lt;br /&gt;
You will see your chats as well as those sent by others in the larger box along with a timestamp for each message. You can also send a PM (private message) to a particular user by typing /pm (username) before your message, replacing (username) with the name of the person you want to PM. Note that /f/lockdraw usernames are case-sensitive, so you must use the same capitalization when typing a username. A shortcut to send PMs more quickly is to right click a user in the user list and click &amp;quot;Send PM&amp;quot;. This will automatically type &amp;quot;/pm (username) &amp;quot; in the chat input and place the cursor at the end so you can begin typing your message.&lt;br /&gt;
&lt;br /&gt;
==Chat commands==&lt;br /&gt;
Typing these commands into the chat box lets you access some features:&lt;br /&gt;
*/pm [username] [your message] Send a private message to a user. This gets auto-populated when you right click a user&#039;s name in the user list and click PM User&lt;br /&gt;
*/me [up to 15 characters] Set a status message that is shown to other users next to your name in the user list For instance, /me afk will show your name as Username (afk)&lt;br /&gt;
*/info [username] If you are a room mod, this will show you information about a user including their registration/mod status and a hash of their IP address&lt;br /&gt;
*/unban [username] If you are a room mod, this lets you unban users by name&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
=Top Bar=&lt;br /&gt;
The top of the /f/lockdraw window shows you the name of the room you are in (if any) in a text label. The &amp;quot;Change room&amp;quot; button can be used to exit a room and return to the room selection dialog. The &amp;quot;Save it!&amp;quot; button will save the current contents of the drawing area to a .png file on your computer. If you are a room mod or global mod, you will also see a &amp;quot;Load it!&amp;quot; button in this area, which will let you load a previously saved image to work on. You can import images saved from other programs as well, but they must be 800x480 PNGs to work correctly.&lt;br /&gt;
&lt;br /&gt;
The arrow pointing to the upper-right corner of your screen at the right side of the top bar will switch the flash to full screen mode. Note that because of restrictions in flash you will not be able to use any keyboard functions (typing in chat, hotkeys, etc) when in full screen mode. If you save the flash to your computer and run it in [[Standalone Flash]], you can use full-screen normally.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Help_Page&amp;diff=423</id>
		<title>Help Page</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Help_Page&amp;diff=423"/>
		<updated>2021-12-16T01:38:12Z</updated>

		<summary type="html">&lt;p&gt;Admin: Adding keyboard shortcuts and animation controls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/f/lockdraw is a collaborative drawing application written in Flash that allows many people to edit a canvas, somewhat like a multiplayer MSPaint. It&#039;s based on [http://flockdraw.com the original Flockdraw], but adds a [[Moderation system|moderation system]] and some more advanced drawing tools. Unlike other such modifications of Flockdraw, it runs on a separate server.&lt;br /&gt;
&lt;br /&gt;
This help page explains some of the many drawing tools and shortcuts of /f/lockdraw.&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
[[File:flockdraw_overview.png|thumb|right|The main window of /f/lockdraw]]&lt;br /&gt;
The main window of /f/lockdraw is shown to the right.&lt;br /&gt;
&lt;br /&gt;
The top of the window shows the [[#Top Bar|room controls and status]]. On the right side, you can see a [[#User List|list of users]] and the [[#Chat|chat box]], as well as the [[#Tools|tool selector]]. The bottom of the window shows all the [[#Controls|drawing controls]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
=Login Dialog=&lt;br /&gt;
[[File:Flockdraw_logindialog.png|thumb|right|The login dialog]]&lt;br /&gt;
The login dialog is the first thing that appears when you open /f/lockdraw. Other users will see the name you type here in the user list as well as next to your cursor when you are drawing. Note that names cannot include spaces (they will be changed to underscores &amp;quot;_&amp;quot;) or certain unicode characters.&lt;br /&gt;
&lt;br /&gt;
If you type a name that has been registered, you will be asked for the password in the next dialog. If the name is unregistered, you will go directly to the [[#Room Selection Dialog|room selection dialog]].&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
=Room Selection Dialog=&lt;br /&gt;
[[Image:Flockdraw_roomselect.png|thumb|right|The room selection dialog]]&lt;br /&gt;
/f/lockdraw supports multiple drawing &amp;quot;rooms&amp;quot; at once. Each room has a separate drawing space, and it is possible to view multiple rooms at once with the same username by opening multiple copies of the application. The room selection dialog allows you to select which room you&#039;d like to join.&lt;br /&gt;
&lt;br /&gt;
On the left side of the window is a clickable list of rooms. The list also shows the number of users currently in each room. When you click a room in the list, it is selected (highlighted blue) and some information about it is shown on the right side of the dialog. The default room (called /f/lockdraw) is selected in this example, so you can see the room&#039;s description, who it was created by, the number of users in it, and whether it is muted. A small preview image that shows you what is being drawn in the room is also shown in the lower right.&lt;br /&gt;
	&lt;br /&gt;
==Registration==&lt;br /&gt;
When you are logged in with a name, it is possible to register that name with a password so that no one else can use it. To do this, click the &amp;quot;Register/Chg Pass&amp;quot; button in the room selection dialog. You will have to type your new password twice, and once you click Set your name will be registered with this password. Don&#039;t forget the password, since you&#039;ll need to type it every time you log in.&lt;br /&gt;
&lt;br /&gt;
There are a few other benefits to registering besides protecting your chosen username. When registered, you can be promoted to a room mod in existing rooms, and will automatically be a room mod in rooms you create. This means you can change the room settings, use a larger cursor, and undo the changes of troublesome users.&lt;br /&gt;
&lt;br /&gt;
==Creating Rooms==&lt;br /&gt;
Besides selecting a room from the list in the room selection dialog, you can also type a name manually into the text box in the lower left. This allows you to create a new room, at which point you will be asked to set the room&#039;s description (which appears when other users select it) and whether it should be private. Private rooms do not show up in the room list, and their names must be typed manually (with the exact same capitalization) to join them.&lt;br /&gt;
&lt;br /&gt;
=Tools=&lt;br /&gt;
Just to the right of the drawing area is a vertical toolbar with pictures of various brush types. These brushes all draw in different ways, and can be used to achieve a variety of effects. Note that each tool also has a keyboard shortcut listed next to it (for example, the pencil tool is F3). The types of brush are listed below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Brush.png|frameless|brush]]&lt;br /&gt;
&#039;&#039;&#039;Brush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The brush tool is the default drawing tool selected when you open /f/lockdraw. It is similar to the brush tool in Photoshop in that it has adjustable alpha (transparency) and blur (softness).&lt;br /&gt;
&lt;br /&gt;
[[Image:Airbrush.png|frameless|airbrush]]&lt;br /&gt;
&#039;&#039;&#039;Airbrush&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The airbrush tool is similar to the brush tool, except it applies many times within a single stroke. This means that when you are drawing transparent (low alpha) lines, they will render as a series of short transparent line segments overlapping one another rather than a continuous transparent line.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pencil.png|frameless|pencil]]&lt;br /&gt;
&#039;&#039;&#039;Pencil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The pencil tool is the same as the Brush tool except that it does not use the alpha or blur settings, and it does not have any anti-aliasing. This means that the edges of the strokes it makes are sharper and more pixelated. The pencil tool is useful for sharp fine lines and pixel art.&lt;br /&gt;
&lt;br /&gt;
[[Image:Eraser.png|frameless|eraser]]&lt;br /&gt;
&#039;&#039;&#039;Eraser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The eraser tool acts the same as the Brush tool but will always draw white lines. This is useful for quickly correcting mistakes when drawing against the default white background.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bucket.png|frameless|paintbucket]]&lt;br /&gt;
&#039;&#039;&#039;Paintbucket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The paint bucket tool will fill an area that is a continuous solid color with another color of your choice. Note that to prevent abuse the paint bucket tool will not work on areas over a certain fraction of the canvas size.&lt;br /&gt;
&lt;br /&gt;
[[Image:line.png|frameless|line]]&lt;br /&gt;
&#039;&#039;&#039;Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The line tool allows you to draw a single line segment from one point to another by clicking and dragging. Please keep in mind that other users see your line as it is being positioned (while you&#039;re holding down the mouse button).&lt;br /&gt;
&lt;br /&gt;
[[Image:text.png|frameless|text]]&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The text tool allows you to type text at your mouse cursor and click to add it to the canvas. The text tool should be used sparingly -- it&#039;s intended for filling in speech/thought bubbles and the such. For general communication with other users, use the chat window.&lt;br /&gt;
&lt;br /&gt;
[[Image:colorpicker.png|frameless|dropper]]&lt;br /&gt;
&#039;&#039;&#039;Dropper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The dropper tool lets you click on any point in the drawing and load the color from that point as your current color. This is useful for picking up previous shades you&#039;ve used after you&#039;ve changed to another color.&lt;br /&gt;
&lt;br /&gt;
=Controls=&lt;br /&gt;
[[Image:controls.png|thumb|right|The main controls]]&lt;br /&gt;
The lower portion of the /f/lockdraw window shows a number of controls that can be used to adjust your drawing tool. There are also ten &amp;quot;slots&amp;quot; for saved brushes and a control for zooming the canvas.&lt;br /&gt;
&lt;br /&gt;
==Sliders==&lt;br /&gt;
The sliders in the control area can be used to adjust your brush&#039;s size, color, blur (softness) and alpha (transparency), as well as to zoom the canvas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Color Controls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*R, G, B - these sliders change the Red, Green and Blue components of your color&lt;br /&gt;
*H, S, V - these sliders change the Hue, Saturation and Value components of your color&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This slider changes the size of your drawing tool. You can also change size by scrolling the mouse wheel (on supported OSes) or using the up and down arrow keys on your keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;amp;alpha;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This slider changes the alpha-value (transperency) of your drawing tool. Note that it is not used by all tools. You can also change the alpha-value using the right and left arrow keys on your keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blur&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This slider changes the amount of blur (softness) used in your drawing tool. Note that it is not used by all tools. You can also change the blur amount using the Home and End keys on your keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zoom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This slider will zoom the canvas from 100% (all the way zoomed out) to 1000%. You can also zoom in and out by holding the &amp;quot;Ctrl&amp;quot; key on your keyboard and scrolling the mouse wheel (on supported OSes) or by pressing the &amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; keys on your keyboard.&lt;br /&gt;
&lt;br /&gt;
To move around within the zoomed canvas, hold down the &amp;quot;Ctrl&amp;quot; key on your keyboard and click and drag within the drawing area.&lt;br /&gt;
&lt;br /&gt;
==Other Controls==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Color Selector&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The box with the color gradient to the right of the main controls can be clicked to select a color. The color you select will show in the smaller box just to the left of the gradient. This color preview box will also show any changes you make to the color using the RGB or HSV sliders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This drop-down selector allows you to choose a blending mode used to apply your brushstrokes to the canvas. This affects how the already existing color and your chosen color are blended when you use a tool. For instance, use the Darken setting with a light color if you want to color in white areas but not color over lines that are already in place. Note that the mode setting is not used by all tools.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saved Brushes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The ten slots labeled &amp;quot;0&amp;quot; through &amp;quot;9&amp;quot; in the controls area can be used to save and quickly recall brush settings that you use often. To save a brush, hold down the Shift key on your keyboard and click one of the slots or press the corresponding number key. To recall a saved brush, just click or press one of the numbers without holding Shift.&lt;br /&gt;
&lt;br /&gt;
The saved brush slots will save your brush color, size, alpha, blur, and mode. If you are a registered user, your saved brushes will be remembered on the server for the next time you log in. The brush you save in slot &amp;quot;1&amp;quot; will be automatically selected when you first join a room after opening /f/lockdraw.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version Number&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The version number you are currently using is always shown in the far lower left corner of the /f/lockdraw window. Sometimes there are minor releases between versions also, which are shown as &amp;quot;Version XX Release YY&amp;quot;. You must have the most up-to-date major version to connect and use /f/lockdraw, but any minor version after it will be able to be used simultaneously. Typically the version number changes only when the server is upgraded with new features that would make older versions not work correctly.&lt;br /&gt;
&lt;br /&gt;
If you have an old version saved on your computer and can&#039;t connect, go to [http://skycow.us Skycow.US] to get the latest version.&lt;br /&gt;
&lt;br /&gt;
=Keyboard/Mouse Shortcuts=&lt;br /&gt;
These shortcuts can be used in /f/lockdraw (or bound to buttons on your pen tablet):&lt;br /&gt;
*F1-F8: Switch tools (as labeled)&lt;br /&gt;
*0-9: Switch saved brushes&lt;br /&gt;
*Mouse wheel (or Up/Down arrow): Change brush size&lt;br /&gt;
*F9: Put cursor in chat box&lt;br /&gt;
*Page Dn: Move to bottom of chat history (if scrolled up)&lt;br /&gt;
*Home: Increase blur&lt;br /&gt;
*End: Decrease blur&lt;br /&gt;
*Left arrow: Decrease alpha&lt;br /&gt;
*Right arrow: Increase alpha&lt;br /&gt;
*Equals: Zoom in&lt;br /&gt;
*Dash: Zoom out&lt;br /&gt;
*Z: Return to default zoom (show all)&lt;br /&gt;
&lt;br /&gt;
=Animation=&lt;br /&gt;
These keyboard shortcuts can be used to zoom into preset parts of the canvas to draw animation frames:&lt;br /&gt;
*A: Previous frame&lt;br /&gt;
*D: Next frame&lt;br /&gt;
*Z: Return to default zoom (show all)&lt;br /&gt;
*Shift+C: Copy current frame&lt;br /&gt;
*Shift+V: Paste to current frame&lt;br /&gt;
*Shift+W: Play through animation at ~12fps&lt;br /&gt;
*W: Stop playing animation&lt;br /&gt;
&lt;br /&gt;
=User List=&lt;br /&gt;
[[Image:Flockdraw_userlist.png|thumb|right|The user list]]&lt;br /&gt;
The upper-right portion of the /f/lockdraw window shows a list of users in the room you are currently connected to. If you right-click on a particular user, you will see a popup menu of options related to that user. You can send the user a PM (private message) in chat, or synchronize your board with them (meaning you see what they see, just in case people get out of sync). If you are a room mod, you can also use this menu to mute and unmute users (so that they cannot draw) or kick them out of the room. Global moderators also have expanded options in this menu.&lt;br /&gt;
&lt;br /&gt;
Just above the userlist is a text indicator that shows your username as it will appear to others in the room, and your status (in square brackets) below it. The status line might for instance be &amp;quot;Unregistered&amp;quot;, &amp;quot;Registered&amp;quot;, or &amp;quot;Room Mod&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Muting==&lt;br /&gt;
Users in a /f/lockdraw room can be &amp;quot;muted&amp;quot;, which prevents them from drawing anything on the canvas but still allows them to use the chat box. If a user is muted, the label &amp;quot;(M)&amp;quot; will appear before their name. If you are muted, you will see the &amp;quot;(M)&amp;quot; under &amp;quot;Your Name&amp;quot; in the upper right.&lt;br /&gt;
&lt;br /&gt;
/f/lockdraw rooms can also be muted. This means that any non-mod users who join the room will start out muted by default, and will have to ask in chat for one of the mods to unmute them. Muted rooms will show up as &amp;quot;Muted: Yes&amp;quot; in the room selection dialog when you click on them, and when you join them you will see &amp;quot;(M)&amp;quot; before the room name in the top bar.&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
=Chat=&lt;br /&gt;
[[Image:Flockdraw_chat.png|thumb|right|The chat box]]&lt;br /&gt;
The lower-right portion of the /f/lockdraw window contains a chat box which can be used to send text chats to all users currently drawing in the room. To chat, click in the text box in the lower portion of the chat area (or press F9) and type your message. When you are finished typing, press the Enter key to send it.&lt;br /&gt;
&lt;br /&gt;
You will see your chats as well as those sent by others in the larger box along with a timestamp for each message. You can also send a PM (private message) to a particular user by typing /pm (username) before your message, replacing (username) with the name of the person you want to PM. Note that /f/lockdraw usernames are case-sensitive, so you must use the same capitalization when typing a username. A shortcut to send PMs more quickly is to right click a user in the user list and click &amp;quot;Send PM&amp;quot;. This will automatically type &amp;quot;/pm (username) &amp;quot; in the chat input and place the cursor at the end so you can begin typing your message.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
=Top Bar=&lt;br /&gt;
The top of the /f/lockdraw window shows you the name of the room you are in (if any) in a text label. The &amp;quot;Change room&amp;quot; button can be used to exit a room and return to the room selection dialog. The &amp;quot;Save it!&amp;quot; button will save the current contents of the drawing area to a .png file on your computer. If you are a room mod or global mod, you will also see a &amp;quot;Load it!&amp;quot; button in this area, which will let you load a previously saved image to work on. You can import images saved from other programs as well, but they must be 800x480 PNGs to work correctly.&lt;br /&gt;
&lt;br /&gt;
The arrow pointing to the upper-right corner of your screen at the right side of the top bar will switch the flash to full screen mode. Note that because of restrictions in flash you will not be able to use any keyboard functions (typing in chat, hotkeys, etc) when in full screen mode. If you save the flash to your computer and run it in [[Standalone Flash]], you can use full-screen normally.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=422</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=422"/>
		<updated>2021-12-10T22:32:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: Yeah so log4shell is a thing that happened and turns out this is one of the few services I run that uses log4j&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
Skycow.US Minecraft is a special version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from your regular Minecraft username and password (if you have one) and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
Note that since the &amp;quot;mc.skycow.us&amp;quot; server uses a self-signed SSL certificate, you might have to click through a security warning in your browser when you visit an invite link or download the server. This just means Admin is too cheap to pay for a SSL certificate just to let /f/lockdraw users play Minecraft for free :)&lt;br /&gt;
&lt;br /&gt;
=Setting up the launcher=&lt;br /&gt;
[[File:Mclauncher.png|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
After you&#039;ve got your account set up, you can download the launcher to run Skycow.US Minecraft on your computer. Versions for Windows, Mac OS, and Linux can be [https://mc.skycow.us/download downloaded here]. Like regular Minecraft it requires Java to run, so make sure you have a recent version from [https://www.java.com/en/download Sun&#039;s download page].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.exe&amp;quot; or &amp;quot;.jar&amp;quot; file anywhere. Double-click it to run it, then use the username and password you chose on the invite page to log in. If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Click the big &amp;quot;Play&amp;quot; button at the bottom of the window to launch the game. The first time you play it will have to download all the game files, so it might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently hosts a modded server based on the FTB Beyond modpack, but connecting to it requires installing some files manually. Follow the steps below to get your launcher set up!&lt;br /&gt;
&lt;br /&gt;
==Download a .zip file of mods==&lt;br /&gt;
You&#039;ll need to add some files to your game directory to play on the modded server. The mods for the Skycow.US FTB server are available to [https://mc.skycow.us/skycow-mods-1.5.3.zip download here]. Make sure you save the .zip file somewhere you can find it for the next steps.&lt;br /&gt;
&lt;br /&gt;
==Create a new profile in the launcher==&lt;br /&gt;
[[File:Mc-profile-details.PNG|thumb|right|Your profile should look like this]]&lt;br /&gt;
You could just install the mods into your default Minecraft folder, but then you wouldn&#039;t be able to play vanilla Minecraft reliably anymore. I recommend you make a new profile instead. To do this:&lt;br /&gt;
#Click the &amp;quot;New Profile&amp;quot; button in the lower left corner of the launcher&lt;br /&gt;
#Name the profile something descriptive like &amp;quot;FTB Beyond&amp;quot;&lt;br /&gt;
#Click the &amp;quot;Open Game Dir&amp;quot; button in the lower right corner&lt;br /&gt;
#This will open up a file explorer window. Make a new folder here (on Windows, right click on the empty space and click New-&amp;gt;Folder) and name it something that makes sense like &amp;quot;ftbbeyond&amp;quot;&lt;br /&gt;
#Now, open up this new folder and unzip the .zip file you downloaded earlier into it&lt;br /&gt;
#*Usually you can open up the .zip in another window and drag all the files into the empty folder you created&lt;br /&gt;
#Once you&#039;re done creating the new folder and unzipping the files you can close the file explorer window&lt;br /&gt;
#Check the box next to &amp;quot;Game Directory&amp;quot; and add the name of the folder you created at the end of what&#039;s in the text box&lt;br /&gt;
#*If it said &amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft&amp;quot; before, for example, you might change it to&amp;lt;br /&amp;gt;&amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft\ftbbeyond&amp;quot;&lt;br /&gt;
#Pull down the &amp;quot;Use Version&amp;quot; menu and choose the appropriate version for use with your mods. For the Skycow.US FTB server, use &amp;quot;release 1.10.2-forge&amp;quot;&lt;br /&gt;
#Check the box next to &amp;quot;JVM Arguments&amp;quot; and change the bit that says &amp;quot;-Xmx1G&amp;quot; to use more memory. The FTB modpack does not work very well with less than 3GB of RAM&lt;br /&gt;
#*For example, if you have 8GB of RAM in your computer, you might change &amp;quot;-Xmx1G&amp;quot; to &amp;quot;-Xmx8G&amp;quot;&lt;br /&gt;
#Now you&#039;re all done! Your profile setup should look like the picture to the right. Click &amp;quot;Save Profile&amp;quot; and pull down the &amp;quot;Profile&amp;quot; menu in the lower left to choose it.&lt;br /&gt;
&lt;br /&gt;
==Launching modded Minecraft==&lt;br /&gt;
Select your modded profile and click the &amp;quot;Play&amp;quot; button. The first time you launch modded Minecraft you may have to wait a few minutes for some files to download from the server. Be patient, there are a lot of mods and they can take a while to load.&lt;br /&gt;
&lt;br /&gt;
==Re-downloading the .zip file==&lt;br /&gt;
The .zip file you downloaded in the instructions above might be updated now and then to add or upgrade mods, so if you&#039;re having trouble logging in due to rejected mod versions, try re-downloading it. You can click the &amp;quot;Edit Profile&amp;quot; button with your modded profile selected then click the &amp;quot;Open Game Dir&amp;quot; button to show the folder where you should unzip the .zip file again. To be extra safe, I suggest deleting the &amp;quot;mods&amp;quot; and &amp;quot;config&amp;quot; folders in this directory before unzipping, and make sure you replace everything that&#039;s already there with the same name. That way you won&#039;t end up with multiple different versions of the same mod trying to load at once, which would be bad times for everyone involved.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer server addresses=&lt;br /&gt;
Here&#039;s a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Down because Admin can&#039;t be arsed to update Skycow.US Minecraft to mitigate log4shell right now&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Down because Admin can&#039;t be arsed to update Skycow.US Minecraft to mitigate log4shell right now&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=OptiFine=&lt;br /&gt;
Some Skycow.US Minecraft versions (including 1.12) support OptiFine, which increases performance and lets you use some neat shader packs for ULTRA graphics. To use it, click Edit Profile in the launcher and set your version to 1.12-OptiFine.&lt;br /&gt;
&lt;br /&gt;
Below are some shader and texture packs you might want to use. Shader .zip files go in the folder that opens when you click Options-Video Settings-Shaders-Shaders folder. Texture pack .zip files go in the folder that opens when you click Options-Resource Packs-Open Resource Pack Folder. You don&#039;t have to unzip them, just put the file in the right place.&lt;br /&gt;
*Shader Packs:&lt;br /&gt;
**[http://mc.skycow.us/kuda-shaders-v6556.zip Kuda Shaders]&lt;br /&gt;
**[http://mc.skycow.us/SEUS-v11.0.zip SEUS Shaders]&lt;br /&gt;
*Texture Packs:&lt;br /&gt;
**[http://mc.skycow.us/abamen.zip Default Improved Textures] (with bump-mapping!)&lt;br /&gt;
&lt;br /&gt;
You could also use other texture and shader packs that are compatible with the Minecraft version you&#039;re on. Just be careful not to get any Russian malware while trying to download them!&lt;br /&gt;
&lt;br /&gt;
=Skins?=&lt;br /&gt;
There&#039;s currently no way to change your own player skin from the default &amp;quot;Steve&amp;quot; texture, but Admin can change it for you if you send a link to the one you want. Again, it&#039;s admin at skycow dot us.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Changelog&amp;diff=421</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Changelog&amp;diff=421"/>
		<updated>2021-04-27T02:33:44Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added v34R9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of changes that have been made in each /f/lockdraw version since around October 2011.&lt;br /&gt;
&lt;br /&gt;
Versions are listed from most recent to oldest. Major version numbers are used primarily as a means of filtering incompatible clients (the &amp;quot;version too old&amp;quot; message) so changes in the major version do not necessarily reflect major changes in functionality.&lt;br /&gt;
&lt;br /&gt;
The original flockdraw swf upon which /f/lockdraw is based refers to itself internally as version &amp;quot;3&amp;quot;, so the first version of /f/lockdraw (after I added my versioning system) was number &amp;quot;4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The latest update to /f/lockdraw is shown here at the top for convenience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 34 R9&#039;&#039;&#039;&lt;br /&gt;
*Fixed a bug where PM User did not correctly prepopulate the chat box&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Historical Updates=&lt;br /&gt;
These are the older updates, listed in order from earliest to latest.&lt;br /&gt;
&lt;br /&gt;
==Version 4==&lt;br /&gt;
*Chat text a bit larger&lt;br /&gt;
*Re-add zoom in context menu&lt;br /&gt;
*Ban reason character limit&lt;br /&gt;
*Bans go to their own board&lt;br /&gt;
*Version number&lt;br /&gt;
*Undo&lt;br /&gt;
*Save image&lt;br /&gt;
*Keyboard shortcuts for tools&lt;br /&gt;
&lt;br /&gt;
==Version 6==&lt;br /&gt;
*Notify on paintbucket for mods&lt;br /&gt;
*add ban status history to user info&lt;br /&gt;
*server checks version and denies old ones&lt;br /&gt;
*Text tool / chat / userlist focus issues fixed&lt;br /&gt;
*Local storage of username&lt;br /&gt;
&lt;br /&gt;
==Version 7b==&lt;br /&gt;
*Fixed mod promote dialog closing when passwords don&#039;t match&lt;br /&gt;
*Longer paintbucket notify period&lt;br /&gt;
*unban button doesn&#039;t hide properly&lt;br /&gt;
*undo is happening feature&lt;br /&gt;
*Smaller default cursor size&lt;br /&gt;
&lt;br /&gt;
==Version 7b2==&lt;br /&gt;
*Kicking and banning muted users fixed&lt;br /&gt;
*Mods cant unmute fixed&lt;br /&gt;
*Remove update alert message&lt;br /&gt;
*Undo dialog interlock&lt;br /&gt;
&lt;br /&gt;
==Version 7b3==&lt;br /&gt;
*Userlist sorting fix&lt;br /&gt;
*User drawing indicator&lt;br /&gt;
*Wait timeout increased&lt;br /&gt;
&lt;br /&gt;
==Version 7r1==&lt;br /&gt;
*Initial image processing fix&lt;br /&gt;
*Unmuted user cursor fix&lt;br /&gt;
&lt;br /&gt;
==Version 7r2==&lt;br /&gt;
*RGB/HSV sliders for color selection&lt;br /&gt;
&lt;br /&gt;
==Version 7r3==&lt;br /&gt;
*Minor bugfixes&lt;br /&gt;
&lt;br /&gt;
==Version 8b1==&lt;br /&gt;
*Paintbucket limit (&amp;amp;lt;20% of pixels on canvas)&lt;br /&gt;
*Timestamp on chat&lt;br /&gt;
*Private messages&lt;br /&gt;
*Modchat&lt;br /&gt;
&lt;br /&gt;
==Version 8b2==&lt;br /&gt;
*Block pen tool (no antialiasing)&lt;br /&gt;
*Ban and kick images&lt;br /&gt;
*Time zero padding fixed&lt;br /&gt;
*Separate chat posts better&lt;br /&gt;
&lt;br /&gt;
==Version 9b1==&lt;br /&gt;
*Redo f-key shortcuts to include marker&lt;br /&gt;
*Text tool cursor invert&lt;br /&gt;
*Easy main rooms access on connect (and rules)&lt;br /&gt;
*Blank default username&lt;br /&gt;
*Server password try limit&lt;br /&gt;
*Chat name colors&lt;br /&gt;
&lt;br /&gt;
==Version 9b2==&lt;br /&gt;
*No unicode control chars in user or room name&lt;br /&gt;
*Chat scrolling fixed&lt;br /&gt;
&lt;br /&gt;
==Version 9b3==&lt;br /&gt;
*Chat and userlist colors changed&lt;br /&gt;
*Text tool username place bug fixed&lt;br /&gt;
&lt;br /&gt;
==Version 10b1==&lt;br /&gt;
*Sanitize user and room name inputs&lt;br /&gt;
&lt;br /&gt;
==Version 10b2==&lt;br /&gt;
*Background colors for drop down menu in login screen and ban history&lt;br /&gt;
*Board alignment fix&lt;br /&gt;
*Different active indicators for tools&lt;br /&gt;
*Link embed in context menu of chat input&lt;br /&gt;
*PM popup from context menu of userlist&lt;br /&gt;
&lt;br /&gt;
==Version 11r1==&lt;br /&gt;
*Minor fixes for annoying UI behaviors&lt;br /&gt;
&lt;br /&gt;
==Version 12r1==&lt;br /&gt;
*Finally fixed board sync for slow connections&lt;br /&gt;
&lt;br /&gt;
==Version 13b1==&lt;br /&gt;
*Custom rooms listed on connect&lt;br /&gt;
*Room preview images&lt;br /&gt;
*Room mods&lt;br /&gt;
*Hostname to new domain&lt;br /&gt;
*Startup, kick, ban images pulled from script on server&lt;br /&gt;
*All users logged&lt;br /&gt;
*Integrate mod and ban user records into user/IP datafiles&lt;br /&gt;
*User kick/unban in history&lt;br /&gt;
*Roomname length limit serverside&lt;br /&gt;
*Position indicators (0-255, etc) for RGBHSV sliders&lt;br /&gt;
*Current color indicator moved closer to sliders and made larger&lt;br /&gt;
*Chat lag fixed&lt;br /&gt;
&lt;br /&gt;
==Version 13b2==&lt;br /&gt;
*Larger history window in user information&lt;br /&gt;
*Chat lag (really) fixed&lt;br /&gt;
&lt;br /&gt;
==Version 14b1==&lt;br /&gt;
*Username field is focused on open&lt;br /&gt;
*Connect timeout added for weird firewalls&lt;br /&gt;
*UI stuff now works properly on room change&lt;br /&gt;
*Typing only spaces in chat no longer causes disconnect&lt;br /&gt;
*Room mute status inconsistency fixed&lt;br /&gt;
*Preview image/text fixed for custom rooms/zero user rooms&lt;br /&gt;
*No image uploads in default room&lt;br /&gt;
*Room list now sorted in order of decreasing user count&lt;br /&gt;
&lt;br /&gt;
==Version 14b2==&lt;br /&gt;
*Chat line colors less eyestraining&lt;br /&gt;
&lt;br /&gt;
==Version 15b1==&lt;br /&gt;
*Fixed one-character usernames causing preview image failure&lt;br /&gt;
*Added version-too-old response to old-style connect command&lt;br /&gt;
*Arbitrary image upload disabled in default room&lt;br /&gt;
&lt;br /&gt;
==Version 15b2==&lt;br /&gt;
*Fixed hiding text cursor on mute&lt;br /&gt;
*Fixed some cursors don&#039;t hide when leaving a room&lt;br /&gt;
*Fixed room privacy checkbox not working properly after first room creation&lt;br /&gt;
*Added text under manual room name box to indicate that you can create new rooms&lt;br /&gt;
*Added ability to change room description and privacy&lt;br /&gt;
*Added ability for admin to change room permanency settings&lt;br /&gt;
*Added notes in chat when you are muted or unmuted&lt;br /&gt;
*Added website link to initial dialog&lt;br /&gt;
*Added primary/secondary color swap function (and keyboard shortcut)&lt;br /&gt;
&lt;br /&gt;
==Version 15r1==&lt;br /&gt;
*Fixed bug with secondary color setting&lt;br /&gt;
*Fixed intro text resizing improperly&lt;br /&gt;
*Adjusted request timeout to improve initial image fetch reliability&lt;br /&gt;
*Fixed setting a blank room description&lt;br /&gt;
&lt;br /&gt;
==Version 16b1==&lt;br /&gt;
*Tweaked server to improve performance with complex images and lots of users&lt;br /&gt;
*Added alpha setting on tools (an Admin and Constant production ^_^)&lt;br /&gt;
*Added new admin commands for server maintenance&lt;br /&gt;
*Fixed intermittent &amp;quot;lost connection&amp;quot; messages when changing rooms&lt;br /&gt;
*Room mods are now allowed in permanent rooms (other than the default room)&lt;br /&gt;
*Fixed &amp;quot;You are muted&amp;quot; or &amp;quot;You are a room mod&amp;quot; messages reappearing inappropriately&lt;br /&gt;
*Fixed F-keys not working after interacting with userlist&lt;br /&gt;
*Fixed chat scrolling...again. Hopefully. (f^$#!ng textarea component)&lt;br /&gt;
&lt;br /&gt;
==Version 16b2==&lt;br /&gt;
*Fixed a bug that caused an inability to draw after manually syncing with someone&lt;br /&gt;
*&amp;quot;Swap&amp;quot; function now swaps out the alpha setting as well as the color&lt;br /&gt;
&lt;br /&gt;
==Version 17b1==&lt;br /&gt;
*Fixed issue with swap button not updating alpha slider&lt;br /&gt;
*Added brush modes&lt;br /&gt;
&lt;br /&gt;
==Version 17b2==&lt;br /&gt;
*Added ban expiration: first ban now expires after 24 hours, second after 5 days, third is permanent&lt;br /&gt;
*Adjusted behavior of user info dialog to make it less confusing for mods&lt;br /&gt;
*Increased timeout when manually syncing with a user&lt;br /&gt;
*Fixed intro text in username box formatting incorrectly&lt;br /&gt;
*Server now saves information on permanent rooms correctly when restarting&lt;br /&gt;
&lt;br /&gt;
==Version 17b3==&lt;br /&gt;
*&amp;quot;Save it&amp;quot; button can still save your current drawing if you get disconnected from the server&lt;br /&gt;
&lt;br /&gt;
==Version 17r1==&lt;br /&gt;
*Fixed a bug that would sometimes disconnect mods when kicking people&lt;br /&gt;
&lt;br /&gt;
==Version 18r1==&lt;br /&gt;
*Server now saves information on new mods immediately so it is not lost in the event of a crash&lt;br /&gt;
*Fixed a bug with the text tool&lt;br /&gt;
*Adjusted font embedding&lt;br /&gt;
*Fixed a bug with HTML control characters in chat&lt;br /&gt;
*Changed the board size very slightly (what was with 801x481 anyway?)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;&amp;amp;gt;implying a greentext feature is useful&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version 19==&lt;br /&gt;
*Adjusted greentext color&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#399911&amp;quot;&amp;gt;&amp;amp;gt;implying it&#039;s important to make greentext look the exact same color as on 4chan&amp;lt;/font&amp;gt;&lt;br /&gt;
*Fixed a bug where sending an empty chat would disconnect you&lt;br /&gt;
*Changed chat command handling so malformed commands don&#039;t do anything&lt;br /&gt;
*Added broadcasted system alerts to chat&lt;br /&gt;
*Added a notification and timeout for the &amp;quot;too many failed logins&amp;quot; lock-out&lt;br /&gt;
*Added an option for mods to put notes on a user&#039;s record&lt;br /&gt;
&lt;br /&gt;
==Version 20==&lt;br /&gt;
*Fixed a bug where pressing page up and down would zoom the flash&lt;br /&gt;
*Fixed a bug with the handling of empty chats&lt;br /&gt;
*Changed server to different .NET version&lt;br /&gt;
*Fixed a bug that would cause the banned room default image not to load&lt;br /&gt;
&lt;br /&gt;
==Version 21==&lt;br /&gt;
*Added a message that tells you if you type an invalid command (/something) in chat&lt;br /&gt;
*Added a message that tells you if you PM an invalid username&lt;br /&gt;
*Fixed a bug with sending PMs to an invalid user&lt;br /&gt;
*Added a limit on characters in chat&lt;br /&gt;
*Fixed some command handling bugs on the server&lt;br /&gt;
&lt;br /&gt;
==Version 22==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with the cursor size that would cause flash errors&lt;br /&gt;
*Fixed a bug with muting and unmuting users that could cause flash errors&lt;br /&gt;
*Added a /me command to set a status visible to other users (e.g. &amp;quot;afk&amp;quot;)&lt;br /&gt;
*Changed text tool to a nicer font&lt;br /&gt;
*Fixed a bug where brush mode would not properly reset when changing rooms&lt;br /&gt;
&lt;br /&gt;
==Version 23==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with spaces in the /me command&lt;br /&gt;
&lt;br /&gt;
==Version 24==&lt;br /&gt;
*Fixed a bug that wouldn&#039;t let you type certain characters in the user note dialog&lt;br /&gt;
*Improved line smoothness (for everyone, not just the person drawing the line)&lt;br /&gt;
*Changed brush tool and line tool so that brush modes and alpha settings apply properly&lt;br /&gt;
*Added airbrush tool for those who want the old brush tool behavior&lt;br /&gt;
*Added blur setting for regular brush tool&lt;br /&gt;
*Fixed bug with focus when using brush mode menu&lt;br /&gt;
*Added text after links to indicate the domain the link is at&lt;br /&gt;
*Added Page Down keyboard shortcut for scrolling to end of chat&lt;br /&gt;
*Switched the keyboard shortcut for swap to the tilde/grave accent key (&amp;quot;~&amp;quot;)&lt;br /&gt;
*Fixed some improperly sized title screen images&lt;br /&gt;
*Added F-key labels for tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R1==&lt;br /&gt;
*Fixed an issue with tool reporting&lt;br /&gt;
*Changed swap hotkey to &amp;quot;S&amp;quot;&lt;br /&gt;
*Fixed a bug that caused errant lines and missed strokes when switching tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R2==&lt;br /&gt;
*Changed swap hotkey back to &amp;quot;~&amp;quot;&lt;br /&gt;
*Left and right arrows now control alpha&lt;br /&gt;
*Home and end keys now control blur&lt;br /&gt;
&lt;br /&gt;
==Version 24 R3==&lt;br /&gt;
*Fixed problems with brush glitching&lt;br /&gt;
*Fixed a bug with the line tool&lt;br /&gt;
*Replaced swap with 10 saved brushes&lt;br /&gt;
&lt;br /&gt;
==Version 24 R4==&lt;br /&gt;
*Fixed bug with brush modes switching in text tool&lt;br /&gt;
&lt;br /&gt;
==Version 24 R5==&lt;br /&gt;
*Fixed some more issues with keyboard commands while in chat and text tool&lt;br /&gt;
*The saved brushes will now be stored between sessions&lt;br /&gt;
*Added a note about saving your brush&lt;br /&gt;
*Fixed a bug where the add note dialog displays usernames incorrectly&lt;br /&gt;
&lt;br /&gt;
==Version 25==&lt;br /&gt;
*Added an indicator for mods that shows who is floating text&lt;br /&gt;
*Rewrote the basic protocol so that board updates and undos are much more efficient&lt;br /&gt;
*Fixed a bug with user datafile saves that could cause the loss of ban records and user info&lt;br /&gt;
*Fixed a few bugs related to getting the initial board image and preview images&lt;br /&gt;
&lt;br /&gt;
==Version 26==&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when setting a room description with spaces in it&lt;br /&gt;
*Fixed a few bugs where users would get disconnected when changing rooms&lt;br /&gt;
*Fixed a bug where all user info records would show up with &amp;quot;undefined&amp;quot; in them&lt;br /&gt;
*Added better serverside logging for errors that cause clients to be disconnected&lt;br /&gt;
*Modified the regular brush so that you cannot change size during a brushstroke&lt;br /&gt;
&lt;br /&gt;
==Version 26 R2==&lt;br /&gt;
*Changed saved brushes so they get saved on the server side (if you&#039;re registered)&lt;br /&gt;
*Added zoom function (ctrl+mousewheel to zoom, ctrl+click and drag to move)&lt;br /&gt;
*Added zoom slider and indicator&lt;br /&gt;
*Added hotkey to switch to chat input (F9)&lt;br /&gt;
&lt;br /&gt;
==Version 26 R3==&lt;br /&gt;
*Removed flash default zoom from context menus&lt;br /&gt;
*Added &amp;quot;Help!&amp;quot; link to the wiki&lt;br /&gt;
*Fixed a bug where the brush mode menu would close when mousing over it&lt;br /&gt;
*Fixed a bug where setting a room description would sometimes disconnect you&lt;br /&gt;
*Fixed a bug that would cause mods to get disconnected sometimes&lt;br /&gt;
*Fixed a bug where users&#039; text cursors would not display their username&lt;br /&gt;
&lt;br /&gt;
==Version 27==&lt;br /&gt;
*Fixed a few bugs that would cause users to get disconnected&lt;br /&gt;
&lt;br /&gt;
==Version 28==&lt;br /&gt;
*Optimized server memory usage&lt;br /&gt;
*Added TCP connection check/timeout&lt;br /&gt;
*Added a few management tools&lt;br /&gt;
*Fixed a bug with the chat&lt;br /&gt;
&lt;br /&gt;
==Version 29==&lt;br /&gt;
*Rooms now save their room mods and settings for 7 days even when empty&lt;br /&gt;
*You can now double-click on a user&#039;s name in the userlist to mute/unmute them&lt;br /&gt;
*Users who were manually muted will now stay muted for 24 hours even if they leave the room&lt;br /&gt;
*Users who are manually unmuted will be able to bypass room mute in that room for 12 hours&lt;br /&gt;
*Added ban time span setting&lt;br /&gt;
*Fixed some bugs with banned users&lt;br /&gt;
*Data on user status, rooms, etc is now saved more efficiently&lt;br /&gt;
*Added room creation date on room list&lt;br /&gt;
*Fixed a bug with /me message handling&lt;br /&gt;
*Moved the dropper tool next to the brushes since it&#039;s used often&lt;br /&gt;
*Fixed a bug involving trying to join a room twice with the same username&lt;br /&gt;
*Added offline mode (draw by yourself if you don&#039;t have internet access)&lt;br /&gt;
*Added direct room URLs (you can visit a room directly using http://skycow.us/r/roomname)&lt;br /&gt;
&lt;br /&gt;
==Version 29 R1==&lt;br /&gt;
*Added skycow.us/r/flockdraw shortcut for main room&lt;br /&gt;
*Fixed a bug with blank room names&lt;br /&gt;
*Fixed a bug with the room settings dialog&lt;br /&gt;
*Fixed a bug with the link highlighter not recognizing complete links&lt;br /&gt;
&lt;br /&gt;
==Version 29 R2==&lt;br /&gt;
*Fixed a few more bugs with the /me status messages&lt;br /&gt;
&lt;br /&gt;
==Version 30==&lt;br /&gt;
*Fixed a bug where muting an unmutable room will disconnect you&lt;br /&gt;
*Fixed non-Admin users being able to change the room settings in modchat&lt;br /&gt;
*Decreased ping timeout so users who get disconnected won&#039;t have to wait as long before rejoining the room&lt;br /&gt;
*Fixed title image loading when in offline mode&lt;br /&gt;
*Improved process of getting initial board image&lt;br /&gt;
*Increased connect and image request timeouts&lt;br /&gt;
*Fixed a bug with reporting empty rooms&lt;br /&gt;
&lt;br /&gt;
==Version 30 R2==&lt;br /&gt;
*Fixed a bug with syncing with users&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Version 31==&lt;br /&gt;
*Removed global mods&lt;br /&gt;
*Removed global bans, added room-bans&lt;br /&gt;
*Previous global mods are now room mods in the main room&lt;br /&gt;
*Room mods can room-ban users from their rooms only&lt;br /&gt;
*Room creators can not be demoted from room mod&lt;br /&gt;
*Room mods can see a hash of users&#039; IP addresses&lt;br /&gt;
*Room mods no longer get a dialog every time they join the room&lt;br /&gt;
*Added a new chat command (&amp;quot;/info &amp;lt;username&amp;gt;&amp;quot;) for getting user info&lt;br /&gt;
*Changed Undo so that the board state is saved only when something has changed&lt;br /&gt;
*Better automatic links in chat (http:// or https:// now required to avoid accidental links)&lt;br /&gt;
*Fixed getting disconnected when chatting outside a room&lt;br /&gt;
*Fixed a few bugs with ban history&lt;br /&gt;
*Fixed a bug with setting the description in an existing room&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when trying to send a blank PM&lt;br /&gt;
&lt;br /&gt;
==Version 32==&lt;br /&gt;
*Added server-side proxy/VPN detection to help prevent ban evasion&lt;br /&gt;
&lt;br /&gt;
==Version 33==&lt;br /&gt;
*Username box will now automatically focus when the .swf is loaded so you can type and/or hit Enter to login&lt;br /&gt;
*The selected room in the room dialog can be entered by pressing Enter&lt;br /&gt;
*Ctrl+drag can now be used to move while zoomed even when muted&lt;br /&gt;
*The numbers next to the RGB/HSV sliders can now be edited to input a precise value (press enter to apply)&lt;br /&gt;
*Changed the port number that /f/lockdraw uses so I can use 443 for what it&#039;s intended to be used for&lt;br /&gt;
&lt;br /&gt;
==Version 33 R2==&lt;br /&gt;
*Removed code that saves previously used username. This is necessary because browsers have decided that Flash&#039;s local storage feature is a security risk and disabled it, causing /f/lockdraw not to load&lt;br /&gt;
*Added automatic timestamp in default filename when saving images&lt;br /&gt;
&lt;br /&gt;
==Version 34==&lt;br /&gt;
*Resized the drawing canvas to 1920x1080 from the old 800x840&lt;br /&gt;
*Resized the UI to fit, though it still doesn&#039;t scale automatically&lt;br /&gt;
*Added a progress indicator for getting the board image. It shows the progress of the other person sending to the server and the server sending to you, so you can tell whose internet is slow.&lt;br /&gt;
&lt;br /&gt;
==Version 34 R2==&lt;br /&gt;
*Updated the room list dialog to have the correct preview image aspect ratio and be easier to read at lower resolutions&lt;br /&gt;
*Added a menu item to adjust font size of the chat and user list when using /f/lockdraw at lower resolutions&lt;br /&gt;
&lt;br /&gt;
==Version 34 R4==&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;br /&gt;
&lt;br /&gt;
==Version 34 R5==&lt;br /&gt;
*The UI will now automatically scale based on window size&lt;br /&gt;
&lt;br /&gt;
==Version 34 R6==&lt;br /&gt;
*Added &amp;quot;Scale mode&amp;quot; option to right-click menu to allow compressing the UI for smaller monitors&lt;br /&gt;
*Added function to zoom to fit the window when clicking the zoom percentage next to the slider&lt;br /&gt;
&lt;br /&gt;
==Version 34 R7==&lt;br /&gt;
*Fixed bug that caused a &amp;quot;wrong size&amp;quot; message when loading images&lt;br /&gt;
&lt;br /&gt;
==Version 34 R8==&lt;br /&gt;
*Added a new scale mode to emulate the &amp;quot;compressed 1080p&amp;quot; UI behavior of v34 before R5&lt;br /&gt;
*Changed the scale mode context menu item to a button in the upper left of the screen&lt;br /&gt;
*Fixed various bugs with hotkeys&lt;br /&gt;
*Added DPI awareness bits to application manifest so Windows 10 won&#039;t try and scale things up&lt;br /&gt;
&lt;br /&gt;
==Version 34 R9==&lt;br /&gt;
*Fixed a bug where PM User did not correctly prepopulate the chat box&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Changelog&amp;diff=420</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Changelog&amp;diff=420"/>
		<updated>2021-04-14T01:22:23Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added v34R8 DPI note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of changes that have been made in each /f/lockdraw version since around October 2011.&lt;br /&gt;
&lt;br /&gt;
Versions are listed from most recent to oldest. Major version numbers are used primarily as a means of filtering incompatible clients (the &amp;quot;version too old&amp;quot; message) so changes in the major version do not necessarily reflect major changes in functionality.&lt;br /&gt;
&lt;br /&gt;
The original flockdraw swf upon which /f/lockdraw is based refers to itself internally as version &amp;quot;3&amp;quot;, so the first version of /f/lockdraw (after I added my versioning system) was number &amp;quot;4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The latest update to /f/lockdraw is shown here at the top for convenience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 34 R8&#039;&#039;&#039;&lt;br /&gt;
*Added a new scale mode to emulate the &amp;quot;compressed 1080p&amp;quot; UI behavior of v34 before R5&lt;br /&gt;
*Changed the scale mode context menu item to a button in the upper left of the screen&lt;br /&gt;
*Fixed various bugs with hotkeys&lt;br /&gt;
*Added DPI awareness bits to application manifest so Windows 10 won&#039;t try and scale things up&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Historical Updates=&lt;br /&gt;
These are the older updates, listed in order from earliest to latest.&lt;br /&gt;
&lt;br /&gt;
==Version 4==&lt;br /&gt;
*Chat text a bit larger&lt;br /&gt;
*Re-add zoom in context menu&lt;br /&gt;
*Ban reason character limit&lt;br /&gt;
*Bans go to their own board&lt;br /&gt;
*Version number&lt;br /&gt;
*Undo&lt;br /&gt;
*Save image&lt;br /&gt;
*Keyboard shortcuts for tools&lt;br /&gt;
&lt;br /&gt;
==Version 6==&lt;br /&gt;
*Notify on paintbucket for mods&lt;br /&gt;
*add ban status history to user info&lt;br /&gt;
*server checks version and denies old ones&lt;br /&gt;
*Text tool / chat / userlist focus issues fixed&lt;br /&gt;
*Local storage of username&lt;br /&gt;
&lt;br /&gt;
==Version 7b==&lt;br /&gt;
*Fixed mod promote dialog closing when passwords don&#039;t match&lt;br /&gt;
*Longer paintbucket notify period&lt;br /&gt;
*unban button doesn&#039;t hide properly&lt;br /&gt;
*undo is happening feature&lt;br /&gt;
*Smaller default cursor size&lt;br /&gt;
&lt;br /&gt;
==Version 7b2==&lt;br /&gt;
*Kicking and banning muted users fixed&lt;br /&gt;
*Mods cant unmute fixed&lt;br /&gt;
*Remove update alert message&lt;br /&gt;
*Undo dialog interlock&lt;br /&gt;
&lt;br /&gt;
==Version 7b3==&lt;br /&gt;
*Userlist sorting fix&lt;br /&gt;
*User drawing indicator&lt;br /&gt;
*Wait timeout increased&lt;br /&gt;
&lt;br /&gt;
==Version 7r1==&lt;br /&gt;
*Initial image processing fix&lt;br /&gt;
*Unmuted user cursor fix&lt;br /&gt;
&lt;br /&gt;
==Version 7r2==&lt;br /&gt;
*RGB/HSV sliders for color selection&lt;br /&gt;
&lt;br /&gt;
==Version 7r3==&lt;br /&gt;
*Minor bugfixes&lt;br /&gt;
&lt;br /&gt;
==Version 8b1==&lt;br /&gt;
*Paintbucket limit (&amp;amp;lt;20% of pixels on canvas)&lt;br /&gt;
*Timestamp on chat&lt;br /&gt;
*Private messages&lt;br /&gt;
*Modchat&lt;br /&gt;
&lt;br /&gt;
==Version 8b2==&lt;br /&gt;
*Block pen tool (no antialiasing)&lt;br /&gt;
*Ban and kick images&lt;br /&gt;
*Time zero padding fixed&lt;br /&gt;
*Separate chat posts better&lt;br /&gt;
&lt;br /&gt;
==Version 9b1==&lt;br /&gt;
*Redo f-key shortcuts to include marker&lt;br /&gt;
*Text tool cursor invert&lt;br /&gt;
*Easy main rooms access on connect (and rules)&lt;br /&gt;
*Blank default username&lt;br /&gt;
*Server password try limit&lt;br /&gt;
*Chat name colors&lt;br /&gt;
&lt;br /&gt;
==Version 9b2==&lt;br /&gt;
*No unicode control chars in user or room name&lt;br /&gt;
*Chat scrolling fixed&lt;br /&gt;
&lt;br /&gt;
==Version 9b3==&lt;br /&gt;
*Chat and userlist colors changed&lt;br /&gt;
*Text tool username place bug fixed&lt;br /&gt;
&lt;br /&gt;
==Version 10b1==&lt;br /&gt;
*Sanitize user and room name inputs&lt;br /&gt;
&lt;br /&gt;
==Version 10b2==&lt;br /&gt;
*Background colors for drop down menu in login screen and ban history&lt;br /&gt;
*Board alignment fix&lt;br /&gt;
*Different active indicators for tools&lt;br /&gt;
*Link embed in context menu of chat input&lt;br /&gt;
*PM popup from context menu of userlist&lt;br /&gt;
&lt;br /&gt;
==Version 11r1==&lt;br /&gt;
*Minor fixes for annoying UI behaviors&lt;br /&gt;
&lt;br /&gt;
==Version 12r1==&lt;br /&gt;
*Finally fixed board sync for slow connections&lt;br /&gt;
&lt;br /&gt;
==Version 13b1==&lt;br /&gt;
*Custom rooms listed on connect&lt;br /&gt;
*Room preview images&lt;br /&gt;
*Room mods&lt;br /&gt;
*Hostname to new domain&lt;br /&gt;
*Startup, kick, ban images pulled from script on server&lt;br /&gt;
*All users logged&lt;br /&gt;
*Integrate mod and ban user records into user/IP datafiles&lt;br /&gt;
*User kick/unban in history&lt;br /&gt;
*Roomname length limit serverside&lt;br /&gt;
*Position indicators (0-255, etc) for RGBHSV sliders&lt;br /&gt;
*Current color indicator moved closer to sliders and made larger&lt;br /&gt;
*Chat lag fixed&lt;br /&gt;
&lt;br /&gt;
==Version 13b2==&lt;br /&gt;
*Larger history window in user information&lt;br /&gt;
*Chat lag (really) fixed&lt;br /&gt;
&lt;br /&gt;
==Version 14b1==&lt;br /&gt;
*Username field is focused on open&lt;br /&gt;
*Connect timeout added for weird firewalls&lt;br /&gt;
*UI stuff now works properly on room change&lt;br /&gt;
*Typing only spaces in chat no longer causes disconnect&lt;br /&gt;
*Room mute status inconsistency fixed&lt;br /&gt;
*Preview image/text fixed for custom rooms/zero user rooms&lt;br /&gt;
*No image uploads in default room&lt;br /&gt;
*Room list now sorted in order of decreasing user count&lt;br /&gt;
&lt;br /&gt;
==Version 14b2==&lt;br /&gt;
*Chat line colors less eyestraining&lt;br /&gt;
&lt;br /&gt;
==Version 15b1==&lt;br /&gt;
*Fixed one-character usernames causing preview image failure&lt;br /&gt;
*Added version-too-old response to old-style connect command&lt;br /&gt;
*Arbitrary image upload disabled in default room&lt;br /&gt;
&lt;br /&gt;
==Version 15b2==&lt;br /&gt;
*Fixed hiding text cursor on mute&lt;br /&gt;
*Fixed some cursors don&#039;t hide when leaving a room&lt;br /&gt;
*Fixed room privacy checkbox not working properly after first room creation&lt;br /&gt;
*Added text under manual room name box to indicate that you can create new rooms&lt;br /&gt;
*Added ability to change room description and privacy&lt;br /&gt;
*Added ability for admin to change room permanency settings&lt;br /&gt;
*Added notes in chat when you are muted or unmuted&lt;br /&gt;
*Added website link to initial dialog&lt;br /&gt;
*Added primary/secondary color swap function (and keyboard shortcut)&lt;br /&gt;
&lt;br /&gt;
==Version 15r1==&lt;br /&gt;
*Fixed bug with secondary color setting&lt;br /&gt;
*Fixed intro text resizing improperly&lt;br /&gt;
*Adjusted request timeout to improve initial image fetch reliability&lt;br /&gt;
*Fixed setting a blank room description&lt;br /&gt;
&lt;br /&gt;
==Version 16b1==&lt;br /&gt;
*Tweaked server to improve performance with complex images and lots of users&lt;br /&gt;
*Added alpha setting on tools (an Admin and Constant production ^_^)&lt;br /&gt;
*Added new admin commands for server maintenance&lt;br /&gt;
*Fixed intermittent &amp;quot;lost connection&amp;quot; messages when changing rooms&lt;br /&gt;
*Room mods are now allowed in permanent rooms (other than the default room)&lt;br /&gt;
*Fixed &amp;quot;You are muted&amp;quot; or &amp;quot;You are a room mod&amp;quot; messages reappearing inappropriately&lt;br /&gt;
*Fixed F-keys not working after interacting with userlist&lt;br /&gt;
*Fixed chat scrolling...again. Hopefully. (f^$#!ng textarea component)&lt;br /&gt;
&lt;br /&gt;
==Version 16b2==&lt;br /&gt;
*Fixed a bug that caused an inability to draw after manually syncing with someone&lt;br /&gt;
*&amp;quot;Swap&amp;quot; function now swaps out the alpha setting as well as the color&lt;br /&gt;
&lt;br /&gt;
==Version 17b1==&lt;br /&gt;
*Fixed issue with swap button not updating alpha slider&lt;br /&gt;
*Added brush modes&lt;br /&gt;
&lt;br /&gt;
==Version 17b2==&lt;br /&gt;
*Added ban expiration: first ban now expires after 24 hours, second after 5 days, third is permanent&lt;br /&gt;
*Adjusted behavior of user info dialog to make it less confusing for mods&lt;br /&gt;
*Increased timeout when manually syncing with a user&lt;br /&gt;
*Fixed intro text in username box formatting incorrectly&lt;br /&gt;
*Server now saves information on permanent rooms correctly when restarting&lt;br /&gt;
&lt;br /&gt;
==Version 17b3==&lt;br /&gt;
*&amp;quot;Save it&amp;quot; button can still save your current drawing if you get disconnected from the server&lt;br /&gt;
&lt;br /&gt;
==Version 17r1==&lt;br /&gt;
*Fixed a bug that would sometimes disconnect mods when kicking people&lt;br /&gt;
&lt;br /&gt;
==Version 18r1==&lt;br /&gt;
*Server now saves information on new mods immediately so it is not lost in the event of a crash&lt;br /&gt;
*Fixed a bug with the text tool&lt;br /&gt;
*Adjusted font embedding&lt;br /&gt;
*Fixed a bug with HTML control characters in chat&lt;br /&gt;
*Changed the board size very slightly (what was with 801x481 anyway?)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;&amp;amp;gt;implying a greentext feature is useful&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version 19==&lt;br /&gt;
*Adjusted greentext color&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#399911&amp;quot;&amp;gt;&amp;amp;gt;implying it&#039;s important to make greentext look the exact same color as on 4chan&amp;lt;/font&amp;gt;&lt;br /&gt;
*Fixed a bug where sending an empty chat would disconnect you&lt;br /&gt;
*Changed chat command handling so malformed commands don&#039;t do anything&lt;br /&gt;
*Added broadcasted system alerts to chat&lt;br /&gt;
*Added a notification and timeout for the &amp;quot;too many failed logins&amp;quot; lock-out&lt;br /&gt;
*Added an option for mods to put notes on a user&#039;s record&lt;br /&gt;
&lt;br /&gt;
==Version 20==&lt;br /&gt;
*Fixed a bug where pressing page up and down would zoom the flash&lt;br /&gt;
*Fixed a bug with the handling of empty chats&lt;br /&gt;
*Changed server to different .NET version&lt;br /&gt;
*Fixed a bug that would cause the banned room default image not to load&lt;br /&gt;
&lt;br /&gt;
==Version 21==&lt;br /&gt;
*Added a message that tells you if you type an invalid command (/something) in chat&lt;br /&gt;
*Added a message that tells you if you PM an invalid username&lt;br /&gt;
*Fixed a bug with sending PMs to an invalid user&lt;br /&gt;
*Added a limit on characters in chat&lt;br /&gt;
*Fixed some command handling bugs on the server&lt;br /&gt;
&lt;br /&gt;
==Version 22==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with the cursor size that would cause flash errors&lt;br /&gt;
*Fixed a bug with muting and unmuting users that could cause flash errors&lt;br /&gt;
*Added a /me command to set a status visible to other users (e.g. &amp;quot;afk&amp;quot;)&lt;br /&gt;
*Changed text tool to a nicer font&lt;br /&gt;
*Fixed a bug where brush mode would not properly reset when changing rooms&lt;br /&gt;
&lt;br /&gt;
==Version 23==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with spaces in the /me command&lt;br /&gt;
&lt;br /&gt;
==Version 24==&lt;br /&gt;
*Fixed a bug that wouldn&#039;t let you type certain characters in the user note dialog&lt;br /&gt;
*Improved line smoothness (for everyone, not just the person drawing the line)&lt;br /&gt;
*Changed brush tool and line tool so that brush modes and alpha settings apply properly&lt;br /&gt;
*Added airbrush tool for those who want the old brush tool behavior&lt;br /&gt;
*Added blur setting for regular brush tool&lt;br /&gt;
*Fixed bug with focus when using brush mode menu&lt;br /&gt;
*Added text after links to indicate the domain the link is at&lt;br /&gt;
*Added Page Down keyboard shortcut for scrolling to end of chat&lt;br /&gt;
*Switched the keyboard shortcut for swap to the tilde/grave accent key (&amp;quot;~&amp;quot;)&lt;br /&gt;
*Fixed some improperly sized title screen images&lt;br /&gt;
*Added F-key labels for tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R1==&lt;br /&gt;
*Fixed an issue with tool reporting&lt;br /&gt;
*Changed swap hotkey to &amp;quot;S&amp;quot;&lt;br /&gt;
*Fixed a bug that caused errant lines and missed strokes when switching tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R2==&lt;br /&gt;
*Changed swap hotkey back to &amp;quot;~&amp;quot;&lt;br /&gt;
*Left and right arrows now control alpha&lt;br /&gt;
*Home and end keys now control blur&lt;br /&gt;
&lt;br /&gt;
==Version 24 R3==&lt;br /&gt;
*Fixed problems with brush glitching&lt;br /&gt;
*Fixed a bug with the line tool&lt;br /&gt;
*Replaced swap with 10 saved brushes&lt;br /&gt;
&lt;br /&gt;
==Version 24 R4==&lt;br /&gt;
*Fixed bug with brush modes switching in text tool&lt;br /&gt;
&lt;br /&gt;
==Version 24 R5==&lt;br /&gt;
*Fixed some more issues with keyboard commands while in chat and text tool&lt;br /&gt;
*The saved brushes will now be stored between sessions&lt;br /&gt;
*Added a note about saving your brush&lt;br /&gt;
*Fixed a bug where the add note dialog displays usernames incorrectly&lt;br /&gt;
&lt;br /&gt;
==Version 25==&lt;br /&gt;
*Added an indicator for mods that shows who is floating text&lt;br /&gt;
*Rewrote the basic protocol so that board updates and undos are much more efficient&lt;br /&gt;
*Fixed a bug with user datafile saves that could cause the loss of ban records and user info&lt;br /&gt;
*Fixed a few bugs related to getting the initial board image and preview images&lt;br /&gt;
&lt;br /&gt;
==Version 26==&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when setting a room description with spaces in it&lt;br /&gt;
*Fixed a few bugs where users would get disconnected when changing rooms&lt;br /&gt;
*Fixed a bug where all user info records would show up with &amp;quot;undefined&amp;quot; in them&lt;br /&gt;
*Added better serverside logging for errors that cause clients to be disconnected&lt;br /&gt;
*Modified the regular brush so that you cannot change size during a brushstroke&lt;br /&gt;
&lt;br /&gt;
==Version 26 R2==&lt;br /&gt;
*Changed saved brushes so they get saved on the server side (if you&#039;re registered)&lt;br /&gt;
*Added zoom function (ctrl+mousewheel to zoom, ctrl+click and drag to move)&lt;br /&gt;
*Added zoom slider and indicator&lt;br /&gt;
*Added hotkey to switch to chat input (F9)&lt;br /&gt;
&lt;br /&gt;
==Version 26 R3==&lt;br /&gt;
*Removed flash default zoom from context menus&lt;br /&gt;
*Added &amp;quot;Help!&amp;quot; link to the wiki&lt;br /&gt;
*Fixed a bug where the brush mode menu would close when mousing over it&lt;br /&gt;
*Fixed a bug where setting a room description would sometimes disconnect you&lt;br /&gt;
*Fixed a bug that would cause mods to get disconnected sometimes&lt;br /&gt;
*Fixed a bug where users&#039; text cursors would not display their username&lt;br /&gt;
&lt;br /&gt;
==Version 27==&lt;br /&gt;
*Fixed a few bugs that would cause users to get disconnected&lt;br /&gt;
&lt;br /&gt;
==Version 28==&lt;br /&gt;
*Optimized server memory usage&lt;br /&gt;
*Added TCP connection check/timeout&lt;br /&gt;
*Added a few management tools&lt;br /&gt;
*Fixed a bug with the chat&lt;br /&gt;
&lt;br /&gt;
==Version 29==&lt;br /&gt;
*Rooms now save their room mods and settings for 7 days even when empty&lt;br /&gt;
*You can now double-click on a user&#039;s name in the userlist to mute/unmute them&lt;br /&gt;
*Users who were manually muted will now stay muted for 24 hours even if they leave the room&lt;br /&gt;
*Users who are manually unmuted will be able to bypass room mute in that room for 12 hours&lt;br /&gt;
*Added ban time span setting&lt;br /&gt;
*Fixed some bugs with banned users&lt;br /&gt;
*Data on user status, rooms, etc is now saved more efficiently&lt;br /&gt;
*Added room creation date on room list&lt;br /&gt;
*Fixed a bug with /me message handling&lt;br /&gt;
*Moved the dropper tool next to the brushes since it&#039;s used often&lt;br /&gt;
*Fixed a bug involving trying to join a room twice with the same username&lt;br /&gt;
*Added offline mode (draw by yourself if you don&#039;t have internet access)&lt;br /&gt;
*Added direct room URLs (you can visit a room directly using http://skycow.us/r/roomname)&lt;br /&gt;
&lt;br /&gt;
==Version 29 R1==&lt;br /&gt;
*Added skycow.us/r/flockdraw shortcut for main room&lt;br /&gt;
*Fixed a bug with blank room names&lt;br /&gt;
*Fixed a bug with the room settings dialog&lt;br /&gt;
*Fixed a bug with the link highlighter not recognizing complete links&lt;br /&gt;
&lt;br /&gt;
==Version 29 R2==&lt;br /&gt;
*Fixed a few more bugs with the /me status messages&lt;br /&gt;
&lt;br /&gt;
==Version 30==&lt;br /&gt;
*Fixed a bug where muting an unmutable room will disconnect you&lt;br /&gt;
*Fixed non-Admin users being able to change the room settings in modchat&lt;br /&gt;
*Decreased ping timeout so users who get disconnected won&#039;t have to wait as long before rejoining the room&lt;br /&gt;
*Fixed title image loading when in offline mode&lt;br /&gt;
*Improved process of getting initial board image&lt;br /&gt;
*Increased connect and image request timeouts&lt;br /&gt;
*Fixed a bug with reporting empty rooms&lt;br /&gt;
&lt;br /&gt;
==Version 30 R2==&lt;br /&gt;
*Fixed a bug with syncing with users&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Version 31==&lt;br /&gt;
*Removed global mods&lt;br /&gt;
*Removed global bans, added room-bans&lt;br /&gt;
*Previous global mods are now room mods in the main room&lt;br /&gt;
*Room mods can room-ban users from their rooms only&lt;br /&gt;
*Room creators can not be demoted from room mod&lt;br /&gt;
*Room mods can see a hash of users&#039; IP addresses&lt;br /&gt;
*Room mods no longer get a dialog every time they join the room&lt;br /&gt;
*Added a new chat command (&amp;quot;/info &amp;lt;username&amp;gt;&amp;quot;) for getting user info&lt;br /&gt;
*Changed Undo so that the board state is saved only when something has changed&lt;br /&gt;
*Better automatic links in chat (http:// or https:// now required to avoid accidental links)&lt;br /&gt;
*Fixed getting disconnected when chatting outside a room&lt;br /&gt;
*Fixed a few bugs with ban history&lt;br /&gt;
*Fixed a bug with setting the description in an existing room&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when trying to send a blank PM&lt;br /&gt;
&lt;br /&gt;
==Version 32==&lt;br /&gt;
*Added server-side proxy/VPN detection to help prevent ban evasion&lt;br /&gt;
&lt;br /&gt;
==Version 33==&lt;br /&gt;
*Username box will now automatically focus when the .swf is loaded so you can type and/or hit Enter to login&lt;br /&gt;
*The selected room in the room dialog can be entered by pressing Enter&lt;br /&gt;
*Ctrl+drag can now be used to move while zoomed even when muted&lt;br /&gt;
*The numbers next to the RGB/HSV sliders can now be edited to input a precise value (press enter to apply)&lt;br /&gt;
*Changed the port number that /f/lockdraw uses so I can use 443 for what it&#039;s intended to be used for&lt;br /&gt;
&lt;br /&gt;
==Version 33 R2==&lt;br /&gt;
*Removed code that saves previously used username. This is necessary because browsers have decided that Flash&#039;s local storage feature is a security risk and disabled it, causing /f/lockdraw not to load&lt;br /&gt;
*Added automatic timestamp in default filename when saving images&lt;br /&gt;
&lt;br /&gt;
==Version 34==&lt;br /&gt;
*Resized the drawing canvas to 1920x1080 from the old 800x840&lt;br /&gt;
*Resized the UI to fit, though it still doesn&#039;t scale automatically&lt;br /&gt;
*Added a progress indicator for getting the board image. It shows the progress of the other person sending to the server and the server sending to you, so you can tell whose internet is slow.&lt;br /&gt;
&lt;br /&gt;
==Version 34 R2==&lt;br /&gt;
*Updated the room list dialog to have the correct preview image aspect ratio and be easier to read at lower resolutions&lt;br /&gt;
*Added a menu item to adjust font size of the chat and user list when using /f/lockdraw at lower resolutions&lt;br /&gt;
&lt;br /&gt;
==Version 34 R4==&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;br /&gt;
&lt;br /&gt;
==Version 34 R5==&lt;br /&gt;
*The UI will now automatically scale based on window size&lt;br /&gt;
&lt;br /&gt;
==Version 34 R6==&lt;br /&gt;
*Added &amp;quot;Scale mode&amp;quot; option to right-click menu to allow compressing the UI for smaller monitors&lt;br /&gt;
*Added function to zoom to fit the window when clicking the zoom percentage next to the slider&lt;br /&gt;
&lt;br /&gt;
==Version 34 R7==&lt;br /&gt;
*Fixed bug that caused a &amp;quot;wrong size&amp;quot; message when loading images&lt;br /&gt;
&lt;br /&gt;
==Version 34 R8==&lt;br /&gt;
*Added a new scale mode to emulate the &amp;quot;compressed 1080p&amp;quot; UI behavior of v34 before R5&lt;br /&gt;
*Changed the scale mode context menu item to a button in the upper left of the screen&lt;br /&gt;
*Fixed various bugs with hotkeys&lt;br /&gt;
*Added DPI awareness bits to application manifest so Windows 10 won&#039;t try and scale things up&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Changelog&amp;diff=419</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Changelog&amp;diff=419"/>
		<updated>2021-04-14T01:01:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: Hide table of contents&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of changes that have been made in each /f/lockdraw version since around October 2011.&lt;br /&gt;
&lt;br /&gt;
Versions are listed from most recent to oldest. Major version numbers are used primarily as a means of filtering incompatible clients (the &amp;quot;version too old&amp;quot; message) so changes in the major version do not necessarily reflect major changes in functionality.&lt;br /&gt;
&lt;br /&gt;
The original flockdraw swf upon which /f/lockdraw is based refers to itself internally as version &amp;quot;3&amp;quot;, so the first version of /f/lockdraw (after I added my versioning system) was number &amp;quot;4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The latest update to /f/lockdraw is shown here at the top for convenience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 34 R8&#039;&#039;&#039;&lt;br /&gt;
*Added a new scale mode to emulate the &amp;quot;compressed 1080p&amp;quot; UI behavior of v34 before R5&lt;br /&gt;
*Changed the scale mode context menu item to a button in the upper left of the screen&lt;br /&gt;
*Fixed various bugs with hotkeys&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Historical Updates=&lt;br /&gt;
These are the older updates, listed in order from earliest to latest.&lt;br /&gt;
&lt;br /&gt;
==Version 4==&lt;br /&gt;
*Chat text a bit larger&lt;br /&gt;
*Re-add zoom in context menu&lt;br /&gt;
*Ban reason character limit&lt;br /&gt;
*Bans go to their own board&lt;br /&gt;
*Version number&lt;br /&gt;
*Undo&lt;br /&gt;
*Save image&lt;br /&gt;
*Keyboard shortcuts for tools&lt;br /&gt;
&lt;br /&gt;
==Version 6==&lt;br /&gt;
*Notify on paintbucket for mods&lt;br /&gt;
*add ban status history to user info&lt;br /&gt;
*server checks version and denies old ones&lt;br /&gt;
*Text tool / chat / userlist focus issues fixed&lt;br /&gt;
*Local storage of username&lt;br /&gt;
&lt;br /&gt;
==Version 7b==&lt;br /&gt;
*Fixed mod promote dialog closing when passwords don&#039;t match&lt;br /&gt;
*Longer paintbucket notify period&lt;br /&gt;
*unban button doesn&#039;t hide properly&lt;br /&gt;
*undo is happening feature&lt;br /&gt;
*Smaller default cursor size&lt;br /&gt;
&lt;br /&gt;
==Version 7b2==&lt;br /&gt;
*Kicking and banning muted users fixed&lt;br /&gt;
*Mods cant unmute fixed&lt;br /&gt;
*Remove update alert message&lt;br /&gt;
*Undo dialog interlock&lt;br /&gt;
&lt;br /&gt;
==Version 7b3==&lt;br /&gt;
*Userlist sorting fix&lt;br /&gt;
*User drawing indicator&lt;br /&gt;
*Wait timeout increased&lt;br /&gt;
&lt;br /&gt;
==Version 7r1==&lt;br /&gt;
*Initial image processing fix&lt;br /&gt;
*Unmuted user cursor fix&lt;br /&gt;
&lt;br /&gt;
==Version 7r2==&lt;br /&gt;
*RGB/HSV sliders for color selection&lt;br /&gt;
&lt;br /&gt;
==Version 7r3==&lt;br /&gt;
*Minor bugfixes&lt;br /&gt;
&lt;br /&gt;
==Version 8b1==&lt;br /&gt;
*Paintbucket limit (&amp;amp;lt;20% of pixels on canvas)&lt;br /&gt;
*Timestamp on chat&lt;br /&gt;
*Private messages&lt;br /&gt;
*Modchat&lt;br /&gt;
&lt;br /&gt;
==Version 8b2==&lt;br /&gt;
*Block pen tool (no antialiasing)&lt;br /&gt;
*Ban and kick images&lt;br /&gt;
*Time zero padding fixed&lt;br /&gt;
*Separate chat posts better&lt;br /&gt;
&lt;br /&gt;
==Version 9b1==&lt;br /&gt;
*Redo f-key shortcuts to include marker&lt;br /&gt;
*Text tool cursor invert&lt;br /&gt;
*Easy main rooms access on connect (and rules)&lt;br /&gt;
*Blank default username&lt;br /&gt;
*Server password try limit&lt;br /&gt;
*Chat name colors&lt;br /&gt;
&lt;br /&gt;
==Version 9b2==&lt;br /&gt;
*No unicode control chars in user or room name&lt;br /&gt;
*Chat scrolling fixed&lt;br /&gt;
&lt;br /&gt;
==Version 9b3==&lt;br /&gt;
*Chat and userlist colors changed&lt;br /&gt;
*Text tool username place bug fixed&lt;br /&gt;
&lt;br /&gt;
==Version 10b1==&lt;br /&gt;
*Sanitize user and room name inputs&lt;br /&gt;
&lt;br /&gt;
==Version 10b2==&lt;br /&gt;
*Background colors for drop down menu in login screen and ban history&lt;br /&gt;
*Board alignment fix&lt;br /&gt;
*Different active indicators for tools&lt;br /&gt;
*Link embed in context menu of chat input&lt;br /&gt;
*PM popup from context menu of userlist&lt;br /&gt;
&lt;br /&gt;
==Version 11r1==&lt;br /&gt;
*Minor fixes for annoying UI behaviors&lt;br /&gt;
&lt;br /&gt;
==Version 12r1==&lt;br /&gt;
*Finally fixed board sync for slow connections&lt;br /&gt;
&lt;br /&gt;
==Version 13b1==&lt;br /&gt;
*Custom rooms listed on connect&lt;br /&gt;
*Room preview images&lt;br /&gt;
*Room mods&lt;br /&gt;
*Hostname to new domain&lt;br /&gt;
*Startup, kick, ban images pulled from script on server&lt;br /&gt;
*All users logged&lt;br /&gt;
*Integrate mod and ban user records into user/IP datafiles&lt;br /&gt;
*User kick/unban in history&lt;br /&gt;
*Roomname length limit serverside&lt;br /&gt;
*Position indicators (0-255, etc) for RGBHSV sliders&lt;br /&gt;
*Current color indicator moved closer to sliders and made larger&lt;br /&gt;
*Chat lag fixed&lt;br /&gt;
&lt;br /&gt;
==Version 13b2==&lt;br /&gt;
*Larger history window in user information&lt;br /&gt;
*Chat lag (really) fixed&lt;br /&gt;
&lt;br /&gt;
==Version 14b1==&lt;br /&gt;
*Username field is focused on open&lt;br /&gt;
*Connect timeout added for weird firewalls&lt;br /&gt;
*UI stuff now works properly on room change&lt;br /&gt;
*Typing only spaces in chat no longer causes disconnect&lt;br /&gt;
*Room mute status inconsistency fixed&lt;br /&gt;
*Preview image/text fixed for custom rooms/zero user rooms&lt;br /&gt;
*No image uploads in default room&lt;br /&gt;
*Room list now sorted in order of decreasing user count&lt;br /&gt;
&lt;br /&gt;
==Version 14b2==&lt;br /&gt;
*Chat line colors less eyestraining&lt;br /&gt;
&lt;br /&gt;
==Version 15b1==&lt;br /&gt;
*Fixed one-character usernames causing preview image failure&lt;br /&gt;
*Added version-too-old response to old-style connect command&lt;br /&gt;
*Arbitrary image upload disabled in default room&lt;br /&gt;
&lt;br /&gt;
==Version 15b2==&lt;br /&gt;
*Fixed hiding text cursor on mute&lt;br /&gt;
*Fixed some cursors don&#039;t hide when leaving a room&lt;br /&gt;
*Fixed room privacy checkbox not working properly after first room creation&lt;br /&gt;
*Added text under manual room name box to indicate that you can create new rooms&lt;br /&gt;
*Added ability to change room description and privacy&lt;br /&gt;
*Added ability for admin to change room permanency settings&lt;br /&gt;
*Added notes in chat when you are muted or unmuted&lt;br /&gt;
*Added website link to initial dialog&lt;br /&gt;
*Added primary/secondary color swap function (and keyboard shortcut)&lt;br /&gt;
&lt;br /&gt;
==Version 15r1==&lt;br /&gt;
*Fixed bug with secondary color setting&lt;br /&gt;
*Fixed intro text resizing improperly&lt;br /&gt;
*Adjusted request timeout to improve initial image fetch reliability&lt;br /&gt;
*Fixed setting a blank room description&lt;br /&gt;
&lt;br /&gt;
==Version 16b1==&lt;br /&gt;
*Tweaked server to improve performance with complex images and lots of users&lt;br /&gt;
*Added alpha setting on tools (an Admin and Constant production ^_^)&lt;br /&gt;
*Added new admin commands for server maintenance&lt;br /&gt;
*Fixed intermittent &amp;quot;lost connection&amp;quot; messages when changing rooms&lt;br /&gt;
*Room mods are now allowed in permanent rooms (other than the default room)&lt;br /&gt;
*Fixed &amp;quot;You are muted&amp;quot; or &amp;quot;You are a room mod&amp;quot; messages reappearing inappropriately&lt;br /&gt;
*Fixed F-keys not working after interacting with userlist&lt;br /&gt;
*Fixed chat scrolling...again. Hopefully. (f^$#!ng textarea component)&lt;br /&gt;
&lt;br /&gt;
==Version 16b2==&lt;br /&gt;
*Fixed a bug that caused an inability to draw after manually syncing with someone&lt;br /&gt;
*&amp;quot;Swap&amp;quot; function now swaps out the alpha setting as well as the color&lt;br /&gt;
&lt;br /&gt;
==Version 17b1==&lt;br /&gt;
*Fixed issue with swap button not updating alpha slider&lt;br /&gt;
*Added brush modes&lt;br /&gt;
&lt;br /&gt;
==Version 17b2==&lt;br /&gt;
*Added ban expiration: first ban now expires after 24 hours, second after 5 days, third is permanent&lt;br /&gt;
*Adjusted behavior of user info dialog to make it less confusing for mods&lt;br /&gt;
*Increased timeout when manually syncing with a user&lt;br /&gt;
*Fixed intro text in username box formatting incorrectly&lt;br /&gt;
*Server now saves information on permanent rooms correctly when restarting&lt;br /&gt;
&lt;br /&gt;
==Version 17b3==&lt;br /&gt;
*&amp;quot;Save it&amp;quot; button can still save your current drawing if you get disconnected from the server&lt;br /&gt;
&lt;br /&gt;
==Version 17r1==&lt;br /&gt;
*Fixed a bug that would sometimes disconnect mods when kicking people&lt;br /&gt;
&lt;br /&gt;
==Version 18r1==&lt;br /&gt;
*Server now saves information on new mods immediately so it is not lost in the event of a crash&lt;br /&gt;
*Fixed a bug with the text tool&lt;br /&gt;
*Adjusted font embedding&lt;br /&gt;
*Fixed a bug with HTML control characters in chat&lt;br /&gt;
*Changed the board size very slightly (what was with 801x481 anyway?)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;&amp;amp;gt;implying a greentext feature is useful&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version 19==&lt;br /&gt;
*Adjusted greentext color&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#399911&amp;quot;&amp;gt;&amp;amp;gt;implying it&#039;s important to make greentext look the exact same color as on 4chan&amp;lt;/font&amp;gt;&lt;br /&gt;
*Fixed a bug where sending an empty chat would disconnect you&lt;br /&gt;
*Changed chat command handling so malformed commands don&#039;t do anything&lt;br /&gt;
*Added broadcasted system alerts to chat&lt;br /&gt;
*Added a notification and timeout for the &amp;quot;too many failed logins&amp;quot; lock-out&lt;br /&gt;
*Added an option for mods to put notes on a user&#039;s record&lt;br /&gt;
&lt;br /&gt;
==Version 20==&lt;br /&gt;
*Fixed a bug where pressing page up and down would zoom the flash&lt;br /&gt;
*Fixed a bug with the handling of empty chats&lt;br /&gt;
*Changed server to different .NET version&lt;br /&gt;
*Fixed a bug that would cause the banned room default image not to load&lt;br /&gt;
&lt;br /&gt;
==Version 21==&lt;br /&gt;
*Added a message that tells you if you type an invalid command (/something) in chat&lt;br /&gt;
*Added a message that tells you if you PM an invalid username&lt;br /&gt;
*Fixed a bug with sending PMs to an invalid user&lt;br /&gt;
*Added a limit on characters in chat&lt;br /&gt;
*Fixed some command handling bugs on the server&lt;br /&gt;
&lt;br /&gt;
==Version 22==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with the cursor size that would cause flash errors&lt;br /&gt;
*Fixed a bug with muting and unmuting users that could cause flash errors&lt;br /&gt;
*Added a /me command to set a status visible to other users (e.g. &amp;quot;afk&amp;quot;)&lt;br /&gt;
*Changed text tool to a nicer font&lt;br /&gt;
*Fixed a bug where brush mode would not properly reset when changing rooms&lt;br /&gt;
&lt;br /&gt;
==Version 23==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with spaces in the /me command&lt;br /&gt;
&lt;br /&gt;
==Version 24==&lt;br /&gt;
*Fixed a bug that wouldn&#039;t let you type certain characters in the user note dialog&lt;br /&gt;
*Improved line smoothness (for everyone, not just the person drawing the line)&lt;br /&gt;
*Changed brush tool and line tool so that brush modes and alpha settings apply properly&lt;br /&gt;
*Added airbrush tool for those who want the old brush tool behavior&lt;br /&gt;
*Added blur setting for regular brush tool&lt;br /&gt;
*Fixed bug with focus when using brush mode menu&lt;br /&gt;
*Added text after links to indicate the domain the link is at&lt;br /&gt;
*Added Page Down keyboard shortcut for scrolling to end of chat&lt;br /&gt;
*Switched the keyboard shortcut for swap to the tilde/grave accent key (&amp;quot;~&amp;quot;)&lt;br /&gt;
*Fixed some improperly sized title screen images&lt;br /&gt;
*Added F-key labels for tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R1==&lt;br /&gt;
*Fixed an issue with tool reporting&lt;br /&gt;
*Changed swap hotkey to &amp;quot;S&amp;quot;&lt;br /&gt;
*Fixed a bug that caused errant lines and missed strokes when switching tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R2==&lt;br /&gt;
*Changed swap hotkey back to &amp;quot;~&amp;quot;&lt;br /&gt;
*Left and right arrows now control alpha&lt;br /&gt;
*Home and end keys now control blur&lt;br /&gt;
&lt;br /&gt;
==Version 24 R3==&lt;br /&gt;
*Fixed problems with brush glitching&lt;br /&gt;
*Fixed a bug with the line tool&lt;br /&gt;
*Replaced swap with 10 saved brushes&lt;br /&gt;
&lt;br /&gt;
==Version 24 R4==&lt;br /&gt;
*Fixed bug with brush modes switching in text tool&lt;br /&gt;
&lt;br /&gt;
==Version 24 R5==&lt;br /&gt;
*Fixed some more issues with keyboard commands while in chat and text tool&lt;br /&gt;
*The saved brushes will now be stored between sessions&lt;br /&gt;
*Added a note about saving your brush&lt;br /&gt;
*Fixed a bug where the add note dialog displays usernames incorrectly&lt;br /&gt;
&lt;br /&gt;
==Version 25==&lt;br /&gt;
*Added an indicator for mods that shows who is floating text&lt;br /&gt;
*Rewrote the basic protocol so that board updates and undos are much more efficient&lt;br /&gt;
*Fixed a bug with user datafile saves that could cause the loss of ban records and user info&lt;br /&gt;
*Fixed a few bugs related to getting the initial board image and preview images&lt;br /&gt;
&lt;br /&gt;
==Version 26==&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when setting a room description with spaces in it&lt;br /&gt;
*Fixed a few bugs where users would get disconnected when changing rooms&lt;br /&gt;
*Fixed a bug where all user info records would show up with &amp;quot;undefined&amp;quot; in them&lt;br /&gt;
*Added better serverside logging for errors that cause clients to be disconnected&lt;br /&gt;
*Modified the regular brush so that you cannot change size during a brushstroke&lt;br /&gt;
&lt;br /&gt;
==Version 26 R2==&lt;br /&gt;
*Changed saved brushes so they get saved on the server side (if you&#039;re registered)&lt;br /&gt;
*Added zoom function (ctrl+mousewheel to zoom, ctrl+click and drag to move)&lt;br /&gt;
*Added zoom slider and indicator&lt;br /&gt;
*Added hotkey to switch to chat input (F9)&lt;br /&gt;
&lt;br /&gt;
==Version 26 R3==&lt;br /&gt;
*Removed flash default zoom from context menus&lt;br /&gt;
*Added &amp;quot;Help!&amp;quot; link to the wiki&lt;br /&gt;
*Fixed a bug where the brush mode menu would close when mousing over it&lt;br /&gt;
*Fixed a bug where setting a room description would sometimes disconnect you&lt;br /&gt;
*Fixed a bug that would cause mods to get disconnected sometimes&lt;br /&gt;
*Fixed a bug where users&#039; text cursors would not display their username&lt;br /&gt;
&lt;br /&gt;
==Version 27==&lt;br /&gt;
*Fixed a few bugs that would cause users to get disconnected&lt;br /&gt;
&lt;br /&gt;
==Version 28==&lt;br /&gt;
*Optimized server memory usage&lt;br /&gt;
*Added TCP connection check/timeout&lt;br /&gt;
*Added a few management tools&lt;br /&gt;
*Fixed a bug with the chat&lt;br /&gt;
&lt;br /&gt;
==Version 29==&lt;br /&gt;
*Rooms now save their room mods and settings for 7 days even when empty&lt;br /&gt;
*You can now double-click on a user&#039;s name in the userlist to mute/unmute them&lt;br /&gt;
*Users who were manually muted will now stay muted for 24 hours even if they leave the room&lt;br /&gt;
*Users who are manually unmuted will be able to bypass room mute in that room for 12 hours&lt;br /&gt;
*Added ban time span setting&lt;br /&gt;
*Fixed some bugs with banned users&lt;br /&gt;
*Data on user status, rooms, etc is now saved more efficiently&lt;br /&gt;
*Added room creation date on room list&lt;br /&gt;
*Fixed a bug with /me message handling&lt;br /&gt;
*Moved the dropper tool next to the brushes since it&#039;s used often&lt;br /&gt;
*Fixed a bug involving trying to join a room twice with the same username&lt;br /&gt;
*Added offline mode (draw by yourself if you don&#039;t have internet access)&lt;br /&gt;
*Added direct room URLs (you can visit a room directly using http://skycow.us/r/roomname)&lt;br /&gt;
&lt;br /&gt;
==Version 29 R1==&lt;br /&gt;
*Added skycow.us/r/flockdraw shortcut for main room&lt;br /&gt;
*Fixed a bug with blank room names&lt;br /&gt;
*Fixed a bug with the room settings dialog&lt;br /&gt;
*Fixed a bug with the link highlighter not recognizing complete links&lt;br /&gt;
&lt;br /&gt;
==Version 29 R2==&lt;br /&gt;
*Fixed a few more bugs with the /me status messages&lt;br /&gt;
&lt;br /&gt;
==Version 30==&lt;br /&gt;
*Fixed a bug where muting an unmutable room will disconnect you&lt;br /&gt;
*Fixed non-Admin users being able to change the room settings in modchat&lt;br /&gt;
*Decreased ping timeout so users who get disconnected won&#039;t have to wait as long before rejoining the room&lt;br /&gt;
*Fixed title image loading when in offline mode&lt;br /&gt;
*Improved process of getting initial board image&lt;br /&gt;
*Increased connect and image request timeouts&lt;br /&gt;
*Fixed a bug with reporting empty rooms&lt;br /&gt;
&lt;br /&gt;
==Version 30 R2==&lt;br /&gt;
*Fixed a bug with syncing with users&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Version 31==&lt;br /&gt;
*Removed global mods&lt;br /&gt;
*Removed global bans, added room-bans&lt;br /&gt;
*Previous global mods are now room mods in the main room&lt;br /&gt;
*Room mods can room-ban users from their rooms only&lt;br /&gt;
*Room creators can not be demoted from room mod&lt;br /&gt;
*Room mods can see a hash of users&#039; IP addresses&lt;br /&gt;
*Room mods no longer get a dialog every time they join the room&lt;br /&gt;
*Added a new chat command (&amp;quot;/info &amp;lt;username&amp;gt;&amp;quot;) for getting user info&lt;br /&gt;
*Changed Undo so that the board state is saved only when something has changed&lt;br /&gt;
*Better automatic links in chat (http:// or https:// now required to avoid accidental links)&lt;br /&gt;
*Fixed getting disconnected when chatting outside a room&lt;br /&gt;
*Fixed a few bugs with ban history&lt;br /&gt;
*Fixed a bug with setting the description in an existing room&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when trying to send a blank PM&lt;br /&gt;
&lt;br /&gt;
==Version 32==&lt;br /&gt;
*Added server-side proxy/VPN detection to help prevent ban evasion&lt;br /&gt;
&lt;br /&gt;
==Version 33==&lt;br /&gt;
*Username box will now automatically focus when the .swf is loaded so you can type and/or hit Enter to login&lt;br /&gt;
*The selected room in the room dialog can be entered by pressing Enter&lt;br /&gt;
*Ctrl+drag can now be used to move while zoomed even when muted&lt;br /&gt;
*The numbers next to the RGB/HSV sliders can now be edited to input a precise value (press enter to apply)&lt;br /&gt;
*Changed the port number that /f/lockdraw uses so I can use 443 for what it&#039;s intended to be used for&lt;br /&gt;
&lt;br /&gt;
==Version 33 R2==&lt;br /&gt;
*Removed code that saves previously used username. This is necessary because browsers have decided that Flash&#039;s local storage feature is a security risk and disabled it, causing /f/lockdraw not to load&lt;br /&gt;
*Added automatic timestamp in default filename when saving images&lt;br /&gt;
&lt;br /&gt;
==Version 34==&lt;br /&gt;
*Resized the drawing canvas to 1920x1080 from the old 800x840&lt;br /&gt;
*Resized the UI to fit, though it still doesn&#039;t scale automatically&lt;br /&gt;
*Added a progress indicator for getting the board image. It shows the progress of the other person sending to the server and the server sending to you, so you can tell whose internet is slow.&lt;br /&gt;
&lt;br /&gt;
==Version 34 R2==&lt;br /&gt;
*Updated the room list dialog to have the correct preview image aspect ratio and be easier to read at lower resolutions&lt;br /&gt;
*Added a menu item to adjust font size of the chat and user list when using /f/lockdraw at lower resolutions&lt;br /&gt;
&lt;br /&gt;
==Version 34 R4==&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;br /&gt;
&lt;br /&gt;
==Version 34 R5==&lt;br /&gt;
*The UI will now automatically scale based on window size&lt;br /&gt;
&lt;br /&gt;
==Version 34 R6==&lt;br /&gt;
*Added &amp;quot;Scale mode&amp;quot; option to right-click menu to allow compressing the UI for smaller monitors&lt;br /&gt;
*Added function to zoom to fit the window when clicking the zoom percentage next to the slider&lt;br /&gt;
&lt;br /&gt;
==Version 34 R7==&lt;br /&gt;
*Fixed bug that caused a &amp;quot;wrong size&amp;quot; message when loading images&lt;br /&gt;
&lt;br /&gt;
==Version 34 R8==&lt;br /&gt;
*Added a new scale mode to emulate the &amp;quot;compressed 1080p&amp;quot; UI behavior of v34 before R5&lt;br /&gt;
*Changed the scale mode context menu item to a button in the upper left of the screen&lt;br /&gt;
*Fixed various bugs with hotkeys&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Changelog&amp;diff=418</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Changelog&amp;diff=418"/>
		<updated>2021-04-14T00:59:20Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added v34R8&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of changes that have been made in each /f/lockdraw version since around October 2011.&lt;br /&gt;
&lt;br /&gt;
Versions are listed from most recent to oldest. Major version numbers are used primarily as a means of filtering incompatible clients (the &amp;quot;version too old&amp;quot; message) so changes in the major version do not necessarily reflect major changes in functionality.&lt;br /&gt;
&lt;br /&gt;
The original flockdraw swf upon which /f/lockdraw is based refers to itself internally as version &amp;quot;3&amp;quot;, so the first version of /f/lockdraw (after I added my versioning system) was number &amp;quot;4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The latest update to /f/lockdraw is shown here at the top for convenience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 34 R8&#039;&#039;&#039;&lt;br /&gt;
*Added a new scale mode to emulate the &amp;quot;compressed 1080p&amp;quot; UI behavior of v34 before R5&lt;br /&gt;
*Changed the scale mode context menu item to a button in the upper left of the screen&lt;br /&gt;
*Fixed various bugs with hotkeys&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Historical Updates=&lt;br /&gt;
These are the older updates, listed in order from earliest to latest.&lt;br /&gt;
&lt;br /&gt;
==Version 4==&lt;br /&gt;
*Chat text a bit larger&lt;br /&gt;
*Re-add zoom in context menu&lt;br /&gt;
*Ban reason character limit&lt;br /&gt;
*Bans go to their own board&lt;br /&gt;
*Version number&lt;br /&gt;
*Undo&lt;br /&gt;
*Save image&lt;br /&gt;
*Keyboard shortcuts for tools&lt;br /&gt;
&lt;br /&gt;
==Version 6==&lt;br /&gt;
*Notify on paintbucket for mods&lt;br /&gt;
*add ban status history to user info&lt;br /&gt;
*server checks version and denies old ones&lt;br /&gt;
*Text tool / chat / userlist focus issues fixed&lt;br /&gt;
*Local storage of username&lt;br /&gt;
&lt;br /&gt;
==Version 7b==&lt;br /&gt;
*Fixed mod promote dialog closing when passwords don&#039;t match&lt;br /&gt;
*Longer paintbucket notify period&lt;br /&gt;
*unban button doesn&#039;t hide properly&lt;br /&gt;
*undo is happening feature&lt;br /&gt;
*Smaller default cursor size&lt;br /&gt;
&lt;br /&gt;
==Version 7b2==&lt;br /&gt;
*Kicking and banning muted users fixed&lt;br /&gt;
*Mods cant unmute fixed&lt;br /&gt;
*Remove update alert message&lt;br /&gt;
*Undo dialog interlock&lt;br /&gt;
&lt;br /&gt;
==Version 7b3==&lt;br /&gt;
*Userlist sorting fix&lt;br /&gt;
*User drawing indicator&lt;br /&gt;
*Wait timeout increased&lt;br /&gt;
&lt;br /&gt;
==Version 7r1==&lt;br /&gt;
*Initial image processing fix&lt;br /&gt;
*Unmuted user cursor fix&lt;br /&gt;
&lt;br /&gt;
==Version 7r2==&lt;br /&gt;
*RGB/HSV sliders for color selection&lt;br /&gt;
&lt;br /&gt;
==Version 7r3==&lt;br /&gt;
*Minor bugfixes&lt;br /&gt;
&lt;br /&gt;
==Version 8b1==&lt;br /&gt;
*Paintbucket limit (&amp;amp;lt;20% of pixels on canvas)&lt;br /&gt;
*Timestamp on chat&lt;br /&gt;
*Private messages&lt;br /&gt;
*Modchat&lt;br /&gt;
&lt;br /&gt;
==Version 8b2==&lt;br /&gt;
*Block pen tool (no antialiasing)&lt;br /&gt;
*Ban and kick images&lt;br /&gt;
*Time zero padding fixed&lt;br /&gt;
*Separate chat posts better&lt;br /&gt;
&lt;br /&gt;
==Version 9b1==&lt;br /&gt;
*Redo f-key shortcuts to include marker&lt;br /&gt;
*Text tool cursor invert&lt;br /&gt;
*Easy main rooms access on connect (and rules)&lt;br /&gt;
*Blank default username&lt;br /&gt;
*Server password try limit&lt;br /&gt;
*Chat name colors&lt;br /&gt;
&lt;br /&gt;
==Version 9b2==&lt;br /&gt;
*No unicode control chars in user or room name&lt;br /&gt;
*Chat scrolling fixed&lt;br /&gt;
&lt;br /&gt;
==Version 9b3==&lt;br /&gt;
*Chat and userlist colors changed&lt;br /&gt;
*Text tool username place bug fixed&lt;br /&gt;
&lt;br /&gt;
==Version 10b1==&lt;br /&gt;
*Sanitize user and room name inputs&lt;br /&gt;
&lt;br /&gt;
==Version 10b2==&lt;br /&gt;
*Background colors for drop down menu in login screen and ban history&lt;br /&gt;
*Board alignment fix&lt;br /&gt;
*Different active indicators for tools&lt;br /&gt;
*Link embed in context menu of chat input&lt;br /&gt;
*PM popup from context menu of userlist&lt;br /&gt;
&lt;br /&gt;
==Version 11r1==&lt;br /&gt;
*Minor fixes for annoying UI behaviors&lt;br /&gt;
&lt;br /&gt;
==Version 12r1==&lt;br /&gt;
*Finally fixed board sync for slow connections&lt;br /&gt;
&lt;br /&gt;
==Version 13b1==&lt;br /&gt;
*Custom rooms listed on connect&lt;br /&gt;
*Room preview images&lt;br /&gt;
*Room mods&lt;br /&gt;
*Hostname to new domain&lt;br /&gt;
*Startup, kick, ban images pulled from script on server&lt;br /&gt;
*All users logged&lt;br /&gt;
*Integrate mod and ban user records into user/IP datafiles&lt;br /&gt;
*User kick/unban in history&lt;br /&gt;
*Roomname length limit serverside&lt;br /&gt;
*Position indicators (0-255, etc) for RGBHSV sliders&lt;br /&gt;
*Current color indicator moved closer to sliders and made larger&lt;br /&gt;
*Chat lag fixed&lt;br /&gt;
&lt;br /&gt;
==Version 13b2==&lt;br /&gt;
*Larger history window in user information&lt;br /&gt;
*Chat lag (really) fixed&lt;br /&gt;
&lt;br /&gt;
==Version 14b1==&lt;br /&gt;
*Username field is focused on open&lt;br /&gt;
*Connect timeout added for weird firewalls&lt;br /&gt;
*UI stuff now works properly on room change&lt;br /&gt;
*Typing only spaces in chat no longer causes disconnect&lt;br /&gt;
*Room mute status inconsistency fixed&lt;br /&gt;
*Preview image/text fixed for custom rooms/zero user rooms&lt;br /&gt;
*No image uploads in default room&lt;br /&gt;
*Room list now sorted in order of decreasing user count&lt;br /&gt;
&lt;br /&gt;
==Version 14b2==&lt;br /&gt;
*Chat line colors less eyestraining&lt;br /&gt;
&lt;br /&gt;
==Version 15b1==&lt;br /&gt;
*Fixed one-character usernames causing preview image failure&lt;br /&gt;
*Added version-too-old response to old-style connect command&lt;br /&gt;
*Arbitrary image upload disabled in default room&lt;br /&gt;
&lt;br /&gt;
==Version 15b2==&lt;br /&gt;
*Fixed hiding text cursor on mute&lt;br /&gt;
*Fixed some cursors don&#039;t hide when leaving a room&lt;br /&gt;
*Fixed room privacy checkbox not working properly after first room creation&lt;br /&gt;
*Added text under manual room name box to indicate that you can create new rooms&lt;br /&gt;
*Added ability to change room description and privacy&lt;br /&gt;
*Added ability for admin to change room permanency settings&lt;br /&gt;
*Added notes in chat when you are muted or unmuted&lt;br /&gt;
*Added website link to initial dialog&lt;br /&gt;
*Added primary/secondary color swap function (and keyboard shortcut)&lt;br /&gt;
&lt;br /&gt;
==Version 15r1==&lt;br /&gt;
*Fixed bug with secondary color setting&lt;br /&gt;
*Fixed intro text resizing improperly&lt;br /&gt;
*Adjusted request timeout to improve initial image fetch reliability&lt;br /&gt;
*Fixed setting a blank room description&lt;br /&gt;
&lt;br /&gt;
==Version 16b1==&lt;br /&gt;
*Tweaked server to improve performance with complex images and lots of users&lt;br /&gt;
*Added alpha setting on tools (an Admin and Constant production ^_^)&lt;br /&gt;
*Added new admin commands for server maintenance&lt;br /&gt;
*Fixed intermittent &amp;quot;lost connection&amp;quot; messages when changing rooms&lt;br /&gt;
*Room mods are now allowed in permanent rooms (other than the default room)&lt;br /&gt;
*Fixed &amp;quot;You are muted&amp;quot; or &amp;quot;You are a room mod&amp;quot; messages reappearing inappropriately&lt;br /&gt;
*Fixed F-keys not working after interacting with userlist&lt;br /&gt;
*Fixed chat scrolling...again. Hopefully. (f^$#!ng textarea component)&lt;br /&gt;
&lt;br /&gt;
==Version 16b2==&lt;br /&gt;
*Fixed a bug that caused an inability to draw after manually syncing with someone&lt;br /&gt;
*&amp;quot;Swap&amp;quot; function now swaps out the alpha setting as well as the color&lt;br /&gt;
&lt;br /&gt;
==Version 17b1==&lt;br /&gt;
*Fixed issue with swap button not updating alpha slider&lt;br /&gt;
*Added brush modes&lt;br /&gt;
&lt;br /&gt;
==Version 17b2==&lt;br /&gt;
*Added ban expiration: first ban now expires after 24 hours, second after 5 days, third is permanent&lt;br /&gt;
*Adjusted behavior of user info dialog to make it less confusing for mods&lt;br /&gt;
*Increased timeout when manually syncing with a user&lt;br /&gt;
*Fixed intro text in username box formatting incorrectly&lt;br /&gt;
*Server now saves information on permanent rooms correctly when restarting&lt;br /&gt;
&lt;br /&gt;
==Version 17b3==&lt;br /&gt;
*&amp;quot;Save it&amp;quot; button can still save your current drawing if you get disconnected from the server&lt;br /&gt;
&lt;br /&gt;
==Version 17r1==&lt;br /&gt;
*Fixed a bug that would sometimes disconnect mods when kicking people&lt;br /&gt;
&lt;br /&gt;
==Version 18r1==&lt;br /&gt;
*Server now saves information on new mods immediately so it is not lost in the event of a crash&lt;br /&gt;
*Fixed a bug with the text tool&lt;br /&gt;
*Adjusted font embedding&lt;br /&gt;
*Fixed a bug with HTML control characters in chat&lt;br /&gt;
*Changed the board size very slightly (what was with 801x481 anyway?)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;&amp;amp;gt;implying a greentext feature is useful&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version 19==&lt;br /&gt;
*Adjusted greentext color&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#399911&amp;quot;&amp;gt;&amp;amp;gt;implying it&#039;s important to make greentext look the exact same color as on 4chan&amp;lt;/font&amp;gt;&lt;br /&gt;
*Fixed a bug where sending an empty chat would disconnect you&lt;br /&gt;
*Changed chat command handling so malformed commands don&#039;t do anything&lt;br /&gt;
*Added broadcasted system alerts to chat&lt;br /&gt;
*Added a notification and timeout for the &amp;quot;too many failed logins&amp;quot; lock-out&lt;br /&gt;
*Added an option for mods to put notes on a user&#039;s record&lt;br /&gt;
&lt;br /&gt;
==Version 20==&lt;br /&gt;
*Fixed a bug where pressing page up and down would zoom the flash&lt;br /&gt;
*Fixed a bug with the handling of empty chats&lt;br /&gt;
*Changed server to different .NET version&lt;br /&gt;
*Fixed a bug that would cause the banned room default image not to load&lt;br /&gt;
&lt;br /&gt;
==Version 21==&lt;br /&gt;
*Added a message that tells you if you type an invalid command (/something) in chat&lt;br /&gt;
*Added a message that tells you if you PM an invalid username&lt;br /&gt;
*Fixed a bug with sending PMs to an invalid user&lt;br /&gt;
*Added a limit on characters in chat&lt;br /&gt;
*Fixed some command handling bugs on the server&lt;br /&gt;
&lt;br /&gt;
==Version 22==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with the cursor size that would cause flash errors&lt;br /&gt;
*Fixed a bug with muting and unmuting users that could cause flash errors&lt;br /&gt;
*Added a /me command to set a status visible to other users (e.g. &amp;quot;afk&amp;quot;)&lt;br /&gt;
*Changed text tool to a nicer font&lt;br /&gt;
*Fixed a bug where brush mode would not properly reset when changing rooms&lt;br /&gt;
&lt;br /&gt;
==Version 23==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with spaces in the /me command&lt;br /&gt;
&lt;br /&gt;
==Version 24==&lt;br /&gt;
*Fixed a bug that wouldn&#039;t let you type certain characters in the user note dialog&lt;br /&gt;
*Improved line smoothness (for everyone, not just the person drawing the line)&lt;br /&gt;
*Changed brush tool and line tool so that brush modes and alpha settings apply properly&lt;br /&gt;
*Added airbrush tool for those who want the old brush tool behavior&lt;br /&gt;
*Added blur setting for regular brush tool&lt;br /&gt;
*Fixed bug with focus when using brush mode menu&lt;br /&gt;
*Added text after links to indicate the domain the link is at&lt;br /&gt;
*Added Page Down keyboard shortcut for scrolling to end of chat&lt;br /&gt;
*Switched the keyboard shortcut for swap to the tilde/grave accent key (&amp;quot;~&amp;quot;)&lt;br /&gt;
*Fixed some improperly sized title screen images&lt;br /&gt;
*Added F-key labels for tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R1==&lt;br /&gt;
*Fixed an issue with tool reporting&lt;br /&gt;
*Changed swap hotkey to &amp;quot;S&amp;quot;&lt;br /&gt;
*Fixed a bug that caused errant lines and missed strokes when switching tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R2==&lt;br /&gt;
*Changed swap hotkey back to &amp;quot;~&amp;quot;&lt;br /&gt;
*Left and right arrows now control alpha&lt;br /&gt;
*Home and end keys now control blur&lt;br /&gt;
&lt;br /&gt;
==Version 24 R3==&lt;br /&gt;
*Fixed problems with brush glitching&lt;br /&gt;
*Fixed a bug with the line tool&lt;br /&gt;
*Replaced swap with 10 saved brushes&lt;br /&gt;
&lt;br /&gt;
==Version 24 R4==&lt;br /&gt;
*Fixed bug with brush modes switching in text tool&lt;br /&gt;
&lt;br /&gt;
==Version 24 R5==&lt;br /&gt;
*Fixed some more issues with keyboard commands while in chat and text tool&lt;br /&gt;
*The saved brushes will now be stored between sessions&lt;br /&gt;
*Added a note about saving your brush&lt;br /&gt;
*Fixed a bug where the add note dialog displays usernames incorrectly&lt;br /&gt;
&lt;br /&gt;
==Version 25==&lt;br /&gt;
*Added an indicator for mods that shows who is floating text&lt;br /&gt;
*Rewrote the basic protocol so that board updates and undos are much more efficient&lt;br /&gt;
*Fixed a bug with user datafile saves that could cause the loss of ban records and user info&lt;br /&gt;
*Fixed a few bugs related to getting the initial board image and preview images&lt;br /&gt;
&lt;br /&gt;
==Version 26==&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when setting a room description with spaces in it&lt;br /&gt;
*Fixed a few bugs where users would get disconnected when changing rooms&lt;br /&gt;
*Fixed a bug where all user info records would show up with &amp;quot;undefined&amp;quot; in them&lt;br /&gt;
*Added better serverside logging for errors that cause clients to be disconnected&lt;br /&gt;
*Modified the regular brush so that you cannot change size during a brushstroke&lt;br /&gt;
&lt;br /&gt;
==Version 26 R2==&lt;br /&gt;
*Changed saved brushes so they get saved on the server side (if you&#039;re registered)&lt;br /&gt;
*Added zoom function (ctrl+mousewheel to zoom, ctrl+click and drag to move)&lt;br /&gt;
*Added zoom slider and indicator&lt;br /&gt;
*Added hotkey to switch to chat input (F9)&lt;br /&gt;
&lt;br /&gt;
==Version 26 R3==&lt;br /&gt;
*Removed flash default zoom from context menus&lt;br /&gt;
*Added &amp;quot;Help!&amp;quot; link to the wiki&lt;br /&gt;
*Fixed a bug where the brush mode menu would close when mousing over it&lt;br /&gt;
*Fixed a bug where setting a room description would sometimes disconnect you&lt;br /&gt;
*Fixed a bug that would cause mods to get disconnected sometimes&lt;br /&gt;
*Fixed a bug where users&#039; text cursors would not display their username&lt;br /&gt;
&lt;br /&gt;
==Version 27==&lt;br /&gt;
*Fixed a few bugs that would cause users to get disconnected&lt;br /&gt;
&lt;br /&gt;
==Version 28==&lt;br /&gt;
*Optimized server memory usage&lt;br /&gt;
*Added TCP connection check/timeout&lt;br /&gt;
*Added a few management tools&lt;br /&gt;
*Fixed a bug with the chat&lt;br /&gt;
&lt;br /&gt;
==Version 29==&lt;br /&gt;
*Rooms now save their room mods and settings for 7 days even when empty&lt;br /&gt;
*You can now double-click on a user&#039;s name in the userlist to mute/unmute them&lt;br /&gt;
*Users who were manually muted will now stay muted for 24 hours even if they leave the room&lt;br /&gt;
*Users who are manually unmuted will be able to bypass room mute in that room for 12 hours&lt;br /&gt;
*Added ban time span setting&lt;br /&gt;
*Fixed some bugs with banned users&lt;br /&gt;
*Data on user status, rooms, etc is now saved more efficiently&lt;br /&gt;
*Added room creation date on room list&lt;br /&gt;
*Fixed a bug with /me message handling&lt;br /&gt;
*Moved the dropper tool next to the brushes since it&#039;s used often&lt;br /&gt;
*Fixed a bug involving trying to join a room twice with the same username&lt;br /&gt;
*Added offline mode (draw by yourself if you don&#039;t have internet access)&lt;br /&gt;
*Added direct room URLs (you can visit a room directly using http://skycow.us/r/roomname)&lt;br /&gt;
&lt;br /&gt;
==Version 29 R1==&lt;br /&gt;
*Added skycow.us/r/flockdraw shortcut for main room&lt;br /&gt;
*Fixed a bug with blank room names&lt;br /&gt;
*Fixed a bug with the room settings dialog&lt;br /&gt;
*Fixed a bug with the link highlighter not recognizing complete links&lt;br /&gt;
&lt;br /&gt;
==Version 29 R2==&lt;br /&gt;
*Fixed a few more bugs with the /me status messages&lt;br /&gt;
&lt;br /&gt;
==Version 30==&lt;br /&gt;
*Fixed a bug where muting an unmutable room will disconnect you&lt;br /&gt;
*Fixed non-Admin users being able to change the room settings in modchat&lt;br /&gt;
*Decreased ping timeout so users who get disconnected won&#039;t have to wait as long before rejoining the room&lt;br /&gt;
*Fixed title image loading when in offline mode&lt;br /&gt;
*Improved process of getting initial board image&lt;br /&gt;
*Increased connect and image request timeouts&lt;br /&gt;
*Fixed a bug with reporting empty rooms&lt;br /&gt;
&lt;br /&gt;
==Version 30 R2==&lt;br /&gt;
*Fixed a bug with syncing with users&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Version 31==&lt;br /&gt;
*Removed global mods&lt;br /&gt;
*Removed global bans, added room-bans&lt;br /&gt;
*Previous global mods are now room mods in the main room&lt;br /&gt;
*Room mods can room-ban users from their rooms only&lt;br /&gt;
*Room creators can not be demoted from room mod&lt;br /&gt;
*Room mods can see a hash of users&#039; IP addresses&lt;br /&gt;
*Room mods no longer get a dialog every time they join the room&lt;br /&gt;
*Added a new chat command (&amp;quot;/info &amp;lt;username&amp;gt;&amp;quot;) for getting user info&lt;br /&gt;
*Changed Undo so that the board state is saved only when something has changed&lt;br /&gt;
*Better automatic links in chat (http:// or https:// now required to avoid accidental links)&lt;br /&gt;
*Fixed getting disconnected when chatting outside a room&lt;br /&gt;
*Fixed a few bugs with ban history&lt;br /&gt;
*Fixed a bug with setting the description in an existing room&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when trying to send a blank PM&lt;br /&gt;
&lt;br /&gt;
==Version 32==&lt;br /&gt;
*Added server-side proxy/VPN detection to help prevent ban evasion&lt;br /&gt;
&lt;br /&gt;
==Version 33==&lt;br /&gt;
*Username box will now automatically focus when the .swf is loaded so you can type and/or hit Enter to login&lt;br /&gt;
*The selected room in the room dialog can be entered by pressing Enter&lt;br /&gt;
*Ctrl+drag can now be used to move while zoomed even when muted&lt;br /&gt;
*The numbers next to the RGB/HSV sliders can now be edited to input a precise value (press enter to apply)&lt;br /&gt;
*Changed the port number that /f/lockdraw uses so I can use 443 for what it&#039;s intended to be used for&lt;br /&gt;
&lt;br /&gt;
==Version 33 R2==&lt;br /&gt;
*Removed code that saves previously used username. This is necessary because browsers have decided that Flash&#039;s local storage feature is a security risk and disabled it, causing /f/lockdraw not to load&lt;br /&gt;
*Added automatic timestamp in default filename when saving images&lt;br /&gt;
&lt;br /&gt;
==Version 34==&lt;br /&gt;
*Resized the drawing canvas to 1920x1080 from the old 800x840&lt;br /&gt;
*Resized the UI to fit, though it still doesn&#039;t scale automatically&lt;br /&gt;
*Added a progress indicator for getting the board image. It shows the progress of the other person sending to the server and the server sending to you, so you can tell whose internet is slow.&lt;br /&gt;
&lt;br /&gt;
==Version 34 R2==&lt;br /&gt;
*Updated the room list dialog to have the correct preview image aspect ratio and be easier to read at lower resolutions&lt;br /&gt;
*Added a menu item to adjust font size of the chat and user list when using /f/lockdraw at lower resolutions&lt;br /&gt;
&lt;br /&gt;
==Version 34 R4==&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;br /&gt;
&lt;br /&gt;
==Version 34 R5==&lt;br /&gt;
*The UI will now automatically scale based on window size&lt;br /&gt;
&lt;br /&gt;
==Version 34 R6==&lt;br /&gt;
*Added &amp;quot;Scale mode&amp;quot; option to right-click menu to allow compressing the UI for smaller monitors&lt;br /&gt;
*Added function to zoom to fit the window when clicking the zoom percentage next to the slider&lt;br /&gt;
&lt;br /&gt;
==Version 34 R7==&lt;br /&gt;
*Fixed bug that caused a &amp;quot;wrong size&amp;quot; message when loading images&lt;br /&gt;
&lt;br /&gt;
==Version 34 R8==&lt;br /&gt;
*Added a new scale mode to emulate the &amp;quot;compressed 1080p&amp;quot; UI behavior of v34 before R5&lt;br /&gt;
*Changed the scale mode context menu item to a button in the upper left of the screen&lt;br /&gt;
*Fixed various bugs with hotkeys&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Standalone_Flash&amp;diff=417</id>
		<title>Standalone Flash</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Standalone_Flash&amp;diff=417"/>
		<updated>2021-04-13T21:28:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: Add screenshot of DPI settings dialog&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flash applications like /f/lockdraw used to run inside the window of your web browser (Firefox, Chrome, Internet Explorer, Safari etc) but after January 12 2021 Adobe isn&#039;t providing security updates for it anymore. This means that most browsers have disabled using Flash without making annoying configuration changes because you don&#039;t want an insecure version of flash running stuff from random sites you visit.&lt;br /&gt;
&lt;br /&gt;
Since that date, an .exe version of /f/lockdraw including the Flash Player 11 Projector is linked from the Skycow.US main page along with the usual .swf file. You can use either of these to run it in &amp;quot;standalone&amp;quot; mode as its own app on your computer. There are some [[#Benefits|other benefits]] to running /f/lockdraw in standalone mode.&lt;br /&gt;
&lt;br /&gt;
=Running on a Windows PC using the .exe=&lt;br /&gt;
To use the .exe version of /f/lockdraw, just download it (you may need to right-click the link and click Save As) and save it somewhere you can find it on your PC, i.e. the desktop or downloads folder. Then run it from that location.&lt;br /&gt;
&lt;br /&gt;
=High DPI mode problems in Windows=&lt;br /&gt;
[[File:Dpiscaling.png|thumb|right|Correct high DPI settings for /f/lockdraw]]&lt;br /&gt;
On recent versions of Windows (especially Windows 10 on higher resolution monitors) the OS might try to scale the UI automatically when running the .exe file. This can result in a blurry-looking image and UI controls.&lt;br /&gt;
&lt;br /&gt;
To disable this, right-click on the .exe file and click &amp;quot;Properties&amp;quot; then change to the &amp;quot;Compatibility&amp;quot; tab and click &amp;quot;Change settings for all users&amp;quot; and &amp;quot;Change high DPI settings&amp;quot;. Under &amp;quot;High DPI scaling override&amp;quot; check the box and set the pull-down menu to &amp;quot;Application&amp;quot;. Click OK out of all the dialogs and re-run the .exe and you should have normal scaling.&lt;br /&gt;
&lt;br /&gt;
=Running the .swf file in Standalone Flash=&lt;br /&gt;
[[File:Flash-11-projector.jpg|thumb|right|The standalone Flash player]]&lt;br /&gt;
If you want to run /f/lockdraw from the .swf file instead of the .exe or if you&#039;re on a Mac OS or Linux computer, you&#039;ll need a standalone version of Flash Player (Adobe calls this a &amp;quot;projector&amp;quot;) to open it outside a browser. These versions were previously available from Adobe, but have been removed from their site since they stopped updating Flash.&lt;br /&gt;
&lt;br /&gt;
I recommend Flash Player 11 for /f/lockdraw because later versions add network code and security restrictions that can make /f/lockdraw laggy or make some features not work well. The standalone (not browser-integrated) versions of Flash for various OSes are mirrored on Skycow.US for your convenience:&lt;br /&gt;
&lt;br /&gt;
[https://skycow.us/flashplayer11_win_sa_32bit.exe Windows Standalone Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://skycow.us/flashplayer11_mac_sa.app.zip Mac OS X Standalone Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://skycow.us/flashplayer11_linux_sa.i386.tar.gz Linux Standalone Flash Player]&lt;br /&gt;
&lt;br /&gt;
These files are Flash Player v11.2.202.228 taken from Archive.org. If you want other old Flash versions or other installer types, their page is here:&lt;br /&gt;
[https://archive.org/details/adobe-flash-player-archive]&lt;br /&gt;
&lt;br /&gt;
You can drag the /f/lockdraw .swf file onto the player .exe to run it, or right click on the .swf and choose &amp;quot;Open With&amp;quot; (or whatever your OS calls it) then browse to the location where you put the flash player app. This way .swf files you save will open in this version by default.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE NOTE&#039;&#039;&#039; that while running /f/lockdraw in older Flash versions is fine, I can&#039;t vouch for the security of other random flash files from, i.e. 4Chan&#039;s /f/ board. If you choose to set .swf files to automatically open in Flash Player 11 or another old version, be careful what you run because theoretically one of them could take advantage of a security flaw in the old Flash version to do stuff you don&#039;t want it to.&lt;br /&gt;
&lt;br /&gt;
=Setting flash security settings=&lt;br /&gt;
If you are having problems viewing the title screen images correctly, viewing the board fullscreen, or using the save image/load image features while running from a .swf file, it might be necessary to add the folder the .swf is in as a &amp;quot;Trusted Location&amp;quot; in the Flash Player settings. This will be located in Control Panel (or system settings) or you can right click on the board while /f/lockdraw is running and click Global Settings.&lt;br /&gt;
&lt;br /&gt;
In the Flash Player control panel and click the Advanced tab. Then scroll down and click Trusted Location Settings. Click Add, then Add Folder, and choose the folder where you keep the /f/lockdraw .swf file. Hit OK, then Confirm, then close the control panel. This will make sure that all features work correctly even if you replace the .swf file with a new version.&lt;br /&gt;
&lt;br /&gt;
=Benefits=&lt;br /&gt;
*Uses less memory to run than running in a browser&lt;br /&gt;
*Allows use of the keyboard while in full-screen mode (this is not possible in a browser due to the security policies in Flash)&lt;br /&gt;
*Simplifies saving and loading images compared to browser mode as long as you set your security settings correctly&lt;br /&gt;
*Avoids a bug in newer versions of flash where the text tool cursor will not display correctly&lt;br /&gt;
*You can still load the whiteboard if the web server is down but the draw server is still working&lt;br /&gt;
&lt;br /&gt;
=Drawbacks=&lt;br /&gt;
*Somewhat annoying/confusing to have to set security settings&lt;br /&gt;
*If a new version comes out you&#039;ll have to download the new .exe or .swf file&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=File:Dpiscaling.png&amp;diff=416</id>
		<title>File:Dpiscaling.png</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=File:Dpiscaling.png&amp;diff=416"/>
		<updated>2021-04-13T21:27:30Z</updated>

		<summary type="html">&lt;p&gt;Admin: Screenshot of DPI scaling settings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of DPI scaling settings&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Changelog&amp;diff=415</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Changelog&amp;diff=415"/>
		<updated>2021-04-05T03:41:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added v34R7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of changes that have been made in each /f/lockdraw version since around October 2011.&lt;br /&gt;
&lt;br /&gt;
Versions are listed from most recent to oldest. Major version numbers are used primarily as a means of filtering incompatible clients (the &amp;quot;version too old&amp;quot; message) so changes in the major version do not necessarily reflect major changes in functionality.&lt;br /&gt;
&lt;br /&gt;
The original flockdraw swf upon which /f/lockdraw is based refers to itself internally as version &amp;quot;3&amp;quot;, so the first version of /f/lockdraw (after I added my versioning system) was number &amp;quot;4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The latest update to /f/lockdraw is shown here at the top for convenience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 34 R7&#039;&#039;&#039;&lt;br /&gt;
*Fixed bug that caused a &amp;quot;wrong size&amp;quot; message when loading images&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Historical Updates=&lt;br /&gt;
These are the older updates, listed in order from earliest to latest.&lt;br /&gt;
&lt;br /&gt;
==Version 4==&lt;br /&gt;
*Chat text a bit larger&lt;br /&gt;
*Re-add zoom in context menu&lt;br /&gt;
*Ban reason character limit&lt;br /&gt;
*Bans go to their own board&lt;br /&gt;
*Version number&lt;br /&gt;
*Undo&lt;br /&gt;
*Save image&lt;br /&gt;
*Keyboard shortcuts for tools&lt;br /&gt;
&lt;br /&gt;
==Version 6==&lt;br /&gt;
*Notify on paintbucket for mods&lt;br /&gt;
*add ban status history to user info&lt;br /&gt;
*server checks version and denies old ones&lt;br /&gt;
*Text tool / chat / userlist focus issues fixed&lt;br /&gt;
*Local storage of username&lt;br /&gt;
&lt;br /&gt;
==Version 7b==&lt;br /&gt;
*Fixed mod promote dialog closing when passwords don&#039;t match&lt;br /&gt;
*Longer paintbucket notify period&lt;br /&gt;
*unban button doesn&#039;t hide properly&lt;br /&gt;
*undo is happening feature&lt;br /&gt;
*Smaller default cursor size&lt;br /&gt;
&lt;br /&gt;
==Version 7b2==&lt;br /&gt;
*Kicking and banning muted users fixed&lt;br /&gt;
*Mods cant unmute fixed&lt;br /&gt;
*Remove update alert message&lt;br /&gt;
*Undo dialog interlock&lt;br /&gt;
&lt;br /&gt;
==Version 7b3==&lt;br /&gt;
*Userlist sorting fix&lt;br /&gt;
*User drawing indicator&lt;br /&gt;
*Wait timeout increased&lt;br /&gt;
&lt;br /&gt;
==Version 7r1==&lt;br /&gt;
*Initial image processing fix&lt;br /&gt;
*Unmuted user cursor fix&lt;br /&gt;
&lt;br /&gt;
==Version 7r2==&lt;br /&gt;
*RGB/HSV sliders for color selection&lt;br /&gt;
&lt;br /&gt;
==Version 7r3==&lt;br /&gt;
*Minor bugfixes&lt;br /&gt;
&lt;br /&gt;
==Version 8b1==&lt;br /&gt;
*Paintbucket limit (&amp;amp;lt;20% of pixels on canvas)&lt;br /&gt;
*Timestamp on chat&lt;br /&gt;
*Private messages&lt;br /&gt;
*Modchat&lt;br /&gt;
&lt;br /&gt;
==Version 8b2==&lt;br /&gt;
*Block pen tool (no antialiasing)&lt;br /&gt;
*Ban and kick images&lt;br /&gt;
*Time zero padding fixed&lt;br /&gt;
*Separate chat posts better&lt;br /&gt;
&lt;br /&gt;
==Version 9b1==&lt;br /&gt;
*Redo f-key shortcuts to include marker&lt;br /&gt;
*Text tool cursor invert&lt;br /&gt;
*Easy main rooms access on connect (and rules)&lt;br /&gt;
*Blank default username&lt;br /&gt;
*Server password try limit&lt;br /&gt;
*Chat name colors&lt;br /&gt;
&lt;br /&gt;
==Version 9b2==&lt;br /&gt;
*No unicode control chars in user or room name&lt;br /&gt;
*Chat scrolling fixed&lt;br /&gt;
&lt;br /&gt;
==Version 9b3==&lt;br /&gt;
*Chat and userlist colors changed&lt;br /&gt;
*Text tool username place bug fixed&lt;br /&gt;
&lt;br /&gt;
==Version 10b1==&lt;br /&gt;
*Sanitize user and room name inputs&lt;br /&gt;
&lt;br /&gt;
==Version 10b2==&lt;br /&gt;
*Background colors for drop down menu in login screen and ban history&lt;br /&gt;
*Board alignment fix&lt;br /&gt;
*Different active indicators for tools&lt;br /&gt;
*Link embed in context menu of chat input&lt;br /&gt;
*PM popup from context menu of userlist&lt;br /&gt;
&lt;br /&gt;
==Version 11r1==&lt;br /&gt;
*Minor fixes for annoying UI behaviors&lt;br /&gt;
&lt;br /&gt;
==Version 12r1==&lt;br /&gt;
*Finally fixed board sync for slow connections&lt;br /&gt;
&lt;br /&gt;
==Version 13b1==&lt;br /&gt;
*Custom rooms listed on connect&lt;br /&gt;
*Room preview images&lt;br /&gt;
*Room mods&lt;br /&gt;
*Hostname to new domain&lt;br /&gt;
*Startup, kick, ban images pulled from script on server&lt;br /&gt;
*All users logged&lt;br /&gt;
*Integrate mod and ban user records into user/IP datafiles&lt;br /&gt;
*User kick/unban in history&lt;br /&gt;
*Roomname length limit serverside&lt;br /&gt;
*Position indicators (0-255, etc) for RGBHSV sliders&lt;br /&gt;
*Current color indicator moved closer to sliders and made larger&lt;br /&gt;
*Chat lag fixed&lt;br /&gt;
&lt;br /&gt;
==Version 13b2==&lt;br /&gt;
*Larger history window in user information&lt;br /&gt;
*Chat lag (really) fixed&lt;br /&gt;
&lt;br /&gt;
==Version 14b1==&lt;br /&gt;
*Username field is focused on open&lt;br /&gt;
*Connect timeout added for weird firewalls&lt;br /&gt;
*UI stuff now works properly on room change&lt;br /&gt;
*Typing only spaces in chat no longer causes disconnect&lt;br /&gt;
*Room mute status inconsistency fixed&lt;br /&gt;
*Preview image/text fixed for custom rooms/zero user rooms&lt;br /&gt;
*No image uploads in default room&lt;br /&gt;
*Room list now sorted in order of decreasing user count&lt;br /&gt;
&lt;br /&gt;
==Version 14b2==&lt;br /&gt;
*Chat line colors less eyestraining&lt;br /&gt;
&lt;br /&gt;
==Version 15b1==&lt;br /&gt;
*Fixed one-character usernames causing preview image failure&lt;br /&gt;
*Added version-too-old response to old-style connect command&lt;br /&gt;
*Arbitrary image upload disabled in default room&lt;br /&gt;
&lt;br /&gt;
==Version 15b2==&lt;br /&gt;
*Fixed hiding text cursor on mute&lt;br /&gt;
*Fixed some cursors don&#039;t hide when leaving a room&lt;br /&gt;
*Fixed room privacy checkbox not working properly after first room creation&lt;br /&gt;
*Added text under manual room name box to indicate that you can create new rooms&lt;br /&gt;
*Added ability to change room description and privacy&lt;br /&gt;
*Added ability for admin to change room permanency settings&lt;br /&gt;
*Added notes in chat when you are muted or unmuted&lt;br /&gt;
*Added website link to initial dialog&lt;br /&gt;
*Added primary/secondary color swap function (and keyboard shortcut)&lt;br /&gt;
&lt;br /&gt;
==Version 15r1==&lt;br /&gt;
*Fixed bug with secondary color setting&lt;br /&gt;
*Fixed intro text resizing improperly&lt;br /&gt;
*Adjusted request timeout to improve initial image fetch reliability&lt;br /&gt;
*Fixed setting a blank room description&lt;br /&gt;
&lt;br /&gt;
==Version 16b1==&lt;br /&gt;
*Tweaked server to improve performance with complex images and lots of users&lt;br /&gt;
*Added alpha setting on tools (an Admin and Constant production ^_^)&lt;br /&gt;
*Added new admin commands for server maintenance&lt;br /&gt;
*Fixed intermittent &amp;quot;lost connection&amp;quot; messages when changing rooms&lt;br /&gt;
*Room mods are now allowed in permanent rooms (other than the default room)&lt;br /&gt;
*Fixed &amp;quot;You are muted&amp;quot; or &amp;quot;You are a room mod&amp;quot; messages reappearing inappropriately&lt;br /&gt;
*Fixed F-keys not working after interacting with userlist&lt;br /&gt;
*Fixed chat scrolling...again. Hopefully. (f^$#!ng textarea component)&lt;br /&gt;
&lt;br /&gt;
==Version 16b2==&lt;br /&gt;
*Fixed a bug that caused an inability to draw after manually syncing with someone&lt;br /&gt;
*&amp;quot;Swap&amp;quot; function now swaps out the alpha setting as well as the color&lt;br /&gt;
&lt;br /&gt;
==Version 17b1==&lt;br /&gt;
*Fixed issue with swap button not updating alpha slider&lt;br /&gt;
*Added brush modes&lt;br /&gt;
&lt;br /&gt;
==Version 17b2==&lt;br /&gt;
*Added ban expiration: first ban now expires after 24 hours, second after 5 days, third is permanent&lt;br /&gt;
*Adjusted behavior of user info dialog to make it less confusing for mods&lt;br /&gt;
*Increased timeout when manually syncing with a user&lt;br /&gt;
*Fixed intro text in username box formatting incorrectly&lt;br /&gt;
*Server now saves information on permanent rooms correctly when restarting&lt;br /&gt;
&lt;br /&gt;
==Version 17b3==&lt;br /&gt;
*&amp;quot;Save it&amp;quot; button can still save your current drawing if you get disconnected from the server&lt;br /&gt;
&lt;br /&gt;
==Version 17r1==&lt;br /&gt;
*Fixed a bug that would sometimes disconnect mods when kicking people&lt;br /&gt;
&lt;br /&gt;
==Version 18r1==&lt;br /&gt;
*Server now saves information on new mods immediately so it is not lost in the event of a crash&lt;br /&gt;
*Fixed a bug with the text tool&lt;br /&gt;
*Adjusted font embedding&lt;br /&gt;
*Fixed a bug with HTML control characters in chat&lt;br /&gt;
*Changed the board size very slightly (what was with 801x481 anyway?)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;&amp;amp;gt;implying a greentext feature is useful&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version 19==&lt;br /&gt;
*Adjusted greentext color&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#399911&amp;quot;&amp;gt;&amp;amp;gt;implying it&#039;s important to make greentext look the exact same color as on 4chan&amp;lt;/font&amp;gt;&lt;br /&gt;
*Fixed a bug where sending an empty chat would disconnect you&lt;br /&gt;
*Changed chat command handling so malformed commands don&#039;t do anything&lt;br /&gt;
*Added broadcasted system alerts to chat&lt;br /&gt;
*Added a notification and timeout for the &amp;quot;too many failed logins&amp;quot; lock-out&lt;br /&gt;
*Added an option for mods to put notes on a user&#039;s record&lt;br /&gt;
&lt;br /&gt;
==Version 20==&lt;br /&gt;
*Fixed a bug where pressing page up and down would zoom the flash&lt;br /&gt;
*Fixed a bug with the handling of empty chats&lt;br /&gt;
*Changed server to different .NET version&lt;br /&gt;
*Fixed a bug that would cause the banned room default image not to load&lt;br /&gt;
&lt;br /&gt;
==Version 21==&lt;br /&gt;
*Added a message that tells you if you type an invalid command (/something) in chat&lt;br /&gt;
*Added a message that tells you if you PM an invalid username&lt;br /&gt;
*Fixed a bug with sending PMs to an invalid user&lt;br /&gt;
*Added a limit on characters in chat&lt;br /&gt;
*Fixed some command handling bugs on the server&lt;br /&gt;
&lt;br /&gt;
==Version 22==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with the cursor size that would cause flash errors&lt;br /&gt;
*Fixed a bug with muting and unmuting users that could cause flash errors&lt;br /&gt;
*Added a /me command to set a status visible to other users (e.g. &amp;quot;afk&amp;quot;)&lt;br /&gt;
*Changed text tool to a nicer font&lt;br /&gt;
*Fixed a bug where brush mode would not properly reset when changing rooms&lt;br /&gt;
&lt;br /&gt;
==Version 23==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with spaces in the /me command&lt;br /&gt;
&lt;br /&gt;
==Version 24==&lt;br /&gt;
*Fixed a bug that wouldn&#039;t let you type certain characters in the user note dialog&lt;br /&gt;
*Improved line smoothness (for everyone, not just the person drawing the line)&lt;br /&gt;
*Changed brush tool and line tool so that brush modes and alpha settings apply properly&lt;br /&gt;
*Added airbrush tool for those who want the old brush tool behavior&lt;br /&gt;
*Added blur setting for regular brush tool&lt;br /&gt;
*Fixed bug with focus when using brush mode menu&lt;br /&gt;
*Added text after links to indicate the domain the link is at&lt;br /&gt;
*Added Page Down keyboard shortcut for scrolling to end of chat&lt;br /&gt;
*Switched the keyboard shortcut for swap to the tilde/grave accent key (&amp;quot;~&amp;quot;)&lt;br /&gt;
*Fixed some improperly sized title screen images&lt;br /&gt;
*Added F-key labels for tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R1==&lt;br /&gt;
*Fixed an issue with tool reporting&lt;br /&gt;
*Changed swap hotkey to &amp;quot;S&amp;quot;&lt;br /&gt;
*Fixed a bug that caused errant lines and missed strokes when switching tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R2==&lt;br /&gt;
*Changed swap hotkey back to &amp;quot;~&amp;quot;&lt;br /&gt;
*Left and right arrows now control alpha&lt;br /&gt;
*Home and end keys now control blur&lt;br /&gt;
&lt;br /&gt;
==Version 24 R3==&lt;br /&gt;
*Fixed problems with brush glitching&lt;br /&gt;
*Fixed a bug with the line tool&lt;br /&gt;
*Replaced swap with 10 saved brushes&lt;br /&gt;
&lt;br /&gt;
==Version 24 R4==&lt;br /&gt;
*Fixed bug with brush modes switching in text tool&lt;br /&gt;
&lt;br /&gt;
==Version 24 R5==&lt;br /&gt;
*Fixed some more issues with keyboard commands while in chat and text tool&lt;br /&gt;
*The saved brushes will now be stored between sessions&lt;br /&gt;
*Added a note about saving your brush&lt;br /&gt;
*Fixed a bug where the add note dialog displays usernames incorrectly&lt;br /&gt;
&lt;br /&gt;
==Version 25==&lt;br /&gt;
*Added an indicator for mods that shows who is floating text&lt;br /&gt;
*Rewrote the basic protocol so that board updates and undos are much more efficient&lt;br /&gt;
*Fixed a bug with user datafile saves that could cause the loss of ban records and user info&lt;br /&gt;
*Fixed a few bugs related to getting the initial board image and preview images&lt;br /&gt;
&lt;br /&gt;
==Version 26==&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when setting a room description with spaces in it&lt;br /&gt;
*Fixed a few bugs where users would get disconnected when changing rooms&lt;br /&gt;
*Fixed a bug where all user info records would show up with &amp;quot;undefined&amp;quot; in them&lt;br /&gt;
*Added better serverside logging for errors that cause clients to be disconnected&lt;br /&gt;
*Modified the regular brush so that you cannot change size during a brushstroke&lt;br /&gt;
&lt;br /&gt;
==Version 26 R2==&lt;br /&gt;
*Changed saved brushes so they get saved on the server side (if you&#039;re registered)&lt;br /&gt;
*Added zoom function (ctrl+mousewheel to zoom, ctrl+click and drag to move)&lt;br /&gt;
*Added zoom slider and indicator&lt;br /&gt;
*Added hotkey to switch to chat input (F9)&lt;br /&gt;
&lt;br /&gt;
==Version 26 R3==&lt;br /&gt;
*Removed flash default zoom from context menus&lt;br /&gt;
*Added &amp;quot;Help!&amp;quot; link to the wiki&lt;br /&gt;
*Fixed a bug where the brush mode menu would close when mousing over it&lt;br /&gt;
*Fixed a bug where setting a room description would sometimes disconnect you&lt;br /&gt;
*Fixed a bug that would cause mods to get disconnected sometimes&lt;br /&gt;
*Fixed a bug where users&#039; text cursors would not display their username&lt;br /&gt;
&lt;br /&gt;
==Version 27==&lt;br /&gt;
*Fixed a few bugs that would cause users to get disconnected&lt;br /&gt;
&lt;br /&gt;
==Version 28==&lt;br /&gt;
*Optimized server memory usage&lt;br /&gt;
*Added TCP connection check/timeout&lt;br /&gt;
*Added a few management tools&lt;br /&gt;
*Fixed a bug with the chat&lt;br /&gt;
&lt;br /&gt;
==Version 29==&lt;br /&gt;
*Rooms now save their room mods and settings for 7 days even when empty&lt;br /&gt;
*You can now double-click on a user&#039;s name in the userlist to mute/unmute them&lt;br /&gt;
*Users who were manually muted will now stay muted for 24 hours even if they leave the room&lt;br /&gt;
*Users who are manually unmuted will be able to bypass room mute in that room for 12 hours&lt;br /&gt;
*Added ban time span setting&lt;br /&gt;
*Fixed some bugs with banned users&lt;br /&gt;
*Data on user status, rooms, etc is now saved more efficiently&lt;br /&gt;
*Added room creation date on room list&lt;br /&gt;
*Fixed a bug with /me message handling&lt;br /&gt;
*Moved the dropper tool next to the brushes since it&#039;s used often&lt;br /&gt;
*Fixed a bug involving trying to join a room twice with the same username&lt;br /&gt;
*Added offline mode (draw by yourself if you don&#039;t have internet access)&lt;br /&gt;
*Added direct room URLs (you can visit a room directly using http://skycow.us/r/roomname)&lt;br /&gt;
&lt;br /&gt;
==Version 29 R1==&lt;br /&gt;
*Added skycow.us/r/flockdraw shortcut for main room&lt;br /&gt;
*Fixed a bug with blank room names&lt;br /&gt;
*Fixed a bug with the room settings dialog&lt;br /&gt;
*Fixed a bug with the link highlighter not recognizing complete links&lt;br /&gt;
&lt;br /&gt;
==Version 29 R2==&lt;br /&gt;
*Fixed a few more bugs with the /me status messages&lt;br /&gt;
&lt;br /&gt;
==Version 30==&lt;br /&gt;
*Fixed a bug where muting an unmutable room will disconnect you&lt;br /&gt;
*Fixed non-Admin users being able to change the room settings in modchat&lt;br /&gt;
*Decreased ping timeout so users who get disconnected won&#039;t have to wait as long before rejoining the room&lt;br /&gt;
*Fixed title image loading when in offline mode&lt;br /&gt;
*Improved process of getting initial board image&lt;br /&gt;
*Increased connect and image request timeouts&lt;br /&gt;
*Fixed a bug with reporting empty rooms&lt;br /&gt;
&lt;br /&gt;
==Version 30 R2==&lt;br /&gt;
*Fixed a bug with syncing with users&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Version 31==&lt;br /&gt;
*Removed global mods&lt;br /&gt;
*Removed global bans, added room-bans&lt;br /&gt;
*Previous global mods are now room mods in the main room&lt;br /&gt;
*Room mods can room-ban users from their rooms only&lt;br /&gt;
*Room creators can not be demoted from room mod&lt;br /&gt;
*Room mods can see a hash of users&#039; IP addresses&lt;br /&gt;
*Room mods no longer get a dialog every time they join the room&lt;br /&gt;
*Added a new chat command (&amp;quot;/info &amp;lt;username&amp;gt;&amp;quot;) for getting user info&lt;br /&gt;
*Changed Undo so that the board state is saved only when something has changed&lt;br /&gt;
*Better automatic links in chat (http:// or https:// now required to avoid accidental links)&lt;br /&gt;
*Fixed getting disconnected when chatting outside a room&lt;br /&gt;
*Fixed a few bugs with ban history&lt;br /&gt;
*Fixed a bug with setting the description in an existing room&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when trying to send a blank PM&lt;br /&gt;
&lt;br /&gt;
==Version 32==&lt;br /&gt;
*Added server-side proxy/VPN detection to help prevent ban evasion&lt;br /&gt;
&lt;br /&gt;
==Version 33==&lt;br /&gt;
*Username box will now automatically focus when the .swf is loaded so you can type and/or hit Enter to login&lt;br /&gt;
*The selected room in the room dialog can be entered by pressing Enter&lt;br /&gt;
*Ctrl+drag can now be used to move while zoomed even when muted&lt;br /&gt;
*The numbers next to the RGB/HSV sliders can now be edited to input a precise value (press enter to apply)&lt;br /&gt;
*Changed the port number that /f/lockdraw uses so I can use 443 for what it&#039;s intended to be used for&lt;br /&gt;
&lt;br /&gt;
==Version 33 R2==&lt;br /&gt;
*Removed code that saves previously used username. This is necessary because browsers have decided that Flash&#039;s local storage feature is a security risk and disabled it, causing /f/lockdraw not to load&lt;br /&gt;
*Added automatic timestamp in default filename when saving images&lt;br /&gt;
&lt;br /&gt;
==Version 34==&lt;br /&gt;
*Resized the drawing canvas to 1920x1080 from the old 800x840&lt;br /&gt;
*Resized the UI to fit, though it still doesn&#039;t scale automatically&lt;br /&gt;
*Added a progress indicator for getting the board image. It shows the progress of the other person sending to the server and the server sending to you, so you can tell whose internet is slow.&lt;br /&gt;
&lt;br /&gt;
==Version 34 R2==&lt;br /&gt;
*Updated the room list dialog to have the correct preview image aspect ratio and be easier to read at lower resolutions&lt;br /&gt;
*Added a menu item to adjust font size of the chat and user list when using /f/lockdraw at lower resolutions&lt;br /&gt;
&lt;br /&gt;
==Version 34 R4==&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;br /&gt;
&lt;br /&gt;
==Version 34 R5==&lt;br /&gt;
*The UI will now automatically scale based on window size&lt;br /&gt;
&lt;br /&gt;
==Version 34 R6==&lt;br /&gt;
*Added &amp;quot;Scale mode&amp;quot; option to right-click menu to allow compressing the UI for smaller monitors&lt;br /&gt;
*Added function to zoom to fit the window when clicking the zoom percentage next to the slider&lt;br /&gt;
&lt;br /&gt;
==Version 34 R7==&lt;br /&gt;
*Fixed bug that caused a &amp;quot;wrong size&amp;quot; message when loading images&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Changelog&amp;diff=414</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Changelog&amp;diff=414"/>
		<updated>2021-04-05T03:32:16Z</updated>

		<summary type="html">&lt;p&gt;Admin: Fixed explanation of click to auto zoom feature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of changes that have been made in each /f/lockdraw version since around October 2011.&lt;br /&gt;
&lt;br /&gt;
Versions are listed from most recent to oldest. Major version numbers are used primarily as a means of filtering incompatible clients (the &amp;quot;version too old&amp;quot; message) so changes in the major version do not necessarily reflect major changes in functionality.&lt;br /&gt;
&lt;br /&gt;
The original flockdraw swf upon which /f/lockdraw is based refers to itself internally as version &amp;quot;3&amp;quot;, so the first version of /f/lockdraw (after I added my versioning system) was number &amp;quot;4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The latest update to /f/lockdraw is shown here at the top for convenience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 34 R6&#039;&#039;&#039;&lt;br /&gt;
*Added &amp;quot;Scale mode&amp;quot; option to right-click menu to allow compressing the UI for smaller monitors&lt;br /&gt;
*Added function to zoom to fit the window when clicking the zoom percentage next to the slider&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Historical Updates=&lt;br /&gt;
These are the older updates, listed in order from earliest to latest.&lt;br /&gt;
&lt;br /&gt;
==Version 4==&lt;br /&gt;
*Chat text a bit larger&lt;br /&gt;
*Re-add zoom in context menu&lt;br /&gt;
*Ban reason character limit&lt;br /&gt;
*Bans go to their own board&lt;br /&gt;
*Version number&lt;br /&gt;
*Undo&lt;br /&gt;
*Save image&lt;br /&gt;
*Keyboard shortcuts for tools&lt;br /&gt;
&lt;br /&gt;
==Version 6==&lt;br /&gt;
*Notify on paintbucket for mods&lt;br /&gt;
*add ban status history to user info&lt;br /&gt;
*server checks version and denies old ones&lt;br /&gt;
*Text tool / chat / userlist focus issues fixed&lt;br /&gt;
*Local storage of username&lt;br /&gt;
&lt;br /&gt;
==Version 7b==&lt;br /&gt;
*Fixed mod promote dialog closing when passwords don&#039;t match&lt;br /&gt;
*Longer paintbucket notify period&lt;br /&gt;
*unban button doesn&#039;t hide properly&lt;br /&gt;
*undo is happening feature&lt;br /&gt;
*Smaller default cursor size&lt;br /&gt;
&lt;br /&gt;
==Version 7b2==&lt;br /&gt;
*Kicking and banning muted users fixed&lt;br /&gt;
*Mods cant unmute fixed&lt;br /&gt;
*Remove update alert message&lt;br /&gt;
*Undo dialog interlock&lt;br /&gt;
&lt;br /&gt;
==Version 7b3==&lt;br /&gt;
*Userlist sorting fix&lt;br /&gt;
*User drawing indicator&lt;br /&gt;
*Wait timeout increased&lt;br /&gt;
&lt;br /&gt;
==Version 7r1==&lt;br /&gt;
*Initial image processing fix&lt;br /&gt;
*Unmuted user cursor fix&lt;br /&gt;
&lt;br /&gt;
==Version 7r2==&lt;br /&gt;
*RGB/HSV sliders for color selection&lt;br /&gt;
&lt;br /&gt;
==Version 7r3==&lt;br /&gt;
*Minor bugfixes&lt;br /&gt;
&lt;br /&gt;
==Version 8b1==&lt;br /&gt;
*Paintbucket limit (&amp;amp;lt;20% of pixels on canvas)&lt;br /&gt;
*Timestamp on chat&lt;br /&gt;
*Private messages&lt;br /&gt;
*Modchat&lt;br /&gt;
&lt;br /&gt;
==Version 8b2==&lt;br /&gt;
*Block pen tool (no antialiasing)&lt;br /&gt;
*Ban and kick images&lt;br /&gt;
*Time zero padding fixed&lt;br /&gt;
*Separate chat posts better&lt;br /&gt;
&lt;br /&gt;
==Version 9b1==&lt;br /&gt;
*Redo f-key shortcuts to include marker&lt;br /&gt;
*Text tool cursor invert&lt;br /&gt;
*Easy main rooms access on connect (and rules)&lt;br /&gt;
*Blank default username&lt;br /&gt;
*Server password try limit&lt;br /&gt;
*Chat name colors&lt;br /&gt;
&lt;br /&gt;
==Version 9b2==&lt;br /&gt;
*No unicode control chars in user or room name&lt;br /&gt;
*Chat scrolling fixed&lt;br /&gt;
&lt;br /&gt;
==Version 9b3==&lt;br /&gt;
*Chat and userlist colors changed&lt;br /&gt;
*Text tool username place bug fixed&lt;br /&gt;
&lt;br /&gt;
==Version 10b1==&lt;br /&gt;
*Sanitize user and room name inputs&lt;br /&gt;
&lt;br /&gt;
==Version 10b2==&lt;br /&gt;
*Background colors for drop down menu in login screen and ban history&lt;br /&gt;
*Board alignment fix&lt;br /&gt;
*Different active indicators for tools&lt;br /&gt;
*Link embed in context menu of chat input&lt;br /&gt;
*PM popup from context menu of userlist&lt;br /&gt;
&lt;br /&gt;
==Version 11r1==&lt;br /&gt;
*Minor fixes for annoying UI behaviors&lt;br /&gt;
&lt;br /&gt;
==Version 12r1==&lt;br /&gt;
*Finally fixed board sync for slow connections&lt;br /&gt;
&lt;br /&gt;
==Version 13b1==&lt;br /&gt;
*Custom rooms listed on connect&lt;br /&gt;
*Room preview images&lt;br /&gt;
*Room mods&lt;br /&gt;
*Hostname to new domain&lt;br /&gt;
*Startup, kick, ban images pulled from script on server&lt;br /&gt;
*All users logged&lt;br /&gt;
*Integrate mod and ban user records into user/IP datafiles&lt;br /&gt;
*User kick/unban in history&lt;br /&gt;
*Roomname length limit serverside&lt;br /&gt;
*Position indicators (0-255, etc) for RGBHSV sliders&lt;br /&gt;
*Current color indicator moved closer to sliders and made larger&lt;br /&gt;
*Chat lag fixed&lt;br /&gt;
&lt;br /&gt;
==Version 13b2==&lt;br /&gt;
*Larger history window in user information&lt;br /&gt;
*Chat lag (really) fixed&lt;br /&gt;
&lt;br /&gt;
==Version 14b1==&lt;br /&gt;
*Username field is focused on open&lt;br /&gt;
*Connect timeout added for weird firewalls&lt;br /&gt;
*UI stuff now works properly on room change&lt;br /&gt;
*Typing only spaces in chat no longer causes disconnect&lt;br /&gt;
*Room mute status inconsistency fixed&lt;br /&gt;
*Preview image/text fixed for custom rooms/zero user rooms&lt;br /&gt;
*No image uploads in default room&lt;br /&gt;
*Room list now sorted in order of decreasing user count&lt;br /&gt;
&lt;br /&gt;
==Version 14b2==&lt;br /&gt;
*Chat line colors less eyestraining&lt;br /&gt;
&lt;br /&gt;
==Version 15b1==&lt;br /&gt;
*Fixed one-character usernames causing preview image failure&lt;br /&gt;
*Added version-too-old response to old-style connect command&lt;br /&gt;
*Arbitrary image upload disabled in default room&lt;br /&gt;
&lt;br /&gt;
==Version 15b2==&lt;br /&gt;
*Fixed hiding text cursor on mute&lt;br /&gt;
*Fixed some cursors don&#039;t hide when leaving a room&lt;br /&gt;
*Fixed room privacy checkbox not working properly after first room creation&lt;br /&gt;
*Added text under manual room name box to indicate that you can create new rooms&lt;br /&gt;
*Added ability to change room description and privacy&lt;br /&gt;
*Added ability for admin to change room permanency settings&lt;br /&gt;
*Added notes in chat when you are muted or unmuted&lt;br /&gt;
*Added website link to initial dialog&lt;br /&gt;
*Added primary/secondary color swap function (and keyboard shortcut)&lt;br /&gt;
&lt;br /&gt;
==Version 15r1==&lt;br /&gt;
*Fixed bug with secondary color setting&lt;br /&gt;
*Fixed intro text resizing improperly&lt;br /&gt;
*Adjusted request timeout to improve initial image fetch reliability&lt;br /&gt;
*Fixed setting a blank room description&lt;br /&gt;
&lt;br /&gt;
==Version 16b1==&lt;br /&gt;
*Tweaked server to improve performance with complex images and lots of users&lt;br /&gt;
*Added alpha setting on tools (an Admin and Constant production ^_^)&lt;br /&gt;
*Added new admin commands for server maintenance&lt;br /&gt;
*Fixed intermittent &amp;quot;lost connection&amp;quot; messages when changing rooms&lt;br /&gt;
*Room mods are now allowed in permanent rooms (other than the default room)&lt;br /&gt;
*Fixed &amp;quot;You are muted&amp;quot; or &amp;quot;You are a room mod&amp;quot; messages reappearing inappropriately&lt;br /&gt;
*Fixed F-keys not working after interacting with userlist&lt;br /&gt;
*Fixed chat scrolling...again. Hopefully. (f^$#!ng textarea component)&lt;br /&gt;
&lt;br /&gt;
==Version 16b2==&lt;br /&gt;
*Fixed a bug that caused an inability to draw after manually syncing with someone&lt;br /&gt;
*&amp;quot;Swap&amp;quot; function now swaps out the alpha setting as well as the color&lt;br /&gt;
&lt;br /&gt;
==Version 17b1==&lt;br /&gt;
*Fixed issue with swap button not updating alpha slider&lt;br /&gt;
*Added brush modes&lt;br /&gt;
&lt;br /&gt;
==Version 17b2==&lt;br /&gt;
*Added ban expiration: first ban now expires after 24 hours, second after 5 days, third is permanent&lt;br /&gt;
*Adjusted behavior of user info dialog to make it less confusing for mods&lt;br /&gt;
*Increased timeout when manually syncing with a user&lt;br /&gt;
*Fixed intro text in username box formatting incorrectly&lt;br /&gt;
*Server now saves information on permanent rooms correctly when restarting&lt;br /&gt;
&lt;br /&gt;
==Version 17b3==&lt;br /&gt;
*&amp;quot;Save it&amp;quot; button can still save your current drawing if you get disconnected from the server&lt;br /&gt;
&lt;br /&gt;
==Version 17r1==&lt;br /&gt;
*Fixed a bug that would sometimes disconnect mods when kicking people&lt;br /&gt;
&lt;br /&gt;
==Version 18r1==&lt;br /&gt;
*Server now saves information on new mods immediately so it is not lost in the event of a crash&lt;br /&gt;
*Fixed a bug with the text tool&lt;br /&gt;
*Adjusted font embedding&lt;br /&gt;
*Fixed a bug with HTML control characters in chat&lt;br /&gt;
*Changed the board size very slightly (what was with 801x481 anyway?)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;&amp;amp;gt;implying a greentext feature is useful&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version 19==&lt;br /&gt;
*Adjusted greentext color&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#399911&amp;quot;&amp;gt;&amp;amp;gt;implying it&#039;s important to make greentext look the exact same color as on 4chan&amp;lt;/font&amp;gt;&lt;br /&gt;
*Fixed a bug where sending an empty chat would disconnect you&lt;br /&gt;
*Changed chat command handling so malformed commands don&#039;t do anything&lt;br /&gt;
*Added broadcasted system alerts to chat&lt;br /&gt;
*Added a notification and timeout for the &amp;quot;too many failed logins&amp;quot; lock-out&lt;br /&gt;
*Added an option for mods to put notes on a user&#039;s record&lt;br /&gt;
&lt;br /&gt;
==Version 20==&lt;br /&gt;
*Fixed a bug where pressing page up and down would zoom the flash&lt;br /&gt;
*Fixed a bug with the handling of empty chats&lt;br /&gt;
*Changed server to different .NET version&lt;br /&gt;
*Fixed a bug that would cause the banned room default image not to load&lt;br /&gt;
&lt;br /&gt;
==Version 21==&lt;br /&gt;
*Added a message that tells you if you type an invalid command (/something) in chat&lt;br /&gt;
*Added a message that tells you if you PM an invalid username&lt;br /&gt;
*Fixed a bug with sending PMs to an invalid user&lt;br /&gt;
*Added a limit on characters in chat&lt;br /&gt;
*Fixed some command handling bugs on the server&lt;br /&gt;
&lt;br /&gt;
==Version 22==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with the cursor size that would cause flash errors&lt;br /&gt;
*Fixed a bug with muting and unmuting users that could cause flash errors&lt;br /&gt;
*Added a /me command to set a status visible to other users (e.g. &amp;quot;afk&amp;quot;)&lt;br /&gt;
*Changed text tool to a nicer font&lt;br /&gt;
*Fixed a bug where brush mode would not properly reset when changing rooms&lt;br /&gt;
&lt;br /&gt;
==Version 23==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with spaces in the /me command&lt;br /&gt;
&lt;br /&gt;
==Version 24==&lt;br /&gt;
*Fixed a bug that wouldn&#039;t let you type certain characters in the user note dialog&lt;br /&gt;
*Improved line smoothness (for everyone, not just the person drawing the line)&lt;br /&gt;
*Changed brush tool and line tool so that brush modes and alpha settings apply properly&lt;br /&gt;
*Added airbrush tool for those who want the old brush tool behavior&lt;br /&gt;
*Added blur setting for regular brush tool&lt;br /&gt;
*Fixed bug with focus when using brush mode menu&lt;br /&gt;
*Added text after links to indicate the domain the link is at&lt;br /&gt;
*Added Page Down keyboard shortcut for scrolling to end of chat&lt;br /&gt;
*Switched the keyboard shortcut for swap to the tilde/grave accent key (&amp;quot;~&amp;quot;)&lt;br /&gt;
*Fixed some improperly sized title screen images&lt;br /&gt;
*Added F-key labels for tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R1==&lt;br /&gt;
*Fixed an issue with tool reporting&lt;br /&gt;
*Changed swap hotkey to &amp;quot;S&amp;quot;&lt;br /&gt;
*Fixed a bug that caused errant lines and missed strokes when switching tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R2==&lt;br /&gt;
*Changed swap hotkey back to &amp;quot;~&amp;quot;&lt;br /&gt;
*Left and right arrows now control alpha&lt;br /&gt;
*Home and end keys now control blur&lt;br /&gt;
&lt;br /&gt;
==Version 24 R3==&lt;br /&gt;
*Fixed problems with brush glitching&lt;br /&gt;
*Fixed a bug with the line tool&lt;br /&gt;
*Replaced swap with 10 saved brushes&lt;br /&gt;
&lt;br /&gt;
==Version 24 R4==&lt;br /&gt;
*Fixed bug with brush modes switching in text tool&lt;br /&gt;
&lt;br /&gt;
==Version 24 R5==&lt;br /&gt;
*Fixed some more issues with keyboard commands while in chat and text tool&lt;br /&gt;
*The saved brushes will now be stored between sessions&lt;br /&gt;
*Added a note about saving your brush&lt;br /&gt;
*Fixed a bug where the add note dialog displays usernames incorrectly&lt;br /&gt;
&lt;br /&gt;
==Version 25==&lt;br /&gt;
*Added an indicator for mods that shows who is floating text&lt;br /&gt;
*Rewrote the basic protocol so that board updates and undos are much more efficient&lt;br /&gt;
*Fixed a bug with user datafile saves that could cause the loss of ban records and user info&lt;br /&gt;
*Fixed a few bugs related to getting the initial board image and preview images&lt;br /&gt;
&lt;br /&gt;
==Version 26==&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when setting a room description with spaces in it&lt;br /&gt;
*Fixed a few bugs where users would get disconnected when changing rooms&lt;br /&gt;
*Fixed a bug where all user info records would show up with &amp;quot;undefined&amp;quot; in them&lt;br /&gt;
*Added better serverside logging for errors that cause clients to be disconnected&lt;br /&gt;
*Modified the regular brush so that you cannot change size during a brushstroke&lt;br /&gt;
&lt;br /&gt;
==Version 26 R2==&lt;br /&gt;
*Changed saved brushes so they get saved on the server side (if you&#039;re registered)&lt;br /&gt;
*Added zoom function (ctrl+mousewheel to zoom, ctrl+click and drag to move)&lt;br /&gt;
*Added zoom slider and indicator&lt;br /&gt;
*Added hotkey to switch to chat input (F9)&lt;br /&gt;
&lt;br /&gt;
==Version 26 R3==&lt;br /&gt;
*Removed flash default zoom from context menus&lt;br /&gt;
*Added &amp;quot;Help!&amp;quot; link to the wiki&lt;br /&gt;
*Fixed a bug where the brush mode menu would close when mousing over it&lt;br /&gt;
*Fixed a bug where setting a room description would sometimes disconnect you&lt;br /&gt;
*Fixed a bug that would cause mods to get disconnected sometimes&lt;br /&gt;
*Fixed a bug where users&#039; text cursors would not display their username&lt;br /&gt;
&lt;br /&gt;
==Version 27==&lt;br /&gt;
*Fixed a few bugs that would cause users to get disconnected&lt;br /&gt;
&lt;br /&gt;
==Version 28==&lt;br /&gt;
*Optimized server memory usage&lt;br /&gt;
*Added TCP connection check/timeout&lt;br /&gt;
*Added a few management tools&lt;br /&gt;
*Fixed a bug with the chat&lt;br /&gt;
&lt;br /&gt;
==Version 29==&lt;br /&gt;
*Rooms now save their room mods and settings for 7 days even when empty&lt;br /&gt;
*You can now double-click on a user&#039;s name in the userlist to mute/unmute them&lt;br /&gt;
*Users who were manually muted will now stay muted for 24 hours even if they leave the room&lt;br /&gt;
*Users who are manually unmuted will be able to bypass room mute in that room for 12 hours&lt;br /&gt;
*Added ban time span setting&lt;br /&gt;
*Fixed some bugs with banned users&lt;br /&gt;
*Data on user status, rooms, etc is now saved more efficiently&lt;br /&gt;
*Added room creation date on room list&lt;br /&gt;
*Fixed a bug with /me message handling&lt;br /&gt;
*Moved the dropper tool next to the brushes since it&#039;s used often&lt;br /&gt;
*Fixed a bug involving trying to join a room twice with the same username&lt;br /&gt;
*Added offline mode (draw by yourself if you don&#039;t have internet access)&lt;br /&gt;
*Added direct room URLs (you can visit a room directly using http://skycow.us/r/roomname)&lt;br /&gt;
&lt;br /&gt;
==Version 29 R1==&lt;br /&gt;
*Added skycow.us/r/flockdraw shortcut for main room&lt;br /&gt;
*Fixed a bug with blank room names&lt;br /&gt;
*Fixed a bug with the room settings dialog&lt;br /&gt;
*Fixed a bug with the link highlighter not recognizing complete links&lt;br /&gt;
&lt;br /&gt;
==Version 29 R2==&lt;br /&gt;
*Fixed a few more bugs with the /me status messages&lt;br /&gt;
&lt;br /&gt;
==Version 30==&lt;br /&gt;
*Fixed a bug where muting an unmutable room will disconnect you&lt;br /&gt;
*Fixed non-Admin users being able to change the room settings in modchat&lt;br /&gt;
*Decreased ping timeout so users who get disconnected won&#039;t have to wait as long before rejoining the room&lt;br /&gt;
*Fixed title image loading when in offline mode&lt;br /&gt;
*Improved process of getting initial board image&lt;br /&gt;
*Increased connect and image request timeouts&lt;br /&gt;
*Fixed a bug with reporting empty rooms&lt;br /&gt;
&lt;br /&gt;
==Version 30 R2==&lt;br /&gt;
*Fixed a bug with syncing with users&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Version 31==&lt;br /&gt;
*Removed global mods&lt;br /&gt;
*Removed global bans, added room-bans&lt;br /&gt;
*Previous global mods are now room mods in the main room&lt;br /&gt;
*Room mods can room-ban users from their rooms only&lt;br /&gt;
*Room creators can not be demoted from room mod&lt;br /&gt;
*Room mods can see a hash of users&#039; IP addresses&lt;br /&gt;
*Room mods no longer get a dialog every time they join the room&lt;br /&gt;
*Added a new chat command (&amp;quot;/info &amp;lt;username&amp;gt;&amp;quot;) for getting user info&lt;br /&gt;
*Changed Undo so that the board state is saved only when something has changed&lt;br /&gt;
*Better automatic links in chat (http:// or https:// now required to avoid accidental links)&lt;br /&gt;
*Fixed getting disconnected when chatting outside a room&lt;br /&gt;
*Fixed a few bugs with ban history&lt;br /&gt;
*Fixed a bug with setting the description in an existing room&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when trying to send a blank PM&lt;br /&gt;
&lt;br /&gt;
==Version 32==&lt;br /&gt;
*Added server-side proxy/VPN detection to help prevent ban evasion&lt;br /&gt;
&lt;br /&gt;
==Version 33==&lt;br /&gt;
*Username box will now automatically focus when the .swf is loaded so you can type and/or hit Enter to login&lt;br /&gt;
*The selected room in the room dialog can be entered by pressing Enter&lt;br /&gt;
*Ctrl+drag can now be used to move while zoomed even when muted&lt;br /&gt;
*The numbers next to the RGB/HSV sliders can now be edited to input a precise value (press enter to apply)&lt;br /&gt;
*Changed the port number that /f/lockdraw uses so I can use 443 for what it&#039;s intended to be used for&lt;br /&gt;
&lt;br /&gt;
==Version 33 R2==&lt;br /&gt;
*Removed code that saves previously used username. This is necessary because browsers have decided that Flash&#039;s local storage feature is a security risk and disabled it, causing /f/lockdraw not to load&lt;br /&gt;
*Added automatic timestamp in default filename when saving images&lt;br /&gt;
&lt;br /&gt;
==Version 34==&lt;br /&gt;
*Resized the drawing canvas to 1920x1080 from the old 800x840&lt;br /&gt;
*Resized the UI to fit, though it still doesn&#039;t scale automatically&lt;br /&gt;
*Added a progress indicator for getting the board image. It shows the progress of the other person sending to the server and the server sending to you, so you can tell whose internet is slow.&lt;br /&gt;
&lt;br /&gt;
==Version 34 R2==&lt;br /&gt;
*Updated the room list dialog to have the correct preview image aspect ratio and be easier to read at lower resolutions&lt;br /&gt;
*Added a menu item to adjust font size of the chat and user list when using /f/lockdraw at lower resolutions&lt;br /&gt;
&lt;br /&gt;
==Version 34 R4==&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;br /&gt;
&lt;br /&gt;
==Version 34 R5==&lt;br /&gt;
*The UI will now automatically scale based on window size&lt;br /&gt;
&lt;br /&gt;
==Version 34 R6==&lt;br /&gt;
*Added &amp;quot;Scale mode&amp;quot; option to right-click menu to allow compressing the UI for smaller monitors&lt;br /&gt;
*Added function to zoom to fit the window when clicking the zoom percentage next to the slider&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=413</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=413"/>
		<updated>2021-03-29T02:47:59Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Multiplayer server addresses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
Skycow.US Minecraft is a special version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from your regular Minecraft username and password (if you have one) and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
Note that since the &amp;quot;mc.skycow.us&amp;quot; server uses a self-signed SSL certificate, you might have to click through a security warning in your browser when you visit an invite link or download the server. This just means Admin is too cheap to pay for a SSL certificate just to let /f/lockdraw users play Minecraft for free :)&lt;br /&gt;
&lt;br /&gt;
=Setting up the launcher=&lt;br /&gt;
[[File:Mclauncher.png|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
After you&#039;ve got your account set up, you can download the launcher to run Skycow.US Minecraft on your computer. Versions for Windows, Mac OS, and Linux can be [https://mc.skycow.us/download downloaded here]. Like regular Minecraft it requires Java to run, so make sure you have a recent version from [https://www.java.com/en/download Sun&#039;s download page].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.exe&amp;quot; or &amp;quot;.jar&amp;quot; file anywhere. Double-click it to run it, then use the username and password you chose on the invite page to log in. If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Click the big &amp;quot;Play&amp;quot; button at the bottom of the window to launch the game. The first time you play it will have to download all the game files, so it might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently hosts a modded server based on the FTB Beyond modpack, but connecting to it requires installing some files manually. Follow the steps below to get your launcher set up!&lt;br /&gt;
&lt;br /&gt;
==Download a .zip file of mods==&lt;br /&gt;
You&#039;ll need to add some files to your game directory to play on the modded server. The mods for the Skycow.US FTB server are available to [https://mc.skycow.us/skycow-mods-1.5.3.zip download here]. Make sure you save the .zip file somewhere you can find it for the next steps.&lt;br /&gt;
&lt;br /&gt;
==Create a new profile in the launcher==&lt;br /&gt;
[[File:Mc-profile-details.PNG|thumb|right|Your profile should look like this]]&lt;br /&gt;
You could just install the mods into your default Minecraft folder, but then you wouldn&#039;t be able to play vanilla Minecraft reliably anymore. I recommend you make a new profile instead. To do this:&lt;br /&gt;
#Click the &amp;quot;New Profile&amp;quot; button in the lower left corner of the launcher&lt;br /&gt;
#Name the profile something descriptive like &amp;quot;FTB Beyond&amp;quot;&lt;br /&gt;
#Click the &amp;quot;Open Game Dir&amp;quot; button in the lower right corner&lt;br /&gt;
#This will open up a file explorer window. Make a new folder here (on Windows, right click on the empty space and click New-&amp;gt;Folder) and name it something that makes sense like &amp;quot;ftbbeyond&amp;quot;&lt;br /&gt;
#Now, open up this new folder and unzip the .zip file you downloaded earlier into it&lt;br /&gt;
#*Usually you can open up the .zip in another window and drag all the files into the empty folder you created&lt;br /&gt;
#Once you&#039;re done creating the new folder and unzipping the files you can close the file explorer window&lt;br /&gt;
#Check the box next to &amp;quot;Game Directory&amp;quot; and add the name of the folder you created at the end of what&#039;s in the text box&lt;br /&gt;
#*If it said &amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft&amp;quot; before, for example, you might change it to&amp;lt;br /&amp;gt;&amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft\ftbbeyond&amp;quot;&lt;br /&gt;
#Pull down the &amp;quot;Use Version&amp;quot; menu and choose the appropriate version for use with your mods. For the Skycow.US FTB server, use &amp;quot;release 1.10.2-forge&amp;quot;&lt;br /&gt;
#Check the box next to &amp;quot;JVM Arguments&amp;quot; and change the bit that says &amp;quot;-Xmx1G&amp;quot; to use more memory. The FTB modpack does not work very well with less than 3GB of RAM&lt;br /&gt;
#*For example, if you have 8GB of RAM in your computer, you might change &amp;quot;-Xmx1G&amp;quot; to &amp;quot;-Xmx8G&amp;quot;&lt;br /&gt;
#Now you&#039;re all done! Your profile setup should look like the picture to the right. Click &amp;quot;Save Profile&amp;quot; and pull down the &amp;quot;Profile&amp;quot; menu in the lower left to choose it.&lt;br /&gt;
&lt;br /&gt;
==Launching modded Minecraft==&lt;br /&gt;
Select your modded profile and click the &amp;quot;Play&amp;quot; button. The first time you launch modded Minecraft you may have to wait a few minutes for some files to download from the server. Be patient, there are a lot of mods and they can take a while to load.&lt;br /&gt;
&lt;br /&gt;
==Re-downloading the .zip file==&lt;br /&gt;
The .zip file you downloaded in the instructions above might be updated now and then to add or upgrade mods, so if you&#039;re having trouble logging in due to rejected mod versions, try re-downloading it. You can click the &amp;quot;Edit Profile&amp;quot; button with your modded profile selected then click the &amp;quot;Open Game Dir&amp;quot; button to show the folder where you should unzip the .zip file again. To be extra safe, I suggest deleting the &amp;quot;mods&amp;quot; and &amp;quot;config&amp;quot; folders in this directory before unzipping, and make sure you replace everything that&#039;s already there with the same name. That way you won&#039;t end up with multiple different versions of the same mod trying to load at once, which would be bad times for everyone involved.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer server addresses=&lt;br /&gt;
Here&#039;s a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.16.3&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Version 1.16.3 survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.16.3&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;&amp;quot;Flockwood&amp;quot; creative server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=OptiFine=&lt;br /&gt;
Some Skycow.US Minecraft versions (including 1.12) support OptiFine, which increases performance and lets you use some neat shader packs for ULTRA graphics. To use it, click Edit Profile in the launcher and set your version to 1.12-OptiFine.&lt;br /&gt;
&lt;br /&gt;
Below are some shader and texture packs you might want to use. Shader .zip files go in the folder that opens when you click Options-Video Settings-Shaders-Shaders folder. Texture pack .zip files go in the folder that opens when you click Options-Resource Packs-Open Resource Pack Folder. You don&#039;t have to unzip them, just put the file in the right place.&lt;br /&gt;
*Shader Packs:&lt;br /&gt;
**[http://mc.skycow.us/kuda-shaders-v6556.zip Kuda Shaders]&lt;br /&gt;
**[http://mc.skycow.us/SEUS-v11.0.zip SEUS Shaders]&lt;br /&gt;
*Texture Packs:&lt;br /&gt;
**[http://mc.skycow.us/abamen.zip Default Improved Textures] (with bump-mapping!)&lt;br /&gt;
&lt;br /&gt;
You could also use other texture and shader packs that are compatible with the Minecraft version you&#039;re on. Just be careful not to get any Russian malware while trying to download them!&lt;br /&gt;
&lt;br /&gt;
=Skins?=&lt;br /&gt;
There&#039;s currently no way to change your own player skin from the default &amp;quot;Steve&amp;quot; texture, but Admin can change it for you if you send a link to the one you want. Again, it&#039;s admin at skycow dot us.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=412</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=412"/>
		<updated>2021-03-29T02:47:38Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Multiplayer server addresses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
Skycow.US Minecraft is a special version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from your regular Minecraft username and password (if you have one) and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
Note that since the &amp;quot;mc.skycow.us&amp;quot; server uses a self-signed SSL certificate, you might have to click through a security warning in your browser when you visit an invite link or download the server. This just means Admin is too cheap to pay for a SSL certificate just to let /f/lockdraw users play Minecraft for free :)&lt;br /&gt;
&lt;br /&gt;
=Setting up the launcher=&lt;br /&gt;
[[File:Mclauncher.png|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
After you&#039;ve got your account set up, you can download the launcher to run Skycow.US Minecraft on your computer. Versions for Windows, Mac OS, and Linux can be [https://mc.skycow.us/download downloaded here]. Like regular Minecraft it requires Java to run, so make sure you have a recent version from [https://www.java.com/en/download Sun&#039;s download page].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.exe&amp;quot; or &amp;quot;.jar&amp;quot; file anywhere. Double-click it to run it, then use the username and password you chose on the invite page to log in. If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Click the big &amp;quot;Play&amp;quot; button at the bottom of the window to launch the game. The first time you play it will have to download all the game files, so it might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently hosts a modded server based on the FTB Beyond modpack, but connecting to it requires installing some files manually. Follow the steps below to get your launcher set up!&lt;br /&gt;
&lt;br /&gt;
==Download a .zip file of mods==&lt;br /&gt;
You&#039;ll need to add some files to your game directory to play on the modded server. The mods for the Skycow.US FTB server are available to [https://mc.skycow.us/skycow-mods-1.5.3.zip download here]. Make sure you save the .zip file somewhere you can find it for the next steps.&lt;br /&gt;
&lt;br /&gt;
==Create a new profile in the launcher==&lt;br /&gt;
[[File:Mc-profile-details.PNG|thumb|right|Your profile should look like this]]&lt;br /&gt;
You could just install the mods into your default Minecraft folder, but then you wouldn&#039;t be able to play vanilla Minecraft reliably anymore. I recommend you make a new profile instead. To do this:&lt;br /&gt;
#Click the &amp;quot;New Profile&amp;quot; button in the lower left corner of the launcher&lt;br /&gt;
#Name the profile something descriptive like &amp;quot;FTB Beyond&amp;quot;&lt;br /&gt;
#Click the &amp;quot;Open Game Dir&amp;quot; button in the lower right corner&lt;br /&gt;
#This will open up a file explorer window. Make a new folder here (on Windows, right click on the empty space and click New-&amp;gt;Folder) and name it something that makes sense like &amp;quot;ftbbeyond&amp;quot;&lt;br /&gt;
#Now, open up this new folder and unzip the .zip file you downloaded earlier into it&lt;br /&gt;
#*Usually you can open up the .zip in another window and drag all the files into the empty folder you created&lt;br /&gt;
#Once you&#039;re done creating the new folder and unzipping the files you can close the file explorer window&lt;br /&gt;
#Check the box next to &amp;quot;Game Directory&amp;quot; and add the name of the folder you created at the end of what&#039;s in the text box&lt;br /&gt;
#*If it said &amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft&amp;quot; before, for example, you might change it to&amp;lt;br /&amp;gt;&amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft\ftbbeyond&amp;quot;&lt;br /&gt;
#Pull down the &amp;quot;Use Version&amp;quot; menu and choose the appropriate version for use with your mods. For the Skycow.US FTB server, use &amp;quot;release 1.10.2-forge&amp;quot;&lt;br /&gt;
#Check the box next to &amp;quot;JVM Arguments&amp;quot; and change the bit that says &amp;quot;-Xmx1G&amp;quot; to use more memory. The FTB modpack does not work very well with less than 3GB of RAM&lt;br /&gt;
#*For example, if you have 8GB of RAM in your computer, you might change &amp;quot;-Xmx1G&amp;quot; to &amp;quot;-Xmx8G&amp;quot;&lt;br /&gt;
#Now you&#039;re all done! Your profile setup should look like the picture to the right. Click &amp;quot;Save Profile&amp;quot; and pull down the &amp;quot;Profile&amp;quot; menu in the lower left to choose it.&lt;br /&gt;
&lt;br /&gt;
==Launching modded Minecraft==&lt;br /&gt;
Select your modded profile and click the &amp;quot;Play&amp;quot; button. The first time you launch modded Minecraft you may have to wait a few minutes for some files to download from the server. Be patient, there are a lot of mods and they can take a while to load.&lt;br /&gt;
&lt;br /&gt;
==Re-downloading the .zip file==&lt;br /&gt;
The .zip file you downloaded in the instructions above might be updated now and then to add or upgrade mods, so if you&#039;re having trouble logging in due to rejected mod versions, try re-downloading it. You can click the &amp;quot;Edit Profile&amp;quot; button with your modded profile selected then click the &amp;quot;Open Game Dir&amp;quot; button to show the folder where you should unzip the .zip file again. To be extra safe, I suggest deleting the &amp;quot;mods&amp;quot; and &amp;quot;config&amp;quot; folders in this directory before unzipping, and make sure you replace everything that&#039;s already there with the same name. That way you won&#039;t end up with multiple different versions of the same mod trying to load at once, which would be bad times for everyone involved.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer server addresses=&lt;br /&gt;
Here&#039;s a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.16.3&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Version 1.16.3 survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.16.3&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;&amp;quot;Flockwood&amp;quot; creative server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=OptiFine=&lt;br /&gt;
Some Skycow.US Minecraft versions (including 1.12) support OptiFine, which increases performance and lets you use some neat shader packs for ULTRA graphics. To use it, click Edit Profile in the launcher and set your version to 1.12-OptiFine.&lt;br /&gt;
&lt;br /&gt;
Below are some shader and texture packs you might want to use. Shader .zip files go in the folder that opens when you click Options-Video Settings-Shaders-Shaders folder. Texture pack .zip files go in the folder that opens when you click Options-Resource Packs-Open Resource Pack Folder. You don&#039;t have to unzip them, just put the file in the right place.&lt;br /&gt;
*Shader Packs:&lt;br /&gt;
**[http://mc.skycow.us/kuda-shaders-v6556.zip Kuda Shaders]&lt;br /&gt;
**[http://mc.skycow.us/SEUS-v11.0.zip SEUS Shaders]&lt;br /&gt;
*Texture Packs:&lt;br /&gt;
**[http://mc.skycow.us/abamen.zip Default Improved Textures] (with bump-mapping!)&lt;br /&gt;
&lt;br /&gt;
You could also use other texture and shader packs that are compatible with the Minecraft version you&#039;re on. Just be careful not to get any Russian malware while trying to download them!&lt;br /&gt;
&lt;br /&gt;
=Skins?=&lt;br /&gt;
There&#039;s currently no way to change your own player skin from the default &amp;quot;Steve&amp;quot; texture, but Admin can change it for you if you send a link to the one you want. Again, it&#039;s admin at skycow dot us.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=411</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=411"/>
		<updated>2021-03-29T02:47:16Z</updated>

		<summary type="html">&lt;p&gt;Admin: Re-enabled creative server&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
Skycow.US Minecraft is a special version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from your regular Minecraft username and password (if you have one) and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
Note that since the &amp;quot;mc.skycow.us&amp;quot; server uses a self-signed SSL certificate, you might have to click through a security warning in your browser when you visit an invite link or download the server. This just means Admin is too cheap to pay for a SSL certificate just to let /f/lockdraw users play Minecraft for free :)&lt;br /&gt;
&lt;br /&gt;
=Setting up the launcher=&lt;br /&gt;
[[File:Mclauncher.png|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
After you&#039;ve got your account set up, you can download the launcher to run Skycow.US Minecraft on your computer. Versions for Windows, Mac OS, and Linux can be [https://mc.skycow.us/download downloaded here]. Like regular Minecraft it requires Java to run, so make sure you have a recent version from [https://www.java.com/en/download Sun&#039;s download page].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.exe&amp;quot; or &amp;quot;.jar&amp;quot; file anywhere. Double-click it to run it, then use the username and password you chose on the invite page to log in. If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Click the big &amp;quot;Play&amp;quot; button at the bottom of the window to launch the game. The first time you play it will have to download all the game files, so it might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently hosts a modded server based on the FTB Beyond modpack, but connecting to it requires installing some files manually. Follow the steps below to get your launcher set up!&lt;br /&gt;
&lt;br /&gt;
==Download a .zip file of mods==&lt;br /&gt;
You&#039;ll need to add some files to your game directory to play on the modded server. The mods for the Skycow.US FTB server are available to [https://mc.skycow.us/skycow-mods-1.5.3.zip download here]. Make sure you save the .zip file somewhere you can find it for the next steps.&lt;br /&gt;
&lt;br /&gt;
==Create a new profile in the launcher==&lt;br /&gt;
[[File:Mc-profile-details.PNG|thumb|right|Your profile should look like this]]&lt;br /&gt;
You could just install the mods into your default Minecraft folder, but then you wouldn&#039;t be able to play vanilla Minecraft reliably anymore. I recommend you make a new profile instead. To do this:&lt;br /&gt;
#Click the &amp;quot;New Profile&amp;quot; button in the lower left corner of the launcher&lt;br /&gt;
#Name the profile something descriptive like &amp;quot;FTB Beyond&amp;quot;&lt;br /&gt;
#Click the &amp;quot;Open Game Dir&amp;quot; button in the lower right corner&lt;br /&gt;
#This will open up a file explorer window. Make a new folder here (on Windows, right click on the empty space and click New-&amp;gt;Folder) and name it something that makes sense like &amp;quot;ftbbeyond&amp;quot;&lt;br /&gt;
#Now, open up this new folder and unzip the .zip file you downloaded earlier into it&lt;br /&gt;
#*Usually you can open up the .zip in another window and drag all the files into the empty folder you created&lt;br /&gt;
#Once you&#039;re done creating the new folder and unzipping the files you can close the file explorer window&lt;br /&gt;
#Check the box next to &amp;quot;Game Directory&amp;quot; and add the name of the folder you created at the end of what&#039;s in the text box&lt;br /&gt;
#*If it said &amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft&amp;quot; before, for example, you might change it to&amp;lt;br /&amp;gt;&amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft\ftbbeyond&amp;quot;&lt;br /&gt;
#Pull down the &amp;quot;Use Version&amp;quot; menu and choose the appropriate version for use with your mods. For the Skycow.US FTB server, use &amp;quot;release 1.10.2-forge&amp;quot;&lt;br /&gt;
#Check the box next to &amp;quot;JVM Arguments&amp;quot; and change the bit that says &amp;quot;-Xmx1G&amp;quot; to use more memory. The FTB modpack does not work very well with less than 3GB of RAM&lt;br /&gt;
#*For example, if you have 8GB of RAM in your computer, you might change &amp;quot;-Xmx1G&amp;quot; to &amp;quot;-Xmx8G&amp;quot;&lt;br /&gt;
#Now you&#039;re all done! Your profile setup should look like the picture to the right. Click &amp;quot;Save Profile&amp;quot; and pull down the &amp;quot;Profile&amp;quot; menu in the lower left to choose it.&lt;br /&gt;
&lt;br /&gt;
==Launching modded Minecraft==&lt;br /&gt;
Select your modded profile and click the &amp;quot;Play&amp;quot; button. The first time you launch modded Minecraft you may have to wait a few minutes for some files to download from the server. Be patient, there are a lot of mods and they can take a while to load.&lt;br /&gt;
&lt;br /&gt;
==Re-downloading the .zip file==&lt;br /&gt;
The .zip file you downloaded in the instructions above might be updated now and then to add or upgrade mods, so if you&#039;re having trouble logging in due to rejected mod versions, try re-downloading it. You can click the &amp;quot;Edit Profile&amp;quot; button with your modded profile selected then click the &amp;quot;Open Game Dir&amp;quot; button to show the folder where you should unzip the .zip file again. To be extra safe, I suggest deleting the &amp;quot;mods&amp;quot; and &amp;quot;config&amp;quot; folders in this directory before unzipping, and make sure you replace everything that&#039;s already there with the same name. That way you won&#039;t end up with multiple different versions of the same mod trying to load at once, which would be bad times for everyone involved.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer server addresses=&lt;br /&gt;
Here&#039;s a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.16.3&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Version 1.16.3 survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.16.3&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;&amp;quot;Flockwood&amp;quot; creative server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=OptiFine=&lt;br /&gt;
Some Skycow.US Minecraft versions (including 1.12) support OptiFine, which increases performance and lets you use some neat shader packs for ULTRA graphics. To use it, click Edit Profile in the launcher and set your version to 1.12-OptiFine.&lt;br /&gt;
&lt;br /&gt;
Below are some shader and texture packs you might want to use. Shader .zip files go in the folder that opens when you click Options-Video Settings-Shaders-Shaders folder. Texture pack .zip files go in the folder that opens when you click Options-Resource Packs-Open Resource Pack Folder. You don&#039;t have to unzip them, just put the file in the right place.&lt;br /&gt;
*Shader Packs:&lt;br /&gt;
**[http://mc.skycow.us/kuda-shaders-v6556.zip Kuda Shaders]&lt;br /&gt;
**[http://mc.skycow.us/SEUS-v11.0.zip SEUS Shaders]&lt;br /&gt;
*Texture Packs:&lt;br /&gt;
**[http://mc.skycow.us/abamen.zip Default Improved Textures] (with bump-mapping!)&lt;br /&gt;
&lt;br /&gt;
You could also use other texture and shader packs that are compatible with the Minecraft version you&#039;re on. Just be careful not to get any Russian malware while trying to download them!&lt;br /&gt;
&lt;br /&gt;
=Skins?=&lt;br /&gt;
There&#039;s currently no way to change your own player skin from the default &amp;quot;Steve&amp;quot; texture, but Admin can change it for you if you send a link to the one you want. Again, it&#039;s admin at skycow dot us.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Changelog&amp;diff=410</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Changelog&amp;diff=410"/>
		<updated>2021-03-28T21:58:19Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added v34R6&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of changes that have been made in each /f/lockdraw version since around October 2011.&lt;br /&gt;
&lt;br /&gt;
Versions are listed from most recent to oldest. Major version numbers are used primarily as a means of filtering incompatible clients (the &amp;quot;version too old&amp;quot; message) so changes in the major version do not necessarily reflect major changes in functionality.&lt;br /&gt;
&lt;br /&gt;
The original flockdraw swf upon which /f/lockdraw is based refers to itself internally as version &amp;quot;3&amp;quot;, so the first version of /f/lockdraw (after I added my versioning system) was number &amp;quot;4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The latest update to /f/lockdraw is shown here at the top for convenience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 34 R6&#039;&#039;&#039;&lt;br /&gt;
*Added &amp;quot;Scale mode&amp;quot; option to right-click menu to allow compressing the UI for smaller monitors&lt;br /&gt;
*Added function to zoom to 100% when clicking the zoom percentage next to the slider&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Historical Updates=&lt;br /&gt;
These are the older updates, listed in order from earliest to latest.&lt;br /&gt;
&lt;br /&gt;
==Version 4==&lt;br /&gt;
*Chat text a bit larger&lt;br /&gt;
*Re-add zoom in context menu&lt;br /&gt;
*Ban reason character limit&lt;br /&gt;
*Bans go to their own board&lt;br /&gt;
*Version number&lt;br /&gt;
*Undo&lt;br /&gt;
*Save image&lt;br /&gt;
*Keyboard shortcuts for tools&lt;br /&gt;
&lt;br /&gt;
==Version 6==&lt;br /&gt;
*Notify on paintbucket for mods&lt;br /&gt;
*add ban status history to user info&lt;br /&gt;
*server checks version and denies old ones&lt;br /&gt;
*Text tool / chat / userlist focus issues fixed&lt;br /&gt;
*Local storage of username&lt;br /&gt;
&lt;br /&gt;
==Version 7b==&lt;br /&gt;
*Fixed mod promote dialog closing when passwords don&#039;t match&lt;br /&gt;
*Longer paintbucket notify period&lt;br /&gt;
*unban button doesn&#039;t hide properly&lt;br /&gt;
*undo is happening feature&lt;br /&gt;
*Smaller default cursor size&lt;br /&gt;
&lt;br /&gt;
==Version 7b2==&lt;br /&gt;
*Kicking and banning muted users fixed&lt;br /&gt;
*Mods cant unmute fixed&lt;br /&gt;
*Remove update alert message&lt;br /&gt;
*Undo dialog interlock&lt;br /&gt;
&lt;br /&gt;
==Version 7b3==&lt;br /&gt;
*Userlist sorting fix&lt;br /&gt;
*User drawing indicator&lt;br /&gt;
*Wait timeout increased&lt;br /&gt;
&lt;br /&gt;
==Version 7r1==&lt;br /&gt;
*Initial image processing fix&lt;br /&gt;
*Unmuted user cursor fix&lt;br /&gt;
&lt;br /&gt;
==Version 7r2==&lt;br /&gt;
*RGB/HSV sliders for color selection&lt;br /&gt;
&lt;br /&gt;
==Version 7r3==&lt;br /&gt;
*Minor bugfixes&lt;br /&gt;
&lt;br /&gt;
==Version 8b1==&lt;br /&gt;
*Paintbucket limit (&amp;amp;lt;20% of pixels on canvas)&lt;br /&gt;
*Timestamp on chat&lt;br /&gt;
*Private messages&lt;br /&gt;
*Modchat&lt;br /&gt;
&lt;br /&gt;
==Version 8b2==&lt;br /&gt;
*Block pen tool (no antialiasing)&lt;br /&gt;
*Ban and kick images&lt;br /&gt;
*Time zero padding fixed&lt;br /&gt;
*Separate chat posts better&lt;br /&gt;
&lt;br /&gt;
==Version 9b1==&lt;br /&gt;
*Redo f-key shortcuts to include marker&lt;br /&gt;
*Text tool cursor invert&lt;br /&gt;
*Easy main rooms access on connect (and rules)&lt;br /&gt;
*Blank default username&lt;br /&gt;
*Server password try limit&lt;br /&gt;
*Chat name colors&lt;br /&gt;
&lt;br /&gt;
==Version 9b2==&lt;br /&gt;
*No unicode control chars in user or room name&lt;br /&gt;
*Chat scrolling fixed&lt;br /&gt;
&lt;br /&gt;
==Version 9b3==&lt;br /&gt;
*Chat and userlist colors changed&lt;br /&gt;
*Text tool username place bug fixed&lt;br /&gt;
&lt;br /&gt;
==Version 10b1==&lt;br /&gt;
*Sanitize user and room name inputs&lt;br /&gt;
&lt;br /&gt;
==Version 10b2==&lt;br /&gt;
*Background colors for drop down menu in login screen and ban history&lt;br /&gt;
*Board alignment fix&lt;br /&gt;
*Different active indicators for tools&lt;br /&gt;
*Link embed in context menu of chat input&lt;br /&gt;
*PM popup from context menu of userlist&lt;br /&gt;
&lt;br /&gt;
==Version 11r1==&lt;br /&gt;
*Minor fixes for annoying UI behaviors&lt;br /&gt;
&lt;br /&gt;
==Version 12r1==&lt;br /&gt;
*Finally fixed board sync for slow connections&lt;br /&gt;
&lt;br /&gt;
==Version 13b1==&lt;br /&gt;
*Custom rooms listed on connect&lt;br /&gt;
*Room preview images&lt;br /&gt;
*Room mods&lt;br /&gt;
*Hostname to new domain&lt;br /&gt;
*Startup, kick, ban images pulled from script on server&lt;br /&gt;
*All users logged&lt;br /&gt;
*Integrate mod and ban user records into user/IP datafiles&lt;br /&gt;
*User kick/unban in history&lt;br /&gt;
*Roomname length limit serverside&lt;br /&gt;
*Position indicators (0-255, etc) for RGBHSV sliders&lt;br /&gt;
*Current color indicator moved closer to sliders and made larger&lt;br /&gt;
*Chat lag fixed&lt;br /&gt;
&lt;br /&gt;
==Version 13b2==&lt;br /&gt;
*Larger history window in user information&lt;br /&gt;
*Chat lag (really) fixed&lt;br /&gt;
&lt;br /&gt;
==Version 14b1==&lt;br /&gt;
*Username field is focused on open&lt;br /&gt;
*Connect timeout added for weird firewalls&lt;br /&gt;
*UI stuff now works properly on room change&lt;br /&gt;
*Typing only spaces in chat no longer causes disconnect&lt;br /&gt;
*Room mute status inconsistency fixed&lt;br /&gt;
*Preview image/text fixed for custom rooms/zero user rooms&lt;br /&gt;
*No image uploads in default room&lt;br /&gt;
*Room list now sorted in order of decreasing user count&lt;br /&gt;
&lt;br /&gt;
==Version 14b2==&lt;br /&gt;
*Chat line colors less eyestraining&lt;br /&gt;
&lt;br /&gt;
==Version 15b1==&lt;br /&gt;
*Fixed one-character usernames causing preview image failure&lt;br /&gt;
*Added version-too-old response to old-style connect command&lt;br /&gt;
*Arbitrary image upload disabled in default room&lt;br /&gt;
&lt;br /&gt;
==Version 15b2==&lt;br /&gt;
*Fixed hiding text cursor on mute&lt;br /&gt;
*Fixed some cursors don&#039;t hide when leaving a room&lt;br /&gt;
*Fixed room privacy checkbox not working properly after first room creation&lt;br /&gt;
*Added text under manual room name box to indicate that you can create new rooms&lt;br /&gt;
*Added ability to change room description and privacy&lt;br /&gt;
*Added ability for admin to change room permanency settings&lt;br /&gt;
*Added notes in chat when you are muted or unmuted&lt;br /&gt;
*Added website link to initial dialog&lt;br /&gt;
*Added primary/secondary color swap function (and keyboard shortcut)&lt;br /&gt;
&lt;br /&gt;
==Version 15r1==&lt;br /&gt;
*Fixed bug with secondary color setting&lt;br /&gt;
*Fixed intro text resizing improperly&lt;br /&gt;
*Adjusted request timeout to improve initial image fetch reliability&lt;br /&gt;
*Fixed setting a blank room description&lt;br /&gt;
&lt;br /&gt;
==Version 16b1==&lt;br /&gt;
*Tweaked server to improve performance with complex images and lots of users&lt;br /&gt;
*Added alpha setting on tools (an Admin and Constant production ^_^)&lt;br /&gt;
*Added new admin commands for server maintenance&lt;br /&gt;
*Fixed intermittent &amp;quot;lost connection&amp;quot; messages when changing rooms&lt;br /&gt;
*Room mods are now allowed in permanent rooms (other than the default room)&lt;br /&gt;
*Fixed &amp;quot;You are muted&amp;quot; or &amp;quot;You are a room mod&amp;quot; messages reappearing inappropriately&lt;br /&gt;
*Fixed F-keys not working after interacting with userlist&lt;br /&gt;
*Fixed chat scrolling...again. Hopefully. (f^$#!ng textarea component)&lt;br /&gt;
&lt;br /&gt;
==Version 16b2==&lt;br /&gt;
*Fixed a bug that caused an inability to draw after manually syncing with someone&lt;br /&gt;
*&amp;quot;Swap&amp;quot; function now swaps out the alpha setting as well as the color&lt;br /&gt;
&lt;br /&gt;
==Version 17b1==&lt;br /&gt;
*Fixed issue with swap button not updating alpha slider&lt;br /&gt;
*Added brush modes&lt;br /&gt;
&lt;br /&gt;
==Version 17b2==&lt;br /&gt;
*Added ban expiration: first ban now expires after 24 hours, second after 5 days, third is permanent&lt;br /&gt;
*Adjusted behavior of user info dialog to make it less confusing for mods&lt;br /&gt;
*Increased timeout when manually syncing with a user&lt;br /&gt;
*Fixed intro text in username box formatting incorrectly&lt;br /&gt;
*Server now saves information on permanent rooms correctly when restarting&lt;br /&gt;
&lt;br /&gt;
==Version 17b3==&lt;br /&gt;
*&amp;quot;Save it&amp;quot; button can still save your current drawing if you get disconnected from the server&lt;br /&gt;
&lt;br /&gt;
==Version 17r1==&lt;br /&gt;
*Fixed a bug that would sometimes disconnect mods when kicking people&lt;br /&gt;
&lt;br /&gt;
==Version 18r1==&lt;br /&gt;
*Server now saves information on new mods immediately so it is not lost in the event of a crash&lt;br /&gt;
*Fixed a bug with the text tool&lt;br /&gt;
*Adjusted font embedding&lt;br /&gt;
*Fixed a bug with HTML control characters in chat&lt;br /&gt;
*Changed the board size very slightly (what was with 801x481 anyway?)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;&amp;amp;gt;implying a greentext feature is useful&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version 19==&lt;br /&gt;
*Adjusted greentext color&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#399911&amp;quot;&amp;gt;&amp;amp;gt;implying it&#039;s important to make greentext look the exact same color as on 4chan&amp;lt;/font&amp;gt;&lt;br /&gt;
*Fixed a bug where sending an empty chat would disconnect you&lt;br /&gt;
*Changed chat command handling so malformed commands don&#039;t do anything&lt;br /&gt;
*Added broadcasted system alerts to chat&lt;br /&gt;
*Added a notification and timeout for the &amp;quot;too many failed logins&amp;quot; lock-out&lt;br /&gt;
*Added an option for mods to put notes on a user&#039;s record&lt;br /&gt;
&lt;br /&gt;
==Version 20==&lt;br /&gt;
*Fixed a bug where pressing page up and down would zoom the flash&lt;br /&gt;
*Fixed a bug with the handling of empty chats&lt;br /&gt;
*Changed server to different .NET version&lt;br /&gt;
*Fixed a bug that would cause the banned room default image not to load&lt;br /&gt;
&lt;br /&gt;
==Version 21==&lt;br /&gt;
*Added a message that tells you if you type an invalid command (/something) in chat&lt;br /&gt;
*Added a message that tells you if you PM an invalid username&lt;br /&gt;
*Fixed a bug with sending PMs to an invalid user&lt;br /&gt;
*Added a limit on characters in chat&lt;br /&gt;
*Fixed some command handling bugs on the server&lt;br /&gt;
&lt;br /&gt;
==Version 22==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with the cursor size that would cause flash errors&lt;br /&gt;
*Fixed a bug with muting and unmuting users that could cause flash errors&lt;br /&gt;
*Added a /me command to set a status visible to other users (e.g. &amp;quot;afk&amp;quot;)&lt;br /&gt;
*Changed text tool to a nicer font&lt;br /&gt;
*Fixed a bug where brush mode would not properly reset when changing rooms&lt;br /&gt;
&lt;br /&gt;
==Version 23==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with spaces in the /me command&lt;br /&gt;
&lt;br /&gt;
==Version 24==&lt;br /&gt;
*Fixed a bug that wouldn&#039;t let you type certain characters in the user note dialog&lt;br /&gt;
*Improved line smoothness (for everyone, not just the person drawing the line)&lt;br /&gt;
*Changed brush tool and line tool so that brush modes and alpha settings apply properly&lt;br /&gt;
*Added airbrush tool for those who want the old brush tool behavior&lt;br /&gt;
*Added blur setting for regular brush tool&lt;br /&gt;
*Fixed bug with focus when using brush mode menu&lt;br /&gt;
*Added text after links to indicate the domain the link is at&lt;br /&gt;
*Added Page Down keyboard shortcut for scrolling to end of chat&lt;br /&gt;
*Switched the keyboard shortcut for swap to the tilde/grave accent key (&amp;quot;~&amp;quot;)&lt;br /&gt;
*Fixed some improperly sized title screen images&lt;br /&gt;
*Added F-key labels for tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R1==&lt;br /&gt;
*Fixed an issue with tool reporting&lt;br /&gt;
*Changed swap hotkey to &amp;quot;S&amp;quot;&lt;br /&gt;
*Fixed a bug that caused errant lines and missed strokes when switching tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R2==&lt;br /&gt;
*Changed swap hotkey back to &amp;quot;~&amp;quot;&lt;br /&gt;
*Left and right arrows now control alpha&lt;br /&gt;
*Home and end keys now control blur&lt;br /&gt;
&lt;br /&gt;
==Version 24 R3==&lt;br /&gt;
*Fixed problems with brush glitching&lt;br /&gt;
*Fixed a bug with the line tool&lt;br /&gt;
*Replaced swap with 10 saved brushes&lt;br /&gt;
&lt;br /&gt;
==Version 24 R4==&lt;br /&gt;
*Fixed bug with brush modes switching in text tool&lt;br /&gt;
&lt;br /&gt;
==Version 24 R5==&lt;br /&gt;
*Fixed some more issues with keyboard commands while in chat and text tool&lt;br /&gt;
*The saved brushes will now be stored between sessions&lt;br /&gt;
*Added a note about saving your brush&lt;br /&gt;
*Fixed a bug where the add note dialog displays usernames incorrectly&lt;br /&gt;
&lt;br /&gt;
==Version 25==&lt;br /&gt;
*Added an indicator for mods that shows who is floating text&lt;br /&gt;
*Rewrote the basic protocol so that board updates and undos are much more efficient&lt;br /&gt;
*Fixed a bug with user datafile saves that could cause the loss of ban records and user info&lt;br /&gt;
*Fixed a few bugs related to getting the initial board image and preview images&lt;br /&gt;
&lt;br /&gt;
==Version 26==&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when setting a room description with spaces in it&lt;br /&gt;
*Fixed a few bugs where users would get disconnected when changing rooms&lt;br /&gt;
*Fixed a bug where all user info records would show up with &amp;quot;undefined&amp;quot; in them&lt;br /&gt;
*Added better serverside logging for errors that cause clients to be disconnected&lt;br /&gt;
*Modified the regular brush so that you cannot change size during a brushstroke&lt;br /&gt;
&lt;br /&gt;
==Version 26 R2==&lt;br /&gt;
*Changed saved brushes so they get saved on the server side (if you&#039;re registered)&lt;br /&gt;
*Added zoom function (ctrl+mousewheel to zoom, ctrl+click and drag to move)&lt;br /&gt;
*Added zoom slider and indicator&lt;br /&gt;
*Added hotkey to switch to chat input (F9)&lt;br /&gt;
&lt;br /&gt;
==Version 26 R3==&lt;br /&gt;
*Removed flash default zoom from context menus&lt;br /&gt;
*Added &amp;quot;Help!&amp;quot; link to the wiki&lt;br /&gt;
*Fixed a bug where the brush mode menu would close when mousing over it&lt;br /&gt;
*Fixed a bug where setting a room description would sometimes disconnect you&lt;br /&gt;
*Fixed a bug that would cause mods to get disconnected sometimes&lt;br /&gt;
*Fixed a bug where users&#039; text cursors would not display their username&lt;br /&gt;
&lt;br /&gt;
==Version 27==&lt;br /&gt;
*Fixed a few bugs that would cause users to get disconnected&lt;br /&gt;
&lt;br /&gt;
==Version 28==&lt;br /&gt;
*Optimized server memory usage&lt;br /&gt;
*Added TCP connection check/timeout&lt;br /&gt;
*Added a few management tools&lt;br /&gt;
*Fixed a bug with the chat&lt;br /&gt;
&lt;br /&gt;
==Version 29==&lt;br /&gt;
*Rooms now save their room mods and settings for 7 days even when empty&lt;br /&gt;
*You can now double-click on a user&#039;s name in the userlist to mute/unmute them&lt;br /&gt;
*Users who were manually muted will now stay muted for 24 hours even if they leave the room&lt;br /&gt;
*Users who are manually unmuted will be able to bypass room mute in that room for 12 hours&lt;br /&gt;
*Added ban time span setting&lt;br /&gt;
*Fixed some bugs with banned users&lt;br /&gt;
*Data on user status, rooms, etc is now saved more efficiently&lt;br /&gt;
*Added room creation date on room list&lt;br /&gt;
*Fixed a bug with /me message handling&lt;br /&gt;
*Moved the dropper tool next to the brushes since it&#039;s used often&lt;br /&gt;
*Fixed a bug involving trying to join a room twice with the same username&lt;br /&gt;
*Added offline mode (draw by yourself if you don&#039;t have internet access)&lt;br /&gt;
*Added direct room URLs (you can visit a room directly using http://skycow.us/r/roomname)&lt;br /&gt;
&lt;br /&gt;
==Version 29 R1==&lt;br /&gt;
*Added skycow.us/r/flockdraw shortcut for main room&lt;br /&gt;
*Fixed a bug with blank room names&lt;br /&gt;
*Fixed a bug with the room settings dialog&lt;br /&gt;
*Fixed a bug with the link highlighter not recognizing complete links&lt;br /&gt;
&lt;br /&gt;
==Version 29 R2==&lt;br /&gt;
*Fixed a few more bugs with the /me status messages&lt;br /&gt;
&lt;br /&gt;
==Version 30==&lt;br /&gt;
*Fixed a bug where muting an unmutable room will disconnect you&lt;br /&gt;
*Fixed non-Admin users being able to change the room settings in modchat&lt;br /&gt;
*Decreased ping timeout so users who get disconnected won&#039;t have to wait as long before rejoining the room&lt;br /&gt;
*Fixed title image loading when in offline mode&lt;br /&gt;
*Improved process of getting initial board image&lt;br /&gt;
*Increased connect and image request timeouts&lt;br /&gt;
*Fixed a bug with reporting empty rooms&lt;br /&gt;
&lt;br /&gt;
==Version 30 R2==&lt;br /&gt;
*Fixed a bug with syncing with users&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Version 31==&lt;br /&gt;
*Removed global mods&lt;br /&gt;
*Removed global bans, added room-bans&lt;br /&gt;
*Previous global mods are now room mods in the main room&lt;br /&gt;
*Room mods can room-ban users from their rooms only&lt;br /&gt;
*Room creators can not be demoted from room mod&lt;br /&gt;
*Room mods can see a hash of users&#039; IP addresses&lt;br /&gt;
*Room mods no longer get a dialog every time they join the room&lt;br /&gt;
*Added a new chat command (&amp;quot;/info &amp;lt;username&amp;gt;&amp;quot;) for getting user info&lt;br /&gt;
*Changed Undo so that the board state is saved only when something has changed&lt;br /&gt;
*Better automatic links in chat (http:// or https:// now required to avoid accidental links)&lt;br /&gt;
*Fixed getting disconnected when chatting outside a room&lt;br /&gt;
*Fixed a few bugs with ban history&lt;br /&gt;
*Fixed a bug with setting the description in an existing room&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when trying to send a blank PM&lt;br /&gt;
&lt;br /&gt;
==Version 32==&lt;br /&gt;
*Added server-side proxy/VPN detection to help prevent ban evasion&lt;br /&gt;
&lt;br /&gt;
==Version 33==&lt;br /&gt;
*Username box will now automatically focus when the .swf is loaded so you can type and/or hit Enter to login&lt;br /&gt;
*The selected room in the room dialog can be entered by pressing Enter&lt;br /&gt;
*Ctrl+drag can now be used to move while zoomed even when muted&lt;br /&gt;
*The numbers next to the RGB/HSV sliders can now be edited to input a precise value (press enter to apply)&lt;br /&gt;
*Changed the port number that /f/lockdraw uses so I can use 443 for what it&#039;s intended to be used for&lt;br /&gt;
&lt;br /&gt;
==Version 33 R2==&lt;br /&gt;
*Removed code that saves previously used username. This is necessary because browsers have decided that Flash&#039;s local storage feature is a security risk and disabled it, causing /f/lockdraw not to load&lt;br /&gt;
*Added automatic timestamp in default filename when saving images&lt;br /&gt;
&lt;br /&gt;
==Version 34==&lt;br /&gt;
*Resized the drawing canvas to 1920x1080 from the old 800x840&lt;br /&gt;
*Resized the UI to fit, though it still doesn&#039;t scale automatically&lt;br /&gt;
*Added a progress indicator for getting the board image. It shows the progress of the other person sending to the server and the server sending to you, so you can tell whose internet is slow.&lt;br /&gt;
&lt;br /&gt;
==Version 34 R2==&lt;br /&gt;
*Updated the room list dialog to have the correct preview image aspect ratio and be easier to read at lower resolutions&lt;br /&gt;
*Added a menu item to adjust font size of the chat and user list when using /f/lockdraw at lower resolutions&lt;br /&gt;
&lt;br /&gt;
==Version 34 R4==&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;br /&gt;
&lt;br /&gt;
==Version 34 R5==&lt;br /&gt;
*The UI will now automatically scale based on window size&lt;br /&gt;
&lt;br /&gt;
==Version 34 R6==&lt;br /&gt;
*Added &amp;quot;Scale mode&amp;quot; option to right-click menu to allow compressing the UI for smaller monitors&lt;br /&gt;
*Added function to zoom to 100% when clicking the zoom percentage next to the slider&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Changelog&amp;diff=409</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Changelog&amp;diff=409"/>
		<updated>2021-02-25T18:01:54Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added v34r5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of changes that have been made in each /f/lockdraw version since around October 2011.&lt;br /&gt;
&lt;br /&gt;
Versions are listed from most recent to oldest. Major version numbers are used primarily as a means of filtering incompatible clients (the &amp;quot;version too old&amp;quot; message) so changes in the major version do not necessarily reflect major changes in functionality.&lt;br /&gt;
&lt;br /&gt;
The original flockdraw swf upon which /f/lockdraw is based refers to itself internally as version &amp;quot;3&amp;quot;, so the first version of /f/lockdraw (after I added my versioning system) was number &amp;quot;4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The latest update to /f/lockdraw is shown here at the top for convenience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 34 R5&#039;&#039;&#039;&lt;br /&gt;
*The UI will now automatically scale based on window size&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Historical Updates=&lt;br /&gt;
These are the older updates, listed in order from earliest to latest.&lt;br /&gt;
&lt;br /&gt;
==Version 4==&lt;br /&gt;
*Chat text a bit larger&lt;br /&gt;
*Re-add zoom in context menu&lt;br /&gt;
*Ban reason character limit&lt;br /&gt;
*Bans go to their own board&lt;br /&gt;
*Version number&lt;br /&gt;
*Undo&lt;br /&gt;
*Save image&lt;br /&gt;
*Keyboard shortcuts for tools&lt;br /&gt;
&lt;br /&gt;
==Version 6==&lt;br /&gt;
*Notify on paintbucket for mods&lt;br /&gt;
*add ban status history to user info&lt;br /&gt;
*server checks version and denies old ones&lt;br /&gt;
*Text tool / chat / userlist focus issues fixed&lt;br /&gt;
*Local storage of username&lt;br /&gt;
&lt;br /&gt;
==Version 7b==&lt;br /&gt;
*Fixed mod promote dialog closing when passwords don&#039;t match&lt;br /&gt;
*Longer paintbucket notify period&lt;br /&gt;
*unban button doesn&#039;t hide properly&lt;br /&gt;
*undo is happening feature&lt;br /&gt;
*Smaller default cursor size&lt;br /&gt;
&lt;br /&gt;
==Version 7b2==&lt;br /&gt;
*Kicking and banning muted users fixed&lt;br /&gt;
*Mods cant unmute fixed&lt;br /&gt;
*Remove update alert message&lt;br /&gt;
*Undo dialog interlock&lt;br /&gt;
&lt;br /&gt;
==Version 7b3==&lt;br /&gt;
*Userlist sorting fix&lt;br /&gt;
*User drawing indicator&lt;br /&gt;
*Wait timeout increased&lt;br /&gt;
&lt;br /&gt;
==Version 7r1==&lt;br /&gt;
*Initial image processing fix&lt;br /&gt;
*Unmuted user cursor fix&lt;br /&gt;
&lt;br /&gt;
==Version 7r2==&lt;br /&gt;
*RGB/HSV sliders for color selection&lt;br /&gt;
&lt;br /&gt;
==Version 7r3==&lt;br /&gt;
*Minor bugfixes&lt;br /&gt;
&lt;br /&gt;
==Version 8b1==&lt;br /&gt;
*Paintbucket limit (&amp;amp;lt;20% of pixels on canvas)&lt;br /&gt;
*Timestamp on chat&lt;br /&gt;
*Private messages&lt;br /&gt;
*Modchat&lt;br /&gt;
&lt;br /&gt;
==Version 8b2==&lt;br /&gt;
*Block pen tool (no antialiasing)&lt;br /&gt;
*Ban and kick images&lt;br /&gt;
*Time zero padding fixed&lt;br /&gt;
*Separate chat posts better&lt;br /&gt;
&lt;br /&gt;
==Version 9b1==&lt;br /&gt;
*Redo f-key shortcuts to include marker&lt;br /&gt;
*Text tool cursor invert&lt;br /&gt;
*Easy main rooms access on connect (and rules)&lt;br /&gt;
*Blank default username&lt;br /&gt;
*Server password try limit&lt;br /&gt;
*Chat name colors&lt;br /&gt;
&lt;br /&gt;
==Version 9b2==&lt;br /&gt;
*No unicode control chars in user or room name&lt;br /&gt;
*Chat scrolling fixed&lt;br /&gt;
&lt;br /&gt;
==Version 9b3==&lt;br /&gt;
*Chat and userlist colors changed&lt;br /&gt;
*Text tool username place bug fixed&lt;br /&gt;
&lt;br /&gt;
==Version 10b1==&lt;br /&gt;
*Sanitize user and room name inputs&lt;br /&gt;
&lt;br /&gt;
==Version 10b2==&lt;br /&gt;
*Background colors for drop down menu in login screen and ban history&lt;br /&gt;
*Board alignment fix&lt;br /&gt;
*Different active indicators for tools&lt;br /&gt;
*Link embed in context menu of chat input&lt;br /&gt;
*PM popup from context menu of userlist&lt;br /&gt;
&lt;br /&gt;
==Version 11r1==&lt;br /&gt;
*Minor fixes for annoying UI behaviors&lt;br /&gt;
&lt;br /&gt;
==Version 12r1==&lt;br /&gt;
*Finally fixed board sync for slow connections&lt;br /&gt;
&lt;br /&gt;
==Version 13b1==&lt;br /&gt;
*Custom rooms listed on connect&lt;br /&gt;
*Room preview images&lt;br /&gt;
*Room mods&lt;br /&gt;
*Hostname to new domain&lt;br /&gt;
*Startup, kick, ban images pulled from script on server&lt;br /&gt;
*All users logged&lt;br /&gt;
*Integrate mod and ban user records into user/IP datafiles&lt;br /&gt;
*User kick/unban in history&lt;br /&gt;
*Roomname length limit serverside&lt;br /&gt;
*Position indicators (0-255, etc) for RGBHSV sliders&lt;br /&gt;
*Current color indicator moved closer to sliders and made larger&lt;br /&gt;
*Chat lag fixed&lt;br /&gt;
&lt;br /&gt;
==Version 13b2==&lt;br /&gt;
*Larger history window in user information&lt;br /&gt;
*Chat lag (really) fixed&lt;br /&gt;
&lt;br /&gt;
==Version 14b1==&lt;br /&gt;
*Username field is focused on open&lt;br /&gt;
*Connect timeout added for weird firewalls&lt;br /&gt;
*UI stuff now works properly on room change&lt;br /&gt;
*Typing only spaces in chat no longer causes disconnect&lt;br /&gt;
*Room mute status inconsistency fixed&lt;br /&gt;
*Preview image/text fixed for custom rooms/zero user rooms&lt;br /&gt;
*No image uploads in default room&lt;br /&gt;
*Room list now sorted in order of decreasing user count&lt;br /&gt;
&lt;br /&gt;
==Version 14b2==&lt;br /&gt;
*Chat line colors less eyestraining&lt;br /&gt;
&lt;br /&gt;
==Version 15b1==&lt;br /&gt;
*Fixed one-character usernames causing preview image failure&lt;br /&gt;
*Added version-too-old response to old-style connect command&lt;br /&gt;
*Arbitrary image upload disabled in default room&lt;br /&gt;
&lt;br /&gt;
==Version 15b2==&lt;br /&gt;
*Fixed hiding text cursor on mute&lt;br /&gt;
*Fixed some cursors don&#039;t hide when leaving a room&lt;br /&gt;
*Fixed room privacy checkbox not working properly after first room creation&lt;br /&gt;
*Added text under manual room name box to indicate that you can create new rooms&lt;br /&gt;
*Added ability to change room description and privacy&lt;br /&gt;
*Added ability for admin to change room permanency settings&lt;br /&gt;
*Added notes in chat when you are muted or unmuted&lt;br /&gt;
*Added website link to initial dialog&lt;br /&gt;
*Added primary/secondary color swap function (and keyboard shortcut)&lt;br /&gt;
&lt;br /&gt;
==Version 15r1==&lt;br /&gt;
*Fixed bug with secondary color setting&lt;br /&gt;
*Fixed intro text resizing improperly&lt;br /&gt;
*Adjusted request timeout to improve initial image fetch reliability&lt;br /&gt;
*Fixed setting a blank room description&lt;br /&gt;
&lt;br /&gt;
==Version 16b1==&lt;br /&gt;
*Tweaked server to improve performance with complex images and lots of users&lt;br /&gt;
*Added alpha setting on tools (an Admin and Constant production ^_^)&lt;br /&gt;
*Added new admin commands for server maintenance&lt;br /&gt;
*Fixed intermittent &amp;quot;lost connection&amp;quot; messages when changing rooms&lt;br /&gt;
*Room mods are now allowed in permanent rooms (other than the default room)&lt;br /&gt;
*Fixed &amp;quot;You are muted&amp;quot; or &amp;quot;You are a room mod&amp;quot; messages reappearing inappropriately&lt;br /&gt;
*Fixed F-keys not working after interacting with userlist&lt;br /&gt;
*Fixed chat scrolling...again. Hopefully. (f^$#!ng textarea component)&lt;br /&gt;
&lt;br /&gt;
==Version 16b2==&lt;br /&gt;
*Fixed a bug that caused an inability to draw after manually syncing with someone&lt;br /&gt;
*&amp;quot;Swap&amp;quot; function now swaps out the alpha setting as well as the color&lt;br /&gt;
&lt;br /&gt;
==Version 17b1==&lt;br /&gt;
*Fixed issue with swap button not updating alpha slider&lt;br /&gt;
*Added brush modes&lt;br /&gt;
&lt;br /&gt;
==Version 17b2==&lt;br /&gt;
*Added ban expiration: first ban now expires after 24 hours, second after 5 days, third is permanent&lt;br /&gt;
*Adjusted behavior of user info dialog to make it less confusing for mods&lt;br /&gt;
*Increased timeout when manually syncing with a user&lt;br /&gt;
*Fixed intro text in username box formatting incorrectly&lt;br /&gt;
*Server now saves information on permanent rooms correctly when restarting&lt;br /&gt;
&lt;br /&gt;
==Version 17b3==&lt;br /&gt;
*&amp;quot;Save it&amp;quot; button can still save your current drawing if you get disconnected from the server&lt;br /&gt;
&lt;br /&gt;
==Version 17r1==&lt;br /&gt;
*Fixed a bug that would sometimes disconnect mods when kicking people&lt;br /&gt;
&lt;br /&gt;
==Version 18r1==&lt;br /&gt;
*Server now saves information on new mods immediately so it is not lost in the event of a crash&lt;br /&gt;
*Fixed a bug with the text tool&lt;br /&gt;
*Adjusted font embedding&lt;br /&gt;
*Fixed a bug with HTML control characters in chat&lt;br /&gt;
*Changed the board size very slightly (what was with 801x481 anyway?)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;&amp;amp;gt;implying a greentext feature is useful&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version 19==&lt;br /&gt;
*Adjusted greentext color&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#399911&amp;quot;&amp;gt;&amp;amp;gt;implying it&#039;s important to make greentext look the exact same color as on 4chan&amp;lt;/font&amp;gt;&lt;br /&gt;
*Fixed a bug where sending an empty chat would disconnect you&lt;br /&gt;
*Changed chat command handling so malformed commands don&#039;t do anything&lt;br /&gt;
*Added broadcasted system alerts to chat&lt;br /&gt;
*Added a notification and timeout for the &amp;quot;too many failed logins&amp;quot; lock-out&lt;br /&gt;
*Added an option for mods to put notes on a user&#039;s record&lt;br /&gt;
&lt;br /&gt;
==Version 20==&lt;br /&gt;
*Fixed a bug where pressing page up and down would zoom the flash&lt;br /&gt;
*Fixed a bug with the handling of empty chats&lt;br /&gt;
*Changed server to different .NET version&lt;br /&gt;
*Fixed a bug that would cause the banned room default image not to load&lt;br /&gt;
&lt;br /&gt;
==Version 21==&lt;br /&gt;
*Added a message that tells you if you type an invalid command (/something) in chat&lt;br /&gt;
*Added a message that tells you if you PM an invalid username&lt;br /&gt;
*Fixed a bug with sending PMs to an invalid user&lt;br /&gt;
*Added a limit on characters in chat&lt;br /&gt;
*Fixed some command handling bugs on the server&lt;br /&gt;
&lt;br /&gt;
==Version 22==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with the cursor size that would cause flash errors&lt;br /&gt;
*Fixed a bug with muting and unmuting users that could cause flash errors&lt;br /&gt;
*Added a /me command to set a status visible to other users (e.g. &amp;quot;afk&amp;quot;)&lt;br /&gt;
*Changed text tool to a nicer font&lt;br /&gt;
*Fixed a bug where brush mode would not properly reset when changing rooms&lt;br /&gt;
&lt;br /&gt;
==Version 23==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with spaces in the /me command&lt;br /&gt;
&lt;br /&gt;
==Version 24==&lt;br /&gt;
*Fixed a bug that wouldn&#039;t let you type certain characters in the user note dialog&lt;br /&gt;
*Improved line smoothness (for everyone, not just the person drawing the line)&lt;br /&gt;
*Changed brush tool and line tool so that brush modes and alpha settings apply properly&lt;br /&gt;
*Added airbrush tool for those who want the old brush tool behavior&lt;br /&gt;
*Added blur setting for regular brush tool&lt;br /&gt;
*Fixed bug with focus when using brush mode menu&lt;br /&gt;
*Added text after links to indicate the domain the link is at&lt;br /&gt;
*Added Page Down keyboard shortcut for scrolling to end of chat&lt;br /&gt;
*Switched the keyboard shortcut for swap to the tilde/grave accent key (&amp;quot;~&amp;quot;)&lt;br /&gt;
*Fixed some improperly sized title screen images&lt;br /&gt;
*Added F-key labels for tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R1==&lt;br /&gt;
*Fixed an issue with tool reporting&lt;br /&gt;
*Changed swap hotkey to &amp;quot;S&amp;quot;&lt;br /&gt;
*Fixed a bug that caused errant lines and missed strokes when switching tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R2==&lt;br /&gt;
*Changed swap hotkey back to &amp;quot;~&amp;quot;&lt;br /&gt;
*Left and right arrows now control alpha&lt;br /&gt;
*Home and end keys now control blur&lt;br /&gt;
&lt;br /&gt;
==Version 24 R3==&lt;br /&gt;
*Fixed problems with brush glitching&lt;br /&gt;
*Fixed a bug with the line tool&lt;br /&gt;
*Replaced swap with 10 saved brushes&lt;br /&gt;
&lt;br /&gt;
==Version 24 R4==&lt;br /&gt;
*Fixed bug with brush modes switching in text tool&lt;br /&gt;
&lt;br /&gt;
==Version 24 R5==&lt;br /&gt;
*Fixed some more issues with keyboard commands while in chat and text tool&lt;br /&gt;
*The saved brushes will now be stored between sessions&lt;br /&gt;
*Added a note about saving your brush&lt;br /&gt;
*Fixed a bug where the add note dialog displays usernames incorrectly&lt;br /&gt;
&lt;br /&gt;
==Version 25==&lt;br /&gt;
*Added an indicator for mods that shows who is floating text&lt;br /&gt;
*Rewrote the basic protocol so that board updates and undos are much more efficient&lt;br /&gt;
*Fixed a bug with user datafile saves that could cause the loss of ban records and user info&lt;br /&gt;
*Fixed a few bugs related to getting the initial board image and preview images&lt;br /&gt;
&lt;br /&gt;
==Version 26==&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when setting a room description with spaces in it&lt;br /&gt;
*Fixed a few bugs where users would get disconnected when changing rooms&lt;br /&gt;
*Fixed a bug where all user info records would show up with &amp;quot;undefined&amp;quot; in them&lt;br /&gt;
*Added better serverside logging for errors that cause clients to be disconnected&lt;br /&gt;
*Modified the regular brush so that you cannot change size during a brushstroke&lt;br /&gt;
&lt;br /&gt;
==Version 26 R2==&lt;br /&gt;
*Changed saved brushes so they get saved on the server side (if you&#039;re registered)&lt;br /&gt;
*Added zoom function (ctrl+mousewheel to zoom, ctrl+click and drag to move)&lt;br /&gt;
*Added zoom slider and indicator&lt;br /&gt;
*Added hotkey to switch to chat input (F9)&lt;br /&gt;
&lt;br /&gt;
==Version 26 R3==&lt;br /&gt;
*Removed flash default zoom from context menus&lt;br /&gt;
*Added &amp;quot;Help!&amp;quot; link to the wiki&lt;br /&gt;
*Fixed a bug where the brush mode menu would close when mousing over it&lt;br /&gt;
*Fixed a bug where setting a room description would sometimes disconnect you&lt;br /&gt;
*Fixed a bug that would cause mods to get disconnected sometimes&lt;br /&gt;
*Fixed a bug where users&#039; text cursors would not display their username&lt;br /&gt;
&lt;br /&gt;
==Version 27==&lt;br /&gt;
*Fixed a few bugs that would cause users to get disconnected&lt;br /&gt;
&lt;br /&gt;
==Version 28==&lt;br /&gt;
*Optimized server memory usage&lt;br /&gt;
*Added TCP connection check/timeout&lt;br /&gt;
*Added a few management tools&lt;br /&gt;
*Fixed a bug with the chat&lt;br /&gt;
&lt;br /&gt;
==Version 29==&lt;br /&gt;
*Rooms now save their room mods and settings for 7 days even when empty&lt;br /&gt;
*You can now double-click on a user&#039;s name in the userlist to mute/unmute them&lt;br /&gt;
*Users who were manually muted will now stay muted for 24 hours even if they leave the room&lt;br /&gt;
*Users who are manually unmuted will be able to bypass room mute in that room for 12 hours&lt;br /&gt;
*Added ban time span setting&lt;br /&gt;
*Fixed some bugs with banned users&lt;br /&gt;
*Data on user status, rooms, etc is now saved more efficiently&lt;br /&gt;
*Added room creation date on room list&lt;br /&gt;
*Fixed a bug with /me message handling&lt;br /&gt;
*Moved the dropper tool next to the brushes since it&#039;s used often&lt;br /&gt;
*Fixed a bug involving trying to join a room twice with the same username&lt;br /&gt;
*Added offline mode (draw by yourself if you don&#039;t have internet access)&lt;br /&gt;
*Added direct room URLs (you can visit a room directly using http://skycow.us/r/roomname)&lt;br /&gt;
&lt;br /&gt;
==Version 29 R1==&lt;br /&gt;
*Added skycow.us/r/flockdraw shortcut for main room&lt;br /&gt;
*Fixed a bug with blank room names&lt;br /&gt;
*Fixed a bug with the room settings dialog&lt;br /&gt;
*Fixed a bug with the link highlighter not recognizing complete links&lt;br /&gt;
&lt;br /&gt;
==Version 29 R2==&lt;br /&gt;
*Fixed a few more bugs with the /me status messages&lt;br /&gt;
&lt;br /&gt;
==Version 30==&lt;br /&gt;
*Fixed a bug where muting an unmutable room will disconnect you&lt;br /&gt;
*Fixed non-Admin users being able to change the room settings in modchat&lt;br /&gt;
*Decreased ping timeout so users who get disconnected won&#039;t have to wait as long before rejoining the room&lt;br /&gt;
*Fixed title image loading when in offline mode&lt;br /&gt;
*Improved process of getting initial board image&lt;br /&gt;
*Increased connect and image request timeouts&lt;br /&gt;
*Fixed a bug with reporting empty rooms&lt;br /&gt;
&lt;br /&gt;
==Version 30 R2==&lt;br /&gt;
*Fixed a bug with syncing with users&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Version 31==&lt;br /&gt;
*Removed global mods&lt;br /&gt;
*Removed global bans, added room-bans&lt;br /&gt;
*Previous global mods are now room mods in the main room&lt;br /&gt;
*Room mods can room-ban users from their rooms only&lt;br /&gt;
*Room creators can not be demoted from room mod&lt;br /&gt;
*Room mods can see a hash of users&#039; IP addresses&lt;br /&gt;
*Room mods no longer get a dialog every time they join the room&lt;br /&gt;
*Added a new chat command (&amp;quot;/info &amp;lt;username&amp;gt;&amp;quot;) for getting user info&lt;br /&gt;
*Changed Undo so that the board state is saved only when something has changed&lt;br /&gt;
*Better automatic links in chat (http:// or https:// now required to avoid accidental links)&lt;br /&gt;
*Fixed getting disconnected when chatting outside a room&lt;br /&gt;
*Fixed a few bugs with ban history&lt;br /&gt;
*Fixed a bug with setting the description in an existing room&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when trying to send a blank PM&lt;br /&gt;
&lt;br /&gt;
==Version 32==&lt;br /&gt;
*Added server-side proxy/VPN detection to help prevent ban evasion&lt;br /&gt;
&lt;br /&gt;
==Version 33==&lt;br /&gt;
*Username box will now automatically focus when the .swf is loaded so you can type and/or hit Enter to login&lt;br /&gt;
*The selected room in the room dialog can be entered by pressing Enter&lt;br /&gt;
*Ctrl+drag can now be used to move while zoomed even when muted&lt;br /&gt;
*The numbers next to the RGB/HSV sliders can now be edited to input a precise value (press enter to apply)&lt;br /&gt;
*Changed the port number that /f/lockdraw uses so I can use 443 for what it&#039;s intended to be used for&lt;br /&gt;
&lt;br /&gt;
==Version 33 R2==&lt;br /&gt;
*Removed code that saves previously used username. This is necessary because browsers have decided that Flash&#039;s local storage feature is a security risk and disabled it, causing /f/lockdraw not to load&lt;br /&gt;
*Added automatic timestamp in default filename when saving images&lt;br /&gt;
&lt;br /&gt;
==Version 34==&lt;br /&gt;
*Resized the drawing canvas to 1920x1080 from the old 800x840&lt;br /&gt;
*Resized the UI to fit, though it still doesn&#039;t scale automatically&lt;br /&gt;
*Added a progress indicator for getting the board image. It shows the progress of the other person sending to the server and the server sending to you, so you can tell whose internet is slow.&lt;br /&gt;
&lt;br /&gt;
==Version 34 R2==&lt;br /&gt;
*Updated the room list dialog to have the correct preview image aspect ratio and be easier to read at lower resolutions&lt;br /&gt;
*Added a menu item to adjust font size of the chat and user list when using /f/lockdraw at lower resolutions&lt;br /&gt;
&lt;br /&gt;
==Version 34 R4==&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;br /&gt;
&lt;br /&gt;
==Version 34 R5==&lt;br /&gt;
*The UI will now automatically scale based on window size&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Standalone_Flash&amp;diff=408</id>
		<title>Standalone Flash</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Standalone_Flash&amp;diff=408"/>
		<updated>2021-02-24T05:13:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: Update screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flash applications like /f/lockdraw used to run inside the window of your web browser (Firefox, Chrome, Internet Explorer, Safari etc) but after January 12 2021 Adobe isn&#039;t providing security updates for it anymore. This means that most browsers have disabled using Flash without making annoying configuration changes because you don&#039;t want an insecure version of flash running stuff from random sites you visit.&lt;br /&gt;
&lt;br /&gt;
Since that date, an .exe version of /f/lockdraw including the Flash Player 11 Projector is linked from the Skycow.US main page along with the usual .swf file. You can use either of these to run it in &amp;quot;standalone&amp;quot; mode as its own app on your computer. There are some [[#Benefits|other benefits]] to running /f/lockdraw in standalone mode.&lt;br /&gt;
&lt;br /&gt;
=Running on a Windows PC using the .exe=&lt;br /&gt;
To use the .exe version of /f/lockdraw, just download it (you may need to right-click the link and click Save As) and save it somewhere you can find it on your PC, i.e. the desktop or downloads folder. Then run it from that location.&lt;br /&gt;
&lt;br /&gt;
=High DPI mode problems in Windows=&lt;br /&gt;
On recent versions of Windows (especially Windows 10 on higher resolution monitors) the OS might try to scale the UI automatically when running the .exe file. This can result in a blurry-looking image and UI controls.&lt;br /&gt;
&lt;br /&gt;
To disable this, right-click on the .exe file and click &amp;quot;Properties&amp;quot; then change to the &amp;quot;Compatibility&amp;quot; tab and click &amp;quot;Change settings for all users&amp;quot; and &amp;quot;Change high DPI settings&amp;quot;. Under &amp;quot;High DPI scaling override&amp;quot; check the box and set the pull-down menu to &amp;quot;Application&amp;quot;. Click OK out of all the dialogs and re-run the .exe and you should have normal scaling.&lt;br /&gt;
&lt;br /&gt;
=Running the .swf file in Standalone Flash=&lt;br /&gt;
[[File:Flash-11-projector.jpg|thumb|right|The standalone Flash player]]&lt;br /&gt;
If you want to run /f/lockdraw from the .swf file instead of the .exe or if you&#039;re on a Mac OS or Linux computer, you&#039;ll need a standalone version of Flash Player (Adobe calls this a &amp;quot;projector&amp;quot;) to open it outside a browser. These versions were previously available from Adobe, but have been removed from their site since they stopped updating Flash.&lt;br /&gt;
&lt;br /&gt;
I recommend Flash Player 11 for /f/lockdraw because later versions add network code and security restrictions that can make /f/lockdraw laggy or make some features not work well. The standalone (not browser-integrated) versions of Flash for various OSes are mirrored on Skycow.US for your convenience:&lt;br /&gt;
&lt;br /&gt;
[https://skycow.us/flashplayer11_win_sa_32bit.exe Windows Standalone Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://skycow.us/flashplayer11_mac_sa.app.zip Mac OS X Standalone Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://skycow.us/flashplayer11_linux_sa.i386.tar.gz Linux Standalone Flash Player]&lt;br /&gt;
&lt;br /&gt;
These files are Flash Player v11.2.202.228 taken from Archive.org. If you want other old Flash versions or other installer types, their page is here:&lt;br /&gt;
[https://archive.org/details/adobe-flash-player-archive]&lt;br /&gt;
&lt;br /&gt;
You can drag the /f/lockdraw .swf file onto the player .exe to run it, or right click on the .swf and choose &amp;quot;Open With&amp;quot; (or whatever your OS calls it) then browse to the location where you put the flash player app. This way .swf files you save will open in this version by default.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE NOTE&#039;&#039;&#039; that while running /f/lockdraw in older Flash versions is fine, I can&#039;t vouch for the security of other random flash files from, i.e. 4Chan&#039;s /f/ board. If you choose to set .swf files to automatically open in Flash Player 11 or another old version, be careful what you run because theoretically one of them could take advantage of a security flaw in the old Flash version to do stuff you don&#039;t want it to.&lt;br /&gt;
&lt;br /&gt;
=Setting flash security settings=&lt;br /&gt;
If you are having problems viewing the title screen images correctly, viewing the board fullscreen, or using the save image/load image features while running from a .swf file, it might be necessary to add the folder the .swf is in as a &amp;quot;Trusted Location&amp;quot; in the Flash Player settings. This will be located in Control Panel (or system settings) or you can right click on the board while /f/lockdraw is running and click Global Settings.&lt;br /&gt;
&lt;br /&gt;
In the Flash Player control panel and click the Advanced tab. Then scroll down and click Trusted Location Settings. Click Add, then Add Folder, and choose the folder where you keep the /f/lockdraw .swf file. Hit OK, then Confirm, then close the control panel. This will make sure that all features work correctly even if you replace the .swf file with a new version.&lt;br /&gt;
&lt;br /&gt;
=Benefits=&lt;br /&gt;
*Uses less memory to run than running in a browser&lt;br /&gt;
*Allows use of the keyboard while in full-screen mode (this is not possible in a browser due to the security policies in Flash)&lt;br /&gt;
*Simplifies saving and loading images compared to browser mode as long as you set your security settings correctly&lt;br /&gt;
*Avoids a bug in newer versions of flash where the text tool cursor will not display correctly&lt;br /&gt;
*You can still load the whiteboard if the web server is down but the draw server is still working&lt;br /&gt;
&lt;br /&gt;
=Drawbacks=&lt;br /&gt;
*Somewhat annoying/confusing to have to set security settings&lt;br /&gt;
*If a new version comes out you&#039;ll have to download the new .exe or .swf file&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=File:Flash-11-projector.jpg&amp;diff=407</id>
		<title>File:Flash-11-projector.jpg</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=File:Flash-11-projector.jpg&amp;diff=407"/>
		<updated>2021-02-24T05:13:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: Screenshot of /f/lockdraw running in the Flash Player 11 Projector&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of /f/lockdraw running in the Flash Player 11 Projector&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Standalone_Flash&amp;diff=406</id>
		<title>Standalone Flash</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Standalone_Flash&amp;diff=406"/>
		<updated>2021-02-24T05:10:42Z</updated>

		<summary type="html">&lt;p&gt;Admin: Make version links prettier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flash applications like /f/lockdraw used to run inside the window of your web browser (Firefox, Chrome, Internet Explorer, Safari etc) but after January 12 2021 Adobe isn&#039;t providing security updates for it anymore. This means that most browsers have disabled using Flash without making annoying configuration changes because you don&#039;t want an insecure version of flash running stuff from random sites you visit.&lt;br /&gt;
&lt;br /&gt;
Since that date, an .exe version of /f/lockdraw including the Flash Player 11 Projector is linked from the Skycow.US main page along with the usual .swf file. You can use either of these to run it in &amp;quot;standalone&amp;quot; mode as its own app on your computer. There are some [[#Benefits|other benefits]] to running /f/lockdraw in standalone mode.&lt;br /&gt;
&lt;br /&gt;
=Running on a Windows PC using the .exe=&lt;br /&gt;
To use the .exe version of /f/lockdraw, just download it (you may need to right-click the link and click Save As) and save it somewhere you can find it on your PC, i.e. the desktop or downloads folder. Then run it from that location.&lt;br /&gt;
&lt;br /&gt;
=High DPI mode problems in Windows=&lt;br /&gt;
On recent versions of Windows (especially Windows 10 on higher resolution monitors) the OS might try to scale the UI automatically when running the .exe file. This can result in a blurry-looking image and UI controls.&lt;br /&gt;
&lt;br /&gt;
To disable this, right-click on the .exe file and click &amp;quot;Properties&amp;quot; then change to the &amp;quot;Compatibility&amp;quot; tab and click &amp;quot;Change settings for all users&amp;quot; and &amp;quot;Change high DPI settings&amp;quot;. Under &amp;quot;High DPI scaling override&amp;quot; check the box and set the pull-down menu to &amp;quot;Application&amp;quot;. Click OK out of all the dialogs and re-run the .exe and you should have normal scaling.&lt;br /&gt;
&lt;br /&gt;
=Running the .swf file in Standalone Flash=&lt;br /&gt;
[[File:standaloneflash.png|thumb|right|The standalone Flash player]]&lt;br /&gt;
If you want to run /f/lockdraw from the .swf file instead of the .exe or if you&#039;re on a Mac OS or Linux computer, you&#039;ll need a standalone version of Flash Player (Adobe calls this a &amp;quot;projector&amp;quot;) to open it outside a browser. These versions were previously available from Adobe, but have been removed from their site since they stopped updating Flash.&lt;br /&gt;
&lt;br /&gt;
I recommend Flash Player 11 for /f/lockdraw because later versions add network code and security restrictions that can make /f/lockdraw laggy or make some features not work well. The standalone (not browser-integrated) versions of Flash for various OSes are mirrored on Skycow.US for your convenience:&lt;br /&gt;
&lt;br /&gt;
[https://skycow.us/flashplayer11_win_sa_32bit.exe Windows Standalone Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://skycow.us/flashplayer11_mac_sa.app.zip Mac OS X Standalone Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://skycow.us/flashplayer11_linux_sa.i386.tar.gz Linux Standalone Flash Player]&lt;br /&gt;
&lt;br /&gt;
These files are Flash Player v11.2.202.228 taken from Archive.org. If you want other old Flash versions or other installer types, their page is here:&lt;br /&gt;
[https://archive.org/details/adobe-flash-player-archive]&lt;br /&gt;
&lt;br /&gt;
You can drag the /f/lockdraw .swf file onto the player .exe to run it, or right click on the .swf and choose &amp;quot;Open With&amp;quot; (or whatever your OS calls it) then browse to the location where you put the flash player app. This way .swf files you save will open in this version by default.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE NOTE&#039;&#039;&#039; that while running /f/lockdraw in older Flash versions is fine, I can&#039;t vouch for the security of other random flash files from, i.e. 4Chan&#039;s /f/ board. If you choose to set .swf files to automatically open in Flash Player 11 or another old version, be careful what you run because theoretically one of them could take advantage of a security flaw in the old Flash version to do stuff you don&#039;t want it to.&lt;br /&gt;
&lt;br /&gt;
=Setting flash security settings=&lt;br /&gt;
If you are having problems viewing the title screen images correctly, viewing the board fullscreen, or using the save image/load image features while running from a .swf file, it might be necessary to add the folder the .swf is in as a &amp;quot;Trusted Location&amp;quot; in the Flash Player settings. This will be located in Control Panel (or system settings) or you can right click on the board while /f/lockdraw is running and click Global Settings.&lt;br /&gt;
&lt;br /&gt;
In the Flash Player control panel and click the Advanced tab. Then scroll down and click Trusted Location Settings. Click Add, then Add Folder, and choose the folder where you keep the /f/lockdraw .swf file. Hit OK, then Confirm, then close the control panel. This will make sure that all features work correctly even if you replace the .swf file with a new version.&lt;br /&gt;
&lt;br /&gt;
=Benefits=&lt;br /&gt;
*Uses less memory to run than running in a browser&lt;br /&gt;
*Allows use of the keyboard while in full-screen mode (this is not possible in a browser due to the security policies in Flash)&lt;br /&gt;
*Simplifies saving and loading images compared to browser mode as long as you set your security settings correctly&lt;br /&gt;
*Avoids a bug in newer versions of flash where the text tool cursor will not display correctly&lt;br /&gt;
*You can still load the whiteboard if the web server is down but the draw server is still working&lt;br /&gt;
&lt;br /&gt;
=Drawbacks=&lt;br /&gt;
*Somewhat annoying/confusing to have to set security settings&lt;br /&gt;
*If a new version comes out you&#039;ll have to download the new .exe or .swf file&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Standalone_Flash&amp;diff=405</id>
		<title>Standalone Flash</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Standalone_Flash&amp;diff=405"/>
		<updated>2021-02-24T05:08:56Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added info on new player versions after Flash EOL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flash applications like /f/lockdraw used to run inside the window of your web browser (Firefox, Chrome, Internet Explorer, Safari etc) but after January 12 2021 Adobe isn&#039;t providing security updates for it anymore. This means that most browsers have disabled using Flash without making annoying configuration changes because you don&#039;t want an insecure version of flash running stuff from random sites you visit.&lt;br /&gt;
&lt;br /&gt;
Since that date, an .exe version of /f/lockdraw including the Flash Player 11 Projector is linked from the Skycow.US main page along with the usual .swf file. You can use either of these to run it in &amp;quot;standalone&amp;quot; mode as its own app on your computer. There are some [[#Benefits|other benefits]] to running /f/lockdraw in standalone mode.&lt;br /&gt;
&lt;br /&gt;
=Running on a Windows PC using the .exe=&lt;br /&gt;
To use the .exe version of /f/lockdraw, just download it (you may need to right-click the link and click Save As) and save it somewhere you can find it on your PC, i.e. the desktop or downloads folder. Then run it from that location.&lt;br /&gt;
&lt;br /&gt;
=High DPI mode problems in Windows=&lt;br /&gt;
On recent versions of Windows (especially Windows 10 on higher resolution monitors) the OS might try to scale the UI automatically when running the .exe file. This can result in a blurry-looking image and UI controls.&lt;br /&gt;
&lt;br /&gt;
To disable this, right-click on the .exe file and click &amp;quot;Properties&amp;quot; then change to the &amp;quot;Compatibility&amp;quot; tab and click &amp;quot;Change settings for all users&amp;quot; and &amp;quot;Change high DPI settings&amp;quot;. Under &amp;quot;High DPI scaling override&amp;quot; check the box and set the pull-down menu to &amp;quot;Application&amp;quot;. Click OK out of all the dialogs and re-run the .exe and you should have normal scaling.&lt;br /&gt;
&lt;br /&gt;
=Running the .swf file in Standalone Flash=&lt;br /&gt;
[[File:standaloneflash.png|thumb|right|The standalone Flash player]]&lt;br /&gt;
If you want to run /f/lockdraw from the .swf file instead of the .exe or if you&#039;re on a Mac OS or Linux computer, you&#039;ll need a standalone version of Flash Player (Adobe calls this a &amp;quot;projector&amp;quot;) to open it outside a browser. These versions were previously available from Adobe, but have been removed from their site since they stopped updating Flash.&lt;br /&gt;
&lt;br /&gt;
I recommend Flash Player 11 for /f/lockdraw because later versions add network code and security restrictions that can make /f/lockdraw laggy or make some features not work well. The standalone (not browser-integrated) versions of Flash for various OSes are mirrored on Skycow.US for your convenience:&lt;br /&gt;
&lt;br /&gt;
Windows&lt;br /&gt;
[https://skycow.us/flashplayer11_win_sa_32bit.exe]&lt;br /&gt;
&lt;br /&gt;
Mac OS X&lt;br /&gt;
[https://skycow.us/flashplayer11_mac_sa.app.zip]&lt;br /&gt;
&lt;br /&gt;
Linux&lt;br /&gt;
[https://skycow.us/flashplayer11_linux_sa.i386.tar.gz]&lt;br /&gt;
&lt;br /&gt;
These files are Flash Player v11.2.202.228 taken from Archive.org. If you want other old Flash versions or other installer types, their page is here:&lt;br /&gt;
[https://archive.org/details/adobe-flash-player-archive]&lt;br /&gt;
&lt;br /&gt;
You can drag the /f/lockdraw .swf file onto the player .exe to run it, or right click on the .swf and choose &amp;quot;Open With&amp;quot; (or whatever your OS calls it) then browse to the location where you put the flash player app. This way .swf files you save will open in this version by default.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE NOTE&#039;&#039;&#039; that while running /f/lockdraw in older Flash versions is fine, I can&#039;t vouch for the security of other random flash files from, i.e. 4Chan&#039;s /f/ board. If you choose to set .swf files to automatically open in Flash Player 11 or another old version, be careful what you run because theoretically one of them could take advantage of a security flaw in the old Flash version to do stuff you don&#039;t want it to.&lt;br /&gt;
&lt;br /&gt;
=Setting flash security settings=&lt;br /&gt;
If you are having problems viewing the title screen images correctly, viewing the board fullscreen, or using the save image/load image features while running from a .swf file, it might be necessary to add the folder the .swf is in as a &amp;quot;Trusted Location&amp;quot; in the Flash Player settings. This will be located in Control Panel (or system settings) or you can right click on the board while /f/lockdraw is running and click Global Settings.&lt;br /&gt;
&lt;br /&gt;
In the Flash Player control panel and click the Advanced tab. Then scroll down and click Trusted Location Settings. Click Add, then Add Folder, and choose the folder where you keep the /f/lockdraw .swf file. Hit OK, then Confirm, then close the control panel. This will make sure that all features work correctly even if you replace the .swf file with a new version.&lt;br /&gt;
&lt;br /&gt;
=Benefits=&lt;br /&gt;
*Uses less memory to run than running in a browser&lt;br /&gt;
*Allows use of the keyboard while in full-screen mode (this is not possible in a browser due to the security policies in Flash)&lt;br /&gt;
*Simplifies saving and loading images compared to browser mode as long as you set your security settings correctly&lt;br /&gt;
*Avoids a bug in newer versions of flash where the text tool cursor will not display correctly&lt;br /&gt;
*You can still load the whiteboard if the web server is down but the draw server is still working&lt;br /&gt;
&lt;br /&gt;
=Drawbacks=&lt;br /&gt;
*Somewhat annoying/confusing to have to set security settings&lt;br /&gt;
*If a new version comes out you&#039;ll have to download the new .exe or .swf file&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Feature_Requests&amp;diff=404</id>
		<title>Feature Requests</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Feature_Requests&amp;diff=404"/>
		<updated>2021-02-04T05:45:52Z</updated>

		<summary type="html">&lt;p&gt;Admin: Adding color indicator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To request a feature, you can add a section to the &#039;&#039;&#039;bottom&#039;&#039;&#039; of the list below. Please take a few minutes to read through the list and make sure the feature you want isn&#039;t already listed somewhere. I&#039;ll take these off when/if they get implemented in /f/lockdraw, and move them over to the [[Changelog]].&lt;br /&gt;
&lt;br /&gt;
The features on the list are in no particular order, the first few are things I&#039;ve had in my notes for a while.&lt;br /&gt;
&lt;br /&gt;
Note that since only mods can edit the wiki, you&#039;ll have to get in touch with one of them if you have a cool feature idea and aren&#039;t a mod.&lt;br /&gt;
&lt;br /&gt;
=Requested Features=&lt;br /&gt;
&lt;br /&gt;
==Links for all users==&lt;br /&gt;
Add the ability for regular users to post links in chat&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Save extra permanent rooms==&lt;br /&gt;
Admin can make rooms permanent so that their name, description, and room mod list will be preserved when the server restarts&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;As of version 29 room descriptions and mod lists are saved for 7 days after the last user leaves&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Room bans==&lt;br /&gt;
Allow global mods to ban users from one room only, and room mods to ban users from their room&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Added persistent mutes in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Linetool assist==&lt;br /&gt;
Hold a key to make the line tool snap to multiples of 45 degrees&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;I want to do this, but it may not be implemented for a while&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shaped brushes==&lt;br /&gt;
Different brush shapes: Square, calligraphy (line), etc&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;This would be cool, but also will take a while to implement&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Voting tool for mods==&lt;br /&gt;
Better way to keep track of votes for new mods than the current method&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;As of V31, mods are now managed on a per-room basis. It&#039;s up to the owners to implement voting if they want&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trusted users==&lt;br /&gt;
Users can be made &amp;quot;trusted&amp;quot; so they can bypass room mutes. Probably on a per-room basis&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Added persistent unmutes in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Higher resolution canvas==&lt;br /&gt;
This also requires a zoom tool that can zoom below 100%, so people can still see the whole canvas when they sign in. Also, I&#039;m not entirely sure the server can handle the increased data from a higher res...&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;The resolution was increased to 1920x1080 in version 34&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Move dropper tool==&lt;br /&gt;
Move the color select tool (F8) up closer to the brushes (F1-F3) so it&#039;s easier to access.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Change &amp;quot;Darken&amp;quot; brush mode==&lt;br /&gt;
Modify the darken mode so it doesn&#039;t affect thin antialiased lines as much.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Still not sure if this is even possible while still using the flash drawing functions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Easier number value changing==&lt;br /&gt;
Scrolling the slider over and over again is tiresome. This would mainly be for size, alpha and blur settings. When you click the number displayed, you can manually add your own (size, alpha and blur) value without using the slider.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Shimmie it&amp;quot; button==&lt;br /&gt;
Users can upload images from the whiteboard directly to the shimmie&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;I&#039;d like to do this, but interfacing with Shish&#039;s code will be difficult, and rate-limiting it so we don&#039;t get a ton of duplicates will be even more difficult&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chat join/leave messages==&lt;br /&gt;
Notify when a user leaves or joins in chat&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;I think this would get annoying after a while. Maybe in the future as an option you can turn on if you want.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colors in User List==&lt;br /&gt;
Use different colors to display usernames in the user list, depending on the userstatus (mod, room-mod, registered user, unregistered user).&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Probably not going to add this, since I prefer mods to be able to remain anonymous if they want&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mute all command==&lt;br /&gt;
A command to mute everyone in the room at once. Could be usefull if trolls are already in the room before you can mute room. I&#039;m sure you can figure out other uses. I&#039;m just passing along the suggestion.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Added double-click mutes in version 29 to make muting a lot of users at once easier&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cancel button for ban-dialog==&lt;br /&gt;
The ban dialog should have a cancel button, so if you misclick on ban in the popupmenu you can cancel the opperation.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Preset Zoom Positions==&lt;br /&gt;
16 Preset zoom positions at 400% zoom. It will cover the whole board and being able to shuffle through the 16 frames with a hotkey (and back with another) will allow to make simple animations or maybe some very nice ones!&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;This would be very cool -- maybe I can even add a simple animation function (showing a shadow of the last frame)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Event based undo==&lt;br /&gt;
Can the undo funktion be made eventbased, so that there will only be an undo point when there was actually a change on the canvas. This way you can undo vandalised drawings even if the time-period is a bit longer, when nothing inbetween has been drawn.&lt;br /&gt;
Just save an image every second, if someting has changed. If nothing has changed the undo buffer will not be expanded. This way it is not neccesary to save all drawing informations, just a flag that indicates if somthing has been drawn since the last undopoint.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in version 31&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Offline mode==&lt;br /&gt;
Add a mode that lets you use the drawing features without Internet access (by yourself, obviously) and still save/load&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Direct room shortcuts==&lt;br /&gt;
Add a script on the webserver that lets you access rooms directly (i.e. skycow.us/roomname)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 29. It&#039;s skycow.us/r/roomname&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Change Chat==&lt;br /&gt;
Give user the ability to disable chat or put chat in a drop down format to prevent distraction&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Won&#039;t be adding this -- experience with original FD and flockmod has shown that having chat hidden just makes dumb users spam with the text tool&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Decrease disconnection timeout==&lt;br /&gt;
Decrease the time a user has to wait before the server realizes they&#039;re gone after they get disconnected&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 30. Keep in mind that there will always be some time (up to 1.5 minutes) you have to wait before the server realizes you&#039;re gone if you get disconnected by a network error (i.e. your wifi going out).&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==User-programmable keyboard shortcuts==&lt;br /&gt;
Add an options dialog that lets you set the keys that can be pressed to select tools, change size, sample color, etc.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Will probably add this in an upcoming version.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Restore kick option==&lt;br /&gt;
Put kick back in as an option and allow the kicking mod to choose a message to display to the kicked user&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Room bans are implemented as of v31, so kick is less necessary&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mods can see a hash of users&#039; IP addresses==&lt;br /&gt;
To make it easier to tell when users are the same person, add a hash of user IP to the user info box&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v31&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enter key can be used for Join Room==&lt;br /&gt;
Make it so the enter key can act as the &amp;quot;join room&amp;quot; button in the same way it acts on the username and password dialogs&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Multiple resolutions when creating rooms==&lt;br /&gt;
Add an option when creating a room to pick from a list of resolutions (or maybe an arbitrary one)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#826c00&amp;quot;&amp;gt;As of v34, I&#039;m working on this, but it requires a lot of work to make the UI able to dynamically resize first&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Arbitrary resolution in offline mode==&lt;br /&gt;
Add an option to use higher resolutions when working in offline mode&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#826c00&amp;quot;&amp;gt;As of v34, I&#039;m working on adding multiple resolutions when creating a room. This will probably also be added when that&#039;s done&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Multiple drawing layers==&lt;br /&gt;
Add an option to create rooms that have multiple layers with ordering and adjustable transparency functions&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#826c00&amp;quot;&amp;gt;Yeah, yeah, I know. It&#039;d be really cool but I have to figure out a _lot_ of other stuff first, see multiple resolutions above&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Muted users can move while zoomed==&lt;br /&gt;
Make it so that users who are muted can still use the (ctrl+click) move function while zoomed in on the canvas&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List/reset room mods function==&lt;br /&gt;
Add a command to list (or at least reset) room mods so room owners can prevent rogue moderators with multiple accounts from remodding themselves&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Will probably add this as a chat command such as /listmods in the near future&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Timestamp in saved image filenames==&lt;br /&gt;
Change the default filename when using the &amp;quot;Save It&amp;quot; button to include a date and time so filenames are unique&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33R2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indicator on color picker for current color==&lt;br /&gt;
Add an indicator like a hollow crosshair or such to the color picker that sits on the last color clicked&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Will probably add this in the near future&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Feature_Requests&amp;diff=403</id>
		<title>Feature Requests</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Feature_Requests&amp;diff=403"/>
		<updated>2021-02-04T05:05:27Z</updated>

		<summary type="html">&lt;p&gt;Admin: less annoying yellow :\&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To request a feature, you can add a section to the &#039;&#039;&#039;bottom&#039;&#039;&#039; of the list below. Please take a few minutes to read through the list and make sure the feature you want isn&#039;t already listed somewhere. I&#039;ll take these off when/if they get implemented in /f/lockdraw, and move them over to the [[Changelog]].&lt;br /&gt;
&lt;br /&gt;
The features on the list are in no particular order, the first few are things I&#039;ve had in my notes for a while.&lt;br /&gt;
&lt;br /&gt;
Note that since only mods can edit the wiki, you&#039;ll have to get in touch with one of them if you have a cool feature idea and aren&#039;t a mod.&lt;br /&gt;
&lt;br /&gt;
=Requested Features=&lt;br /&gt;
&lt;br /&gt;
==Links for all users==&lt;br /&gt;
Add the ability for regular users to post links in chat&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Save extra permanent rooms==&lt;br /&gt;
Admin can make rooms permanent so that their name, description, and room mod list will be preserved when the server restarts&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;As of version 29 room descriptions and mod lists are saved for 7 days after the last user leaves&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Room bans==&lt;br /&gt;
Allow global mods to ban users from one room only, and room mods to ban users from their room&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Added persistent mutes in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Linetool assist==&lt;br /&gt;
Hold a key to make the line tool snap to multiples of 45 degrees&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;I want to do this, but it may not be implemented for a while&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shaped brushes==&lt;br /&gt;
Different brush shapes: Square, calligraphy (line), etc&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;This would be cool, but also will take a while to implement&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Voting tool for mods==&lt;br /&gt;
Better way to keep track of votes for new mods than the current method&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;As of V31, mods are now managed on a per-room basis. It&#039;s up to the owners to implement voting if they want&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trusted users==&lt;br /&gt;
Users can be made &amp;quot;trusted&amp;quot; so they can bypass room mutes. Probably on a per-room basis&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Added persistent unmutes in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Higher resolution canvas==&lt;br /&gt;
This also requires a zoom tool that can zoom below 100%, so people can still see the whole canvas when they sign in. Also, I&#039;m not entirely sure the server can handle the increased data from a higher res...&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;The resolution was increased to 1920x1080 in version 34&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Move dropper tool==&lt;br /&gt;
Move the color select tool (F8) up closer to the brushes (F1-F3) so it&#039;s easier to access.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Change &amp;quot;Darken&amp;quot; brush mode==&lt;br /&gt;
Modify the darken mode so it doesn&#039;t affect thin antialiased lines as much.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Still not sure if this is even possible while still using the flash drawing functions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Easier number value changing==&lt;br /&gt;
Scrolling the slider over and over again is tiresome. This would mainly be for size, alpha and blur settings. When you click the number displayed, you can manually add your own (size, alpha and blur) value without using the slider.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Shimmie it&amp;quot; button==&lt;br /&gt;
Users can upload images from the whiteboard directly to the shimmie&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;I&#039;d like to do this, but interfacing with Shish&#039;s code will be difficult, and rate-limiting it so we don&#039;t get a ton of duplicates will be even more difficult&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chat join/leave messages==&lt;br /&gt;
Notify when a user leaves or joins in chat&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;I think this would get annoying after a while. Maybe in the future as an option you can turn on if you want.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colors in User List==&lt;br /&gt;
Use different colors to display usernames in the user list, depending on the userstatus (mod, room-mod, registered user, unregistered user).&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Probably not going to add this, since I prefer mods to be able to remain anonymous if they want&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mute all command==&lt;br /&gt;
A command to mute everyone in the room at once. Could be usefull if trolls are already in the room before you can mute room. I&#039;m sure you can figure out other uses. I&#039;m just passing along the suggestion.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Added double-click mutes in version 29 to make muting a lot of users at once easier&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cancel button for ban-dialog==&lt;br /&gt;
The ban dialog should have a cancel button, so if you misclick on ban in the popupmenu you can cancel the opperation.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Preset Zoom Positions==&lt;br /&gt;
16 Preset zoom positions at 400% zoom. It will cover the whole board and being able to shuffle through the 16 frames with a hotkey (and back with another) will allow to make simple animations or maybe some very nice ones!&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;This would be very cool -- maybe I can even add a simple animation function (showing a shadow of the last frame)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Event based undo==&lt;br /&gt;
Can the undo funktion be made eventbased, so that there will only be an undo point when there was actually a change on the canvas. This way you can undo vandalised drawings even if the time-period is a bit longer, when nothing inbetween has been drawn.&lt;br /&gt;
Just save an image every second, if someting has changed. If nothing has changed the undo buffer will not be expanded. This way it is not neccesary to save all drawing informations, just a flag that indicates if somthing has been drawn since the last undopoint.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in version 31&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Offline mode==&lt;br /&gt;
Add a mode that lets you use the drawing features without Internet access (by yourself, obviously) and still save/load&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Direct room shortcuts==&lt;br /&gt;
Add a script on the webserver that lets you access rooms directly (i.e. skycow.us/roomname)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 29. It&#039;s skycow.us/r/roomname&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Change Chat==&lt;br /&gt;
Give user the ability to disable chat or put chat in a drop down format to prevent distraction&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Won&#039;t be adding this -- experience with original FD and flockmod has shown that having chat hidden just makes dumb users spam with the text tool&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Decrease disconnection timeout==&lt;br /&gt;
Decrease the time a user has to wait before the server realizes they&#039;re gone after they get disconnected&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 30. Keep in mind that there will always be some time (up to 1.5 minutes) you have to wait before the server realizes you&#039;re gone if you get disconnected by a network error (i.e. your wifi going out).&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==User-programmable keyboard shortcuts==&lt;br /&gt;
Add an options dialog that lets you set the keys that can be pressed to select tools, change size, sample color, etc.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Will probably add this in an upcoming version.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Restore kick option==&lt;br /&gt;
Put kick back in as an option and allow the kicking mod to choose a message to display to the kicked user&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Room bans are implemented as of v31, so kick is less necessary&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mods can see a hash of users&#039; IP addresses==&lt;br /&gt;
To make it easier to tell when users are the same person, add a hash of user IP to the user info box&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v31&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enter key can be used for Join Room==&lt;br /&gt;
Make it so the enter key can act as the &amp;quot;join room&amp;quot; button in the same way it acts on the username and password dialogs&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Multiple resolutions when creating rooms==&lt;br /&gt;
Add an option when creating a room to pick from a list of resolutions (or maybe an arbitrary one)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#826c00&amp;quot;&amp;gt;As of v34, I&#039;m working on this, but it requires a lot of work to make the UI able to dynamically resize first&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Arbitrary resolution in offline mode==&lt;br /&gt;
Add an option to use higher resolutions when working in offline mode&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#826c00&amp;quot;&amp;gt;As of v34, I&#039;m working on adding multiple resolutions when creating a room. This will probably also be added when that&#039;s done&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Multiple drawing layers==&lt;br /&gt;
Add an option to create rooms that have multiple layers with ordering and adjustable transparency functions&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#826c00&amp;quot;&amp;gt;Yeah, yeah, I know. It&#039;d be really cool but I have to figure out a _lot_ of other stuff first, see multiple resolutions above&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Muted users can move while zoomed==&lt;br /&gt;
Make it so that users who are muted can still use the (ctrl+click) move function while zoomed in on the canvas&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List/reset room mods function==&lt;br /&gt;
Add a command to list (or at least reset) room mods so room owners can prevent rogue moderators with multiple accounts from remodding themselves&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Will probably add this as a chat command such as /listmods in the near future&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Timestamp in saved image filenames==&lt;br /&gt;
Change the default filename when using the &amp;quot;Save It&amp;quot; button to include a date and time so filenames are unique&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33R2&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Feature_Requests&amp;diff=402</id>
		<title>Feature Requests</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Feature_Requests&amp;diff=402"/>
		<updated>2021-02-04T05:02:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: Updated for v34&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To request a feature, you can add a section to the &#039;&#039;&#039;bottom&#039;&#039;&#039; of the list below. Please take a few minutes to read through the list and make sure the feature you want isn&#039;t already listed somewhere. I&#039;ll take these off when/if they get implemented in /f/lockdraw, and move them over to the [[Changelog]].&lt;br /&gt;
&lt;br /&gt;
The features on the list are in no particular order, the first few are things I&#039;ve had in my notes for a while.&lt;br /&gt;
&lt;br /&gt;
Note that since only mods can edit the wiki, you&#039;ll have to get in touch with one of them if you have a cool feature idea and aren&#039;t a mod.&lt;br /&gt;
&lt;br /&gt;
=Requested Features=&lt;br /&gt;
&lt;br /&gt;
==Links for all users==&lt;br /&gt;
Add the ability for regular users to post links in chat&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Save extra permanent rooms==&lt;br /&gt;
Admin can make rooms permanent so that their name, description, and room mod list will be preserved when the server restarts&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;As of version 29 room descriptions and mod lists are saved for 7 days after the last user leaves&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Room bans==&lt;br /&gt;
Allow global mods to ban users from one room only, and room mods to ban users from their room&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Added persistent mutes in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Linetool assist==&lt;br /&gt;
Hold a key to make the line tool snap to multiples of 45 degrees&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;I want to do this, but it may not be implemented for a while&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shaped brushes==&lt;br /&gt;
Different brush shapes: Square, calligraphy (line), etc&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;This would be cool, but also will take a while to implement&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Voting tool for mods==&lt;br /&gt;
Better way to keep track of votes for new mods than the current method&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;As of V31, mods are now managed on a per-room basis. It&#039;s up to the owners to implement voting if they want&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trusted users==&lt;br /&gt;
Users can be made &amp;quot;trusted&amp;quot; so they can bypass room mutes. Probably on a per-room basis&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Added persistent unmutes in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Higher resolution canvas==&lt;br /&gt;
This also requires a zoom tool that can zoom below 100%, so people can still see the whole canvas when they sign in. Also, I&#039;m not entirely sure the server can handle the increased data from a higher res...&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;The resolution was increased to 1920x1080 in version 34&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Move dropper tool==&lt;br /&gt;
Move the color select tool (F8) up closer to the brushes (F1-F3) so it&#039;s easier to access.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Change &amp;quot;Darken&amp;quot; brush mode==&lt;br /&gt;
Modify the darken mode so it doesn&#039;t affect thin antialiased lines as much.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Still not sure if this is even possible while still using the flash drawing functions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Easier number value changing==&lt;br /&gt;
Scrolling the slider over and over again is tiresome. This would mainly be for size, alpha and blur settings. When you click the number displayed, you can manually add your own (size, alpha and blur) value without using the slider.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Shimmie it&amp;quot; button==&lt;br /&gt;
Users can upload images from the whiteboard directly to the shimmie&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;I&#039;d like to do this, but interfacing with Shish&#039;s code will be difficult, and rate-limiting it so we don&#039;t get a ton of duplicates will be even more difficult&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chat join/leave messages==&lt;br /&gt;
Notify when a user leaves or joins in chat&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;I think this would get annoying after a while. Maybe in the future as an option you can turn on if you want.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colors in User List==&lt;br /&gt;
Use different colors to display usernames in the user list, depending on the userstatus (mod, room-mod, registered user, unregistered user).&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Probably not going to add this, since I prefer mods to be able to remain anonymous if they want&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mute all command==&lt;br /&gt;
A command to mute everyone in the room at once. Could be usefull if trolls are already in the room before you can mute room. I&#039;m sure you can figure out other uses. I&#039;m just passing along the suggestion.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Added double-click mutes in version 29 to make muting a lot of users at once easier&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cancel button for ban-dialog==&lt;br /&gt;
The ban dialog should have a cancel button, so if you misclick on ban in the popupmenu you can cancel the opperation.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Preset Zoom Positions==&lt;br /&gt;
16 Preset zoom positions at 400% zoom. It will cover the whole board and being able to shuffle through the 16 frames with a hotkey (and back with another) will allow to make simple animations or maybe some very nice ones!&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;This would be very cool -- maybe I can even add a simple animation function (showing a shadow of the last frame)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Event based undo==&lt;br /&gt;
Can the undo funktion be made eventbased, so that there will only be an undo point when there was actually a change on the canvas. This way you can undo vandalised drawings even if the time-period is a bit longer, when nothing inbetween has been drawn.&lt;br /&gt;
Just save an image every second, if someting has changed. If nothing has changed the undo buffer will not be expanded. This way it is not neccesary to save all drawing informations, just a flag that indicates if somthing has been drawn since the last undopoint.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in version 31&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Offline mode==&lt;br /&gt;
Add a mode that lets you use the drawing features without Internet access (by yourself, obviously) and still save/load&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Direct room shortcuts==&lt;br /&gt;
Add a script on the webserver that lets you access rooms directly (i.e. skycow.us/roomname)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 29. It&#039;s skycow.us/r/roomname&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Change Chat==&lt;br /&gt;
Give user the ability to disable chat or put chat in a drop down format to prevent distraction&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Won&#039;t be adding this -- experience with original FD and flockmod has shown that having chat hidden just makes dumb users spam with the text tool&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Decrease disconnection timeout==&lt;br /&gt;
Decrease the time a user has to wait before the server realizes they&#039;re gone after they get disconnected&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is done in version 30. Keep in mind that there will always be some time (up to 1.5 minutes) you have to wait before the server realizes you&#039;re gone if you get disconnected by a network error (i.e. your wifi going out).&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==User-programmable keyboard shortcuts==&lt;br /&gt;
Add an options dialog that lets you set the keys that can be pressed to select tools, change size, sample color, etc.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Will probably add this in an upcoming version.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Restore kick option==&lt;br /&gt;
Put kick back in as an option and allow the kicking mod to choose a message to display to the kicked user&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;Room bans are implemented as of v31, so kick is less necessary&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mods can see a hash of users&#039; IP addresses==&lt;br /&gt;
To make it easier to tell when users are the same person, add a hash of user IP to the user info box&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v31&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enter key can be used for Join Room==&lt;br /&gt;
Make it so the enter key can act as the &amp;quot;join room&amp;quot; button in the same way it acts on the username and password dialogs&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Multiple resolutions when creating rooms==&lt;br /&gt;
Add an option when creating a room to pick from a list of resolutions (or maybe an arbitrary one)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#fce303&amp;quot;&amp;gt;As of v34, I&#039;m working on this, but it requires a lot of work to make the UI able to dynamically resize first&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Arbitrary resolution in offline mode==&lt;br /&gt;
Add an option to use higher resolutions when working in offline mode&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#fce303&amp;quot;&amp;gt;As of v34, I&#039;m working on adding multiple resolutions when creating a room. This will probably also be added when that&#039;s done&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Multiple drawing layers==&lt;br /&gt;
Add an option to create rooms that have multiple layers with ordering and adjustable transparency functions&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#fce303&amp;quot;&amp;gt;Yeah, yeah, I know. It&#039;d be really cool but I have to figure out a _lot_ of other stuff first, see multiple resolutions above&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Muted users can move while zoomed==&lt;br /&gt;
Make it so that users who are muted can still use the (ctrl+click) move function while zoomed in on the canvas&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List/reset room mods function==&lt;br /&gt;
Add a command to list (or at least reset) room mods so room owners can prevent rogue moderators with multiple accounts from remodding themselves&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Will probably add this as a chat command such as /listmods in the near future&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Timestamp in saved image filenames==&lt;br /&gt;
Change the default filename when using the &amp;quot;Save It&amp;quot; button to include a date and time so filenames are unique&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;This is added in v33R2&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Changelog&amp;diff=401</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Changelog&amp;diff=401"/>
		<updated>2021-02-04T04:49:12Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added v34 and sub-releases&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of changes that have been made in each /f/lockdraw version since around October 2011.&lt;br /&gt;
&lt;br /&gt;
Versions are listed from most recent to oldest. Major version numbers are used primarily as a means of filtering incompatible clients (the &amp;quot;version too old&amp;quot; message) so changes in the major version do not necessarily reflect major changes in functionality.&lt;br /&gt;
&lt;br /&gt;
The original flockdraw swf upon which /f/lockdraw is based refers to itself internally as version &amp;quot;3&amp;quot;, so the first version of /f/lockdraw (after I added my versioning system) was number &amp;quot;4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The latest update to /f/lockdraw is shown here at the top for convenience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 43 R4&#039;&#039;&#039;&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Historical Updates=&lt;br /&gt;
These are the older updates, listed in order from earliest to latest.&lt;br /&gt;
&lt;br /&gt;
==Version 4==&lt;br /&gt;
*Chat text a bit larger&lt;br /&gt;
*Re-add zoom in context menu&lt;br /&gt;
*Ban reason character limit&lt;br /&gt;
*Bans go to their own board&lt;br /&gt;
*Version number&lt;br /&gt;
*Undo&lt;br /&gt;
*Save image&lt;br /&gt;
*Keyboard shortcuts for tools&lt;br /&gt;
&lt;br /&gt;
==Version 6==&lt;br /&gt;
*Notify on paintbucket for mods&lt;br /&gt;
*add ban status history to user info&lt;br /&gt;
*server checks version and denies old ones&lt;br /&gt;
*Text tool / chat / userlist focus issues fixed&lt;br /&gt;
*Local storage of username&lt;br /&gt;
&lt;br /&gt;
==Version 7b==&lt;br /&gt;
*Fixed mod promote dialog closing when passwords don&#039;t match&lt;br /&gt;
*Longer paintbucket notify period&lt;br /&gt;
*unban button doesn&#039;t hide properly&lt;br /&gt;
*undo is happening feature&lt;br /&gt;
*Smaller default cursor size&lt;br /&gt;
&lt;br /&gt;
==Version 7b2==&lt;br /&gt;
*Kicking and banning muted users fixed&lt;br /&gt;
*Mods cant unmute fixed&lt;br /&gt;
*Remove update alert message&lt;br /&gt;
*Undo dialog interlock&lt;br /&gt;
&lt;br /&gt;
==Version 7b3==&lt;br /&gt;
*Userlist sorting fix&lt;br /&gt;
*User drawing indicator&lt;br /&gt;
*Wait timeout increased&lt;br /&gt;
&lt;br /&gt;
==Version 7r1==&lt;br /&gt;
*Initial image processing fix&lt;br /&gt;
*Unmuted user cursor fix&lt;br /&gt;
&lt;br /&gt;
==Version 7r2==&lt;br /&gt;
*RGB/HSV sliders for color selection&lt;br /&gt;
&lt;br /&gt;
==Version 7r3==&lt;br /&gt;
*Minor bugfixes&lt;br /&gt;
&lt;br /&gt;
==Version 8b1==&lt;br /&gt;
*Paintbucket limit (&amp;amp;lt;20% of pixels on canvas)&lt;br /&gt;
*Timestamp on chat&lt;br /&gt;
*Private messages&lt;br /&gt;
*Modchat&lt;br /&gt;
&lt;br /&gt;
==Version 8b2==&lt;br /&gt;
*Block pen tool (no antialiasing)&lt;br /&gt;
*Ban and kick images&lt;br /&gt;
*Time zero padding fixed&lt;br /&gt;
*Separate chat posts better&lt;br /&gt;
&lt;br /&gt;
==Version 9b1==&lt;br /&gt;
*Redo f-key shortcuts to include marker&lt;br /&gt;
*Text tool cursor invert&lt;br /&gt;
*Easy main rooms access on connect (and rules)&lt;br /&gt;
*Blank default username&lt;br /&gt;
*Server password try limit&lt;br /&gt;
*Chat name colors&lt;br /&gt;
&lt;br /&gt;
==Version 9b2==&lt;br /&gt;
*No unicode control chars in user or room name&lt;br /&gt;
*Chat scrolling fixed&lt;br /&gt;
&lt;br /&gt;
==Version 9b3==&lt;br /&gt;
*Chat and userlist colors changed&lt;br /&gt;
*Text tool username place bug fixed&lt;br /&gt;
&lt;br /&gt;
==Version 10b1==&lt;br /&gt;
*Sanitize user and room name inputs&lt;br /&gt;
&lt;br /&gt;
==Version 10b2==&lt;br /&gt;
*Background colors for drop down menu in login screen and ban history&lt;br /&gt;
*Board alignment fix&lt;br /&gt;
*Different active indicators for tools&lt;br /&gt;
*Link embed in context menu of chat input&lt;br /&gt;
*PM popup from context menu of userlist&lt;br /&gt;
&lt;br /&gt;
==Version 11r1==&lt;br /&gt;
*Minor fixes for annoying UI behaviors&lt;br /&gt;
&lt;br /&gt;
==Version 12r1==&lt;br /&gt;
*Finally fixed board sync for slow connections&lt;br /&gt;
&lt;br /&gt;
==Version 13b1==&lt;br /&gt;
*Custom rooms listed on connect&lt;br /&gt;
*Room preview images&lt;br /&gt;
*Room mods&lt;br /&gt;
*Hostname to new domain&lt;br /&gt;
*Startup, kick, ban images pulled from script on server&lt;br /&gt;
*All users logged&lt;br /&gt;
*Integrate mod and ban user records into user/IP datafiles&lt;br /&gt;
*User kick/unban in history&lt;br /&gt;
*Roomname length limit serverside&lt;br /&gt;
*Position indicators (0-255, etc) for RGBHSV sliders&lt;br /&gt;
*Current color indicator moved closer to sliders and made larger&lt;br /&gt;
*Chat lag fixed&lt;br /&gt;
&lt;br /&gt;
==Version 13b2==&lt;br /&gt;
*Larger history window in user information&lt;br /&gt;
*Chat lag (really) fixed&lt;br /&gt;
&lt;br /&gt;
==Version 14b1==&lt;br /&gt;
*Username field is focused on open&lt;br /&gt;
*Connect timeout added for weird firewalls&lt;br /&gt;
*UI stuff now works properly on room change&lt;br /&gt;
*Typing only spaces in chat no longer causes disconnect&lt;br /&gt;
*Room mute status inconsistency fixed&lt;br /&gt;
*Preview image/text fixed for custom rooms/zero user rooms&lt;br /&gt;
*No image uploads in default room&lt;br /&gt;
*Room list now sorted in order of decreasing user count&lt;br /&gt;
&lt;br /&gt;
==Version 14b2==&lt;br /&gt;
*Chat line colors less eyestraining&lt;br /&gt;
&lt;br /&gt;
==Version 15b1==&lt;br /&gt;
*Fixed one-character usernames causing preview image failure&lt;br /&gt;
*Added version-too-old response to old-style connect command&lt;br /&gt;
*Arbitrary image upload disabled in default room&lt;br /&gt;
&lt;br /&gt;
==Version 15b2==&lt;br /&gt;
*Fixed hiding text cursor on mute&lt;br /&gt;
*Fixed some cursors don&#039;t hide when leaving a room&lt;br /&gt;
*Fixed room privacy checkbox not working properly after first room creation&lt;br /&gt;
*Added text under manual room name box to indicate that you can create new rooms&lt;br /&gt;
*Added ability to change room description and privacy&lt;br /&gt;
*Added ability for admin to change room permanency settings&lt;br /&gt;
*Added notes in chat when you are muted or unmuted&lt;br /&gt;
*Added website link to initial dialog&lt;br /&gt;
*Added primary/secondary color swap function (and keyboard shortcut)&lt;br /&gt;
&lt;br /&gt;
==Version 15r1==&lt;br /&gt;
*Fixed bug with secondary color setting&lt;br /&gt;
*Fixed intro text resizing improperly&lt;br /&gt;
*Adjusted request timeout to improve initial image fetch reliability&lt;br /&gt;
*Fixed setting a blank room description&lt;br /&gt;
&lt;br /&gt;
==Version 16b1==&lt;br /&gt;
*Tweaked server to improve performance with complex images and lots of users&lt;br /&gt;
*Added alpha setting on tools (an Admin and Constant production ^_^)&lt;br /&gt;
*Added new admin commands for server maintenance&lt;br /&gt;
*Fixed intermittent &amp;quot;lost connection&amp;quot; messages when changing rooms&lt;br /&gt;
*Room mods are now allowed in permanent rooms (other than the default room)&lt;br /&gt;
*Fixed &amp;quot;You are muted&amp;quot; or &amp;quot;You are a room mod&amp;quot; messages reappearing inappropriately&lt;br /&gt;
*Fixed F-keys not working after interacting with userlist&lt;br /&gt;
*Fixed chat scrolling...again. Hopefully. (f^$#!ng textarea component)&lt;br /&gt;
&lt;br /&gt;
==Version 16b2==&lt;br /&gt;
*Fixed a bug that caused an inability to draw after manually syncing with someone&lt;br /&gt;
*&amp;quot;Swap&amp;quot; function now swaps out the alpha setting as well as the color&lt;br /&gt;
&lt;br /&gt;
==Version 17b1==&lt;br /&gt;
*Fixed issue with swap button not updating alpha slider&lt;br /&gt;
*Added brush modes&lt;br /&gt;
&lt;br /&gt;
==Version 17b2==&lt;br /&gt;
*Added ban expiration: first ban now expires after 24 hours, second after 5 days, third is permanent&lt;br /&gt;
*Adjusted behavior of user info dialog to make it less confusing for mods&lt;br /&gt;
*Increased timeout when manually syncing with a user&lt;br /&gt;
*Fixed intro text in username box formatting incorrectly&lt;br /&gt;
*Server now saves information on permanent rooms correctly when restarting&lt;br /&gt;
&lt;br /&gt;
==Version 17b3==&lt;br /&gt;
*&amp;quot;Save it&amp;quot; button can still save your current drawing if you get disconnected from the server&lt;br /&gt;
&lt;br /&gt;
==Version 17r1==&lt;br /&gt;
*Fixed a bug that would sometimes disconnect mods when kicking people&lt;br /&gt;
&lt;br /&gt;
==Version 18r1==&lt;br /&gt;
*Server now saves information on new mods immediately so it is not lost in the event of a crash&lt;br /&gt;
*Fixed a bug with the text tool&lt;br /&gt;
*Adjusted font embedding&lt;br /&gt;
*Fixed a bug with HTML control characters in chat&lt;br /&gt;
*Changed the board size very slightly (what was with 801x481 anyway?)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;&amp;amp;gt;implying a greentext feature is useful&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version 19==&lt;br /&gt;
*Adjusted greentext color&lt;br /&gt;
*&amp;lt;font color=&amp;quot;#399911&amp;quot;&amp;gt;&amp;amp;gt;implying it&#039;s important to make greentext look the exact same color as on 4chan&amp;lt;/font&amp;gt;&lt;br /&gt;
*Fixed a bug where sending an empty chat would disconnect you&lt;br /&gt;
*Changed chat command handling so malformed commands don&#039;t do anything&lt;br /&gt;
*Added broadcasted system alerts to chat&lt;br /&gt;
*Added a notification and timeout for the &amp;quot;too many failed logins&amp;quot; lock-out&lt;br /&gt;
*Added an option for mods to put notes on a user&#039;s record&lt;br /&gt;
&lt;br /&gt;
==Version 20==&lt;br /&gt;
*Fixed a bug where pressing page up and down would zoom the flash&lt;br /&gt;
*Fixed a bug with the handling of empty chats&lt;br /&gt;
*Changed server to different .NET version&lt;br /&gt;
*Fixed a bug that would cause the banned room default image not to load&lt;br /&gt;
&lt;br /&gt;
==Version 21==&lt;br /&gt;
*Added a message that tells you if you type an invalid command (/something) in chat&lt;br /&gt;
*Added a message that tells you if you PM an invalid username&lt;br /&gt;
*Fixed a bug with sending PMs to an invalid user&lt;br /&gt;
*Added a limit on characters in chat&lt;br /&gt;
*Fixed some command handling bugs on the server&lt;br /&gt;
&lt;br /&gt;
==Version 22==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with the cursor size that would cause flash errors&lt;br /&gt;
*Fixed a bug with muting and unmuting users that could cause flash errors&lt;br /&gt;
*Added a /me command to set a status visible to other users (e.g. &amp;quot;afk&amp;quot;)&lt;br /&gt;
*Changed text tool to a nicer font&lt;br /&gt;
*Fixed a bug where brush mode would not properly reset when changing rooms&lt;br /&gt;
&lt;br /&gt;
==Version 23==&lt;br /&gt;
*Fixed a drawing bug that caused lines to look slightly different for different users&lt;br /&gt;
*Fixed a bug with spaces in the /me command&lt;br /&gt;
&lt;br /&gt;
==Version 24==&lt;br /&gt;
*Fixed a bug that wouldn&#039;t let you type certain characters in the user note dialog&lt;br /&gt;
*Improved line smoothness (for everyone, not just the person drawing the line)&lt;br /&gt;
*Changed brush tool and line tool so that brush modes and alpha settings apply properly&lt;br /&gt;
*Added airbrush tool for those who want the old brush tool behavior&lt;br /&gt;
*Added blur setting for regular brush tool&lt;br /&gt;
*Fixed bug with focus when using brush mode menu&lt;br /&gt;
*Added text after links to indicate the domain the link is at&lt;br /&gt;
*Added Page Down keyboard shortcut for scrolling to end of chat&lt;br /&gt;
*Switched the keyboard shortcut for swap to the tilde/grave accent key (&amp;quot;~&amp;quot;)&lt;br /&gt;
*Fixed some improperly sized title screen images&lt;br /&gt;
*Added F-key labels for tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R1==&lt;br /&gt;
*Fixed an issue with tool reporting&lt;br /&gt;
*Changed swap hotkey to &amp;quot;S&amp;quot;&lt;br /&gt;
*Fixed a bug that caused errant lines and missed strokes when switching tools&lt;br /&gt;
&lt;br /&gt;
==Version 24 R2==&lt;br /&gt;
*Changed swap hotkey back to &amp;quot;~&amp;quot;&lt;br /&gt;
*Left and right arrows now control alpha&lt;br /&gt;
*Home and end keys now control blur&lt;br /&gt;
&lt;br /&gt;
==Version 24 R3==&lt;br /&gt;
*Fixed problems with brush glitching&lt;br /&gt;
*Fixed a bug with the line tool&lt;br /&gt;
*Replaced swap with 10 saved brushes&lt;br /&gt;
&lt;br /&gt;
==Version 24 R4==&lt;br /&gt;
*Fixed bug with brush modes switching in text tool&lt;br /&gt;
&lt;br /&gt;
==Version 24 R5==&lt;br /&gt;
*Fixed some more issues with keyboard commands while in chat and text tool&lt;br /&gt;
*The saved brushes will now be stored between sessions&lt;br /&gt;
*Added a note about saving your brush&lt;br /&gt;
*Fixed a bug where the add note dialog displays usernames incorrectly&lt;br /&gt;
&lt;br /&gt;
==Version 25==&lt;br /&gt;
*Added an indicator for mods that shows who is floating text&lt;br /&gt;
*Rewrote the basic protocol so that board updates and undos are much more efficient&lt;br /&gt;
*Fixed a bug with user datafile saves that could cause the loss of ban records and user info&lt;br /&gt;
*Fixed a few bugs related to getting the initial board image and preview images&lt;br /&gt;
&lt;br /&gt;
==Version 26==&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when setting a room description with spaces in it&lt;br /&gt;
*Fixed a few bugs where users would get disconnected when changing rooms&lt;br /&gt;
*Fixed a bug where all user info records would show up with &amp;quot;undefined&amp;quot; in them&lt;br /&gt;
*Added better serverside logging for errors that cause clients to be disconnected&lt;br /&gt;
*Modified the regular brush so that you cannot change size during a brushstroke&lt;br /&gt;
&lt;br /&gt;
==Version 26 R2==&lt;br /&gt;
*Changed saved brushes so they get saved on the server side (if you&#039;re registered)&lt;br /&gt;
*Added zoom function (ctrl+mousewheel to zoom, ctrl+click and drag to move)&lt;br /&gt;
*Added zoom slider and indicator&lt;br /&gt;
*Added hotkey to switch to chat input (F9)&lt;br /&gt;
&lt;br /&gt;
==Version 26 R3==&lt;br /&gt;
*Removed flash default zoom from context menus&lt;br /&gt;
*Added &amp;quot;Help!&amp;quot; link to the wiki&lt;br /&gt;
*Fixed a bug where the brush mode menu would close when mousing over it&lt;br /&gt;
*Fixed a bug where setting a room description would sometimes disconnect you&lt;br /&gt;
*Fixed a bug that would cause mods to get disconnected sometimes&lt;br /&gt;
*Fixed a bug where users&#039; text cursors would not display their username&lt;br /&gt;
&lt;br /&gt;
==Version 27==&lt;br /&gt;
*Fixed a few bugs that would cause users to get disconnected&lt;br /&gt;
&lt;br /&gt;
==Version 28==&lt;br /&gt;
*Optimized server memory usage&lt;br /&gt;
*Added TCP connection check/timeout&lt;br /&gt;
*Added a few management tools&lt;br /&gt;
*Fixed a bug with the chat&lt;br /&gt;
&lt;br /&gt;
==Version 29==&lt;br /&gt;
*Rooms now save their room mods and settings for 7 days even when empty&lt;br /&gt;
*You can now double-click on a user&#039;s name in the userlist to mute/unmute them&lt;br /&gt;
*Users who were manually muted will now stay muted for 24 hours even if they leave the room&lt;br /&gt;
*Users who are manually unmuted will be able to bypass room mute in that room for 12 hours&lt;br /&gt;
*Added ban time span setting&lt;br /&gt;
*Fixed some bugs with banned users&lt;br /&gt;
*Data on user status, rooms, etc is now saved more efficiently&lt;br /&gt;
*Added room creation date on room list&lt;br /&gt;
*Fixed a bug with /me message handling&lt;br /&gt;
*Moved the dropper tool next to the brushes since it&#039;s used often&lt;br /&gt;
*Fixed a bug involving trying to join a room twice with the same username&lt;br /&gt;
*Added offline mode (draw by yourself if you don&#039;t have internet access)&lt;br /&gt;
*Added direct room URLs (you can visit a room directly using http://skycow.us/r/roomname)&lt;br /&gt;
&lt;br /&gt;
==Version 29 R1==&lt;br /&gt;
*Added skycow.us/r/flockdraw shortcut for main room&lt;br /&gt;
*Fixed a bug with blank room names&lt;br /&gt;
*Fixed a bug with the room settings dialog&lt;br /&gt;
*Fixed a bug with the link highlighter not recognizing complete links&lt;br /&gt;
&lt;br /&gt;
==Version 29 R2==&lt;br /&gt;
*Fixed a few more bugs with the /me status messages&lt;br /&gt;
&lt;br /&gt;
==Version 30==&lt;br /&gt;
*Fixed a bug where muting an unmutable room will disconnect you&lt;br /&gt;
*Fixed non-Admin users being able to change the room settings in modchat&lt;br /&gt;
*Decreased ping timeout so users who get disconnected won&#039;t have to wait as long before rejoining the room&lt;br /&gt;
*Fixed title image loading when in offline mode&lt;br /&gt;
*Improved process of getting initial board image&lt;br /&gt;
*Increased connect and image request timeouts&lt;br /&gt;
*Fixed a bug with reporting empty rooms&lt;br /&gt;
&lt;br /&gt;
==Version 30 R2==&lt;br /&gt;
*Fixed a bug with syncing with users&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Version 31==&lt;br /&gt;
*Removed global mods&lt;br /&gt;
*Removed global bans, added room-bans&lt;br /&gt;
*Previous global mods are now room mods in the main room&lt;br /&gt;
*Room mods can room-ban users from their rooms only&lt;br /&gt;
*Room creators can not be demoted from room mod&lt;br /&gt;
*Room mods can see a hash of users&#039; IP addresses&lt;br /&gt;
*Room mods no longer get a dialog every time they join the room&lt;br /&gt;
*Added a new chat command (&amp;quot;/info &amp;lt;username&amp;gt;&amp;quot;) for getting user info&lt;br /&gt;
*Changed Undo so that the board state is saved only when something has changed&lt;br /&gt;
*Better automatic links in chat (http:// or https:// now required to avoid accidental links)&lt;br /&gt;
*Fixed getting disconnected when chatting outside a room&lt;br /&gt;
*Fixed a few bugs with ban history&lt;br /&gt;
*Fixed a bug with setting the description in an existing room&lt;br /&gt;
*Fixed a bug where you&#039;d get disconnected when trying to send a blank PM&lt;br /&gt;
&lt;br /&gt;
==Version 32==&lt;br /&gt;
*Added server-side proxy/VPN detection to help prevent ban evasion&lt;br /&gt;
&lt;br /&gt;
==Version 33==&lt;br /&gt;
*Username box will now automatically focus when the .swf is loaded so you can type and/or hit Enter to login&lt;br /&gt;
*The selected room in the room dialog can be entered by pressing Enter&lt;br /&gt;
*Ctrl+drag can now be used to move while zoomed even when muted&lt;br /&gt;
*The numbers next to the RGB/HSV sliders can now be edited to input a precise value (press enter to apply)&lt;br /&gt;
*Changed the port number that /f/lockdraw uses so I can use 443 for what it&#039;s intended to be used for&lt;br /&gt;
&lt;br /&gt;
==Version 33 R2==&lt;br /&gt;
*Removed code that saves previously used username. This is necessary because browsers have decided that Flash&#039;s local storage feature is a security risk and disabled it, causing /f/lockdraw not to load&lt;br /&gt;
*Added automatic timestamp in default filename when saving images&lt;br /&gt;
&lt;br /&gt;
==Version 34==&lt;br /&gt;
*Resized the drawing canvas to 1920x1080 from the old 800x840&lt;br /&gt;
*Resized the UI to fit, though it still doesn&#039;t scale automatically&lt;br /&gt;
*Added a progress indicator for getting the board image. It shows the progress of the other person sending to the server and the server sending to you, so you can tell whose internet is slow.&lt;br /&gt;
&lt;br /&gt;
==Version 34 R2==&lt;br /&gt;
*Updated the room list dialog to have the correct preview image aspect ratio and be easier to read at lower resolutions&lt;br /&gt;
*Added a menu item to adjust font size of the chat and user list when using /f/lockdraw at lower resolutions&lt;br /&gt;
&lt;br /&gt;
==Version 43 R4==&lt;br /&gt;
*Changed the font size menu item to a button near the chat for easier access&lt;br /&gt;
*Added scaling for user list line size in response to font size change&lt;br /&gt;
*Added /unban command in chat for room mods&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=400</id>
		<title>Skycow.US Minecraft</title>
		<link rel="alternate" type="text/html" href="https://skycow.us/wiki/index.php?title=Skycow.US_Minecraft&amp;diff=400"/>
		<updated>2020-09-19T17:03:42Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mcscreenshot.png|thumb|right|&amp;quot;Flockwood&amp;quot; in Skycow.US Minecraft 1.11]]&lt;br /&gt;
Skycow.US Minecraft is a special version of Minecraft that uses different user accounts. This was originally set up to keep random trolls off of the /f/lockdraw MC server. It also lets folks who don&#039;t want to buy the whole game play on Skycow.US specific servers for free.&lt;br /&gt;
&lt;br /&gt;
=Getting a Skycow.US Minecraft account=&lt;br /&gt;
To use Skycow.US Minecraft, you&#039;ll need an account. This is completely separate from your regular Minecraft username and password (if you have one) and has to be created through an invite. Right now, there&#039;s no way to get an invite besides asking Admin on /f/lockdraw or by email at admin at skycow dot us.&lt;br /&gt;
&lt;br /&gt;
Once you have the invite link you can choose a username and password for Skycow.US Minecraft. For clarity it&#039;s probably best to use the same name you go by on /f/lockdraw, but it&#039;s up to you. Invite links can only be used once and you&#039;ll have to ask Admin if you need to change your username or password later.&lt;br /&gt;
&lt;br /&gt;
Note that since the &amp;quot;mc.skycow.us&amp;quot; server uses a self-signed SSL certificate, you might have to click through a security warning in your browser when you visit an invite link or download the server. This just means Admin is too cheap to pay for a SSL certificate just to let /f/lockdraw users play Minecraft for free :)&lt;br /&gt;
&lt;br /&gt;
=Setting up the launcher=&lt;br /&gt;
[[File:Mclauncher.png|thumb|right|The Skycow.US Minecraft launcher]]&lt;br /&gt;
After you&#039;ve got your account set up, you can download the launcher to run Skycow.US Minecraft on your computer. Versions for Windows, Mac OS, and Linux can be [https://mc.skycow.us/download downloaded here]. Like regular Minecraft it requires Java to run, so make sure you have a recent version from [https://www.java.com/en/download Sun&#039;s download page].&lt;br /&gt;
&lt;br /&gt;
You can save the launcher &amp;quot;.exe&amp;quot; or &amp;quot;.jar&amp;quot; file anywhere. Double-click it to run it, then use the username and password you chose on the invite page to log in. If you just want to play vanilla (un-modded) Minecraft that&#039;s all you need to do. Click the big &amp;quot;Play&amp;quot; button at the bottom of the window to launch the game. The first time you play it will have to download all the game files, so it might take a few minutes depending on your Internet connection.&lt;br /&gt;
&lt;br /&gt;
=Playing Modded Minecraft=&lt;br /&gt;
After getting a bit bored with normal &amp;quot;vanilla&amp;quot; Minecraft, you might want to play on servers with mods that add items and capabilities to the game. Skycow.US Minecraft currently hosts a modded server based on the FTB Beyond modpack, but connecting to it requires installing some files manually. Follow the steps below to get your launcher set up!&lt;br /&gt;
&lt;br /&gt;
==Download a .zip file of mods==&lt;br /&gt;
You&#039;ll need to add some files to your game directory to play on the modded server. The mods for the Skycow.US FTB server are available to [https://mc.skycow.us/skycow-mods-1.5.3.zip download here]. Make sure you save the .zip file somewhere you can find it for the next steps.&lt;br /&gt;
&lt;br /&gt;
==Create a new profile in the launcher==&lt;br /&gt;
[[File:Mc-profile-details.PNG|thumb|right|Your profile should look like this]]&lt;br /&gt;
You could just install the mods into your default Minecraft folder, but then you wouldn&#039;t be able to play vanilla Minecraft reliably anymore. I recommend you make a new profile instead. To do this:&lt;br /&gt;
#Click the &amp;quot;New Profile&amp;quot; button in the lower left corner of the launcher&lt;br /&gt;
#Name the profile something descriptive like &amp;quot;FTB Beyond&amp;quot;&lt;br /&gt;
#Click the &amp;quot;Open Game Dir&amp;quot; button in the lower right corner&lt;br /&gt;
#This will open up a file explorer window. Make a new folder here (on Windows, right click on the empty space and click New-&amp;gt;Folder) and name it something that makes sense like &amp;quot;ftbbeyond&amp;quot;&lt;br /&gt;
#Now, open up this new folder and unzip the .zip file you downloaded earlier into it&lt;br /&gt;
#*Usually you can open up the .zip in another window and drag all the files into the empty folder you created&lt;br /&gt;
#Once you&#039;re done creating the new folder and unzipping the files you can close the file explorer window&lt;br /&gt;
#Check the box next to &amp;quot;Game Directory&amp;quot; and add the name of the folder you created at the end of what&#039;s in the text box&lt;br /&gt;
#*If it said &amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft&amp;quot; before, for example, you might change it to&amp;lt;br /&amp;gt;&amp;quot;C:\Users\YourUserName\AppData\Roaming\.scminecraft\ftbbeyond&amp;quot;&lt;br /&gt;
#Pull down the &amp;quot;Use Version&amp;quot; menu and choose the appropriate version for use with your mods. For the Skycow.US FTB server, use &amp;quot;release 1.10.2-forge&amp;quot;&lt;br /&gt;
#Check the box next to &amp;quot;JVM Arguments&amp;quot; and change the bit that says &amp;quot;-Xmx1G&amp;quot; to use more memory. The FTB modpack does not work very well with less than 3GB of RAM&lt;br /&gt;
#*For example, if you have 8GB of RAM in your computer, you might change &amp;quot;-Xmx1G&amp;quot; to &amp;quot;-Xmx8G&amp;quot;&lt;br /&gt;
#Now you&#039;re all done! Your profile setup should look like the picture to the right. Click &amp;quot;Save Profile&amp;quot; and pull down the &amp;quot;Profile&amp;quot; menu in the lower left to choose it.&lt;br /&gt;
&lt;br /&gt;
==Launching modded Minecraft==&lt;br /&gt;
Select your modded profile and click the &amp;quot;Play&amp;quot; button. The first time you launch modded Minecraft you may have to wait a few minutes for some files to download from the server. Be patient, there are a lot of mods and they can take a while to load.&lt;br /&gt;
&lt;br /&gt;
==Re-downloading the .zip file==&lt;br /&gt;
The .zip file you downloaded in the instructions above might be updated now and then to add or upgrade mods, so if you&#039;re having trouble logging in due to rejected mod versions, try re-downloading it. You can click the &amp;quot;Edit Profile&amp;quot; button with your modded profile selected then click the &amp;quot;Open Game Dir&amp;quot; button to show the folder where you should unzip the .zip file again. To be extra safe, I suggest deleting the &amp;quot;mods&amp;quot; and &amp;quot;config&amp;quot; folders in this directory before unzipping, and make sure you replace everything that&#039;s already there with the same name. That way you won&#039;t end up with multiple different versions of the same mod trying to load at once, which would be bad times for everyone involved.&lt;br /&gt;
&lt;br /&gt;
=Multiplayer server addresses=&lt;br /&gt;
Here&#039;s a list of server addresses you can add in the &amp;quot;Multiplayer&amp;quot; option to play with other /f/lockdraw users:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Address&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| MC Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Just the authentication server, no maps hosted here anymore!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc1.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;1.16.3&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span&amp;gt;Version 1.16.3 survival server&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc2.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;1.14&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;&amp;quot;Flockwood&amp;quot; creative server (offline)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc3.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;mc4.skycow.us&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Currently offline&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=OptiFine=&lt;br /&gt;
Some Skycow.US Minecraft versions (including 1.12) support OptiFine, which increases performance and lets you use some neat shader packs for ULTRA graphics. To use it, click Edit Profile in the launcher and set your version to 1.12-OptiFine.&lt;br /&gt;
&lt;br /&gt;
Below are some shader and texture packs you might want to use. Shader .zip files go in the folder that opens when you click Options-Video Settings-Shaders-Shaders folder. Texture pack .zip files go in the folder that opens when you click Options-Resource Packs-Open Resource Pack Folder. You don&#039;t have to unzip them, just put the file in the right place.&lt;br /&gt;
*Shader Packs:&lt;br /&gt;
**[http://mc.skycow.us/kuda-shaders-v6556.zip Kuda Shaders]&lt;br /&gt;
**[http://mc.skycow.us/SEUS-v11.0.zip SEUS Shaders]&lt;br /&gt;
*Texture Packs:&lt;br /&gt;
**[http://mc.skycow.us/abamen.zip Default Improved Textures] (with bump-mapping!)&lt;br /&gt;
&lt;br /&gt;
You could also use other texture and shader packs that are compatible with the Minecraft version you&#039;re on. Just be careful not to get any Russian malware while trying to download them!&lt;br /&gt;
&lt;br /&gt;
=Skins?=&lt;br /&gt;
There&#039;s currently no way to change your own player skin from the default &amp;quot;Steve&amp;quot; texture, but Admin can change it for you if you send a link to the one you want. Again, it&#039;s admin at skycow dot us.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>